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Two big things when healing is to not get tunnel visioned or caught out of position. Those get you killed. Try to keep a line of sight blocker nearby so you can quickly dive to safety.
And learn where the health packs are. You're going to be tempted on some characters to just pop your CD to heal yourself. No. Go get a health pack if you can. If you're in imminent danger use your defensive CD.
Also, if someone has time to ping for a heal they have time to find a health pack on the map.
- overusing ping may lead to your team distrusting it if not used correctly.
- in my exp, raccoon is good against groot's walls, i also tend to kill traps/clone as they're not moving (pretty hard to hit all ur shots on a moving long range)
- always consider your current team's comp, if someone took spiderman and psylock then you'll know they are never lined up for the bouncy heal (which makes mantis or dagger more viable at that point)
- if you're under diamond, consider picking loki, pratically nobody really shoot his healing pad (or fast enough at least)
- Practice hitting your sleeps, your survivability will drastically improve when you can get free headshots or walk away from your problems
For Rocket:
- Your healing orbs can go really far, bouncing them off of walls can let you heal a spread out team from one position
- Rocket reloads both his orbs and bullets at the same time. Destroy ankhs, Octopi, and Peni's spider nest when you get the chance.