Marvel Rivals

Marvel Rivals

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Moon Knight is a joke this character...
the abilities are barely useful, just usable, and you get a one-shot like you've never seen a character this bad.
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Showing 1-15 of 16 comments
Mad cause bad.
Sounds like a skill issue to me. :spazdunno:
Ash Jan 1 @ 4:54pm 
alt tab and play roblox
neighbor
To translate what others are saying... nah Moon Knights is actually pretty strong. lol
BIG E. Jan 1 @ 5:00pm 
He is amazing for countering loki.
Nah, he can pop off sometimes, but need a bit of a rework I think. The concept is definitely fun to play, but maybe decrease the refresh on his ankh slightly or make his escape a bit better or something. His movement skills are mostly only good for repositioning ahead of time. The invis teamup with dagger helps.
Last edited by IKnowGunFu; Jan 1 @ 5:13pm
Tal Jan 2 @ 1:36am 
Originally posted by Erinhor:
the abilities are barely useful, just usable, and you get a one-shot like you've never seen a character this bad.
You mean one of the most useful characters when playing defense for escort? Or any map with choke points? Regularly get MVP or most kills because objectives require people to stand together and I dont even need to hit them directly, my Ankh let me do it around corners.

I do wish he got buffed with a third ankh - or a faster cooldown on their placement.
Last edited by Tal; Jan 2 @ 1:37am
Laving Jan 2 @ 8:58am 
a hero who can definitely win a match on his own
Well ONE character isn't going to be great in all situations. Moon Knight is great when you see a team that like to snuggle up against each other and like someone else said a Loki, ESPECIALLY a Loki that likes to stack clones. All characters depending on the comp can get shut down. I don't die a lot on Moon Knight even if countered as I am always using movement tech to get away.
All duelists are squishy and can die in few hits. Some just have damage mitigation or escape tools, based on their intended role and playstyle.

Duelists have different roles and goals and those things vary a lot on your and opponent team compositions. Some Duelists are good at picking single targets, others are good at sustaining a lot of damage quickly and Moon Knight is good at dealing area damage. For example, if enemy team playing close together, you can target people in backline and your attacks with bounce around, attacking around shields and cover. You are not supposed to burst out people and you have to play smart around it.

Moon Knight isn't great when your team diving, because the goal of diving is to disrupt opponents formation, which spreads out the damage.
Last edited by DoremianCleff; Jan 2 @ 9:49am
Last Call Feb 16 @ 12:30pm 
Originally posted by Erinhor:
the abilities are barely useful, just usable, and you get a one-shot like you've never seen a character this bad.
You get good yet? It's an off day when I put someone else doesn't get MVP as Moon Knight
Dude can't get value out of Goon Knight and he mad cause bad.
Hes pretty dangerous. I fear a Moon Knight main.
Juken Feb 16 @ 5:42pm 
I only dislike Moon Knight because I can't aim with him.
hes my main.

still improving with him every time i use him.

its called practice.
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Date Posted: Jan 1 @ 4:43pm
Posts: 16