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She's slow, she's weak, she's squishy, her party buffs are unnoticeable.
The ideal way to play storm given her current setup is to hand back in wind stance and when your team makes a push you also push in staying slightly high in the air. Once enemies are in the buff radius, activate lightning stance and push E to get the initial hit plus sequential hits and maintain a close distance to them. If the push is failing you can toggle back to wind while E is still active and flee. It's not the best escape but it does work quite well.
What storm really needs is a projectile velocity buff simple, easy, logical but this would put her in a sniper category and people wouldn't play her in the push so this is most likely a no go. You want to play her in the push because you'll give your buff to your teammates.
The final conclusion as to what should be buffed is her ultimate ability. I feel like you play storm for the hurricane and getting that clutch multi-kill, only to be stopped by some stupid healing ultimate. Either reduce storms ultimate cooldown or make it so enemies inside the hurricane cannot activate ultimate abilities.
She either needs more speed or a larger radius to her auras, at minimum. Using her auras is clunky, her damage isn't incredible, and she's hitscan fodder for any competent team.
Storm doesnt need a single change. Her mobility is equivalent with other duelists, and in lightning phase, she is as slow as a tank. This design choice is appropriate because her passive is always ON.
Her passive makes her teammates better. Storm does not lack in damage because she increases the overall damage output of the team. Instead of treating storm as a single output, use storm as an OVERSEER.
Her damage is given to her teammates and it is ridiculously noticeable. Id share some hardcore facts about it but i am honestly disgusted by the hate storm gets so im going to keep you all guessing until you self explore that area.
Storm was never the problem. Its the people who give up when they see storm chosen as a character. Teammates will deliberately rig the loss and blame it on storm just to enforce their negative beliefs. They will go to the extent of choosing healer and never heal, choose tank and dive relentlessly without direction, choose duelist to break team composition and secure the loss.
Storm has no problems - just haters.