Marvel Rivals

Marvel Rivals

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Matakage Dec 25, 2024 @ 7:07pm
A Storm guide for those of you who want to love her
Storm is not a long range DPS and plays NOTHING like Iron Man or Hela! Check out this guide to find out why.

https://www.youtube.com/watch?v=aoFx57YHkNw
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Showing 1-14 of 14 comments
Tsuko Dec 25, 2024 @ 10:23pm 
I'm a storm main with the amazing Mohawk Rock cosmetic, she can be pretty fun, but yes she is absolutely not a long range dps, and people comparing her to long range dps is doing an apple to oranges comparison.

I think Storm needs a slight buff though and i have read a lot of comments about what people want in her but i dont want to change her current identity so i'll make another post about Storm buffs.
Matakage Dec 25, 2024 @ 10:59pm 
Originally posted by Tsuko:
I'm a storm main with the amazing Mohawk Rock cosmetic, she can be pretty fun, but yes she is absolutely not a long range dps, and people comparing her to long range dps is doing an apple to oranges comparison.

I think Storm needs a slight buff though and i have read a lot of comments about what people want in her but i dont want to change her current identity so i'll make another post about Storm buffs.

Yep, you'll find that in my guide. I say to stick close to your team and shoot through enemies. All your attacks, including the team-up attack, can hit multiple enemies so you need to play to those strengths -- as I'm sure you know!
SoloQ Dec 25, 2024 @ 11:12pm 
I've been playing her a lot lately just to spite people and she's slowly changing my mind as I figure her out.
I love her Ultimate and how violent it is.
I just wish they had gone with chain lightning as her M1. Lightning IS Storm.
Tsuko Dec 25, 2024 @ 11:17pm 
Originally posted by Matakage:
Yep, you'll find that in my guide. I say to stick close to your team and shoot through enemies. All your attacks, including the team-up attack, can hit multiple enemies so you need to play to those strengths -- as I'm sure you know!

I play a little different sometimes, so some mobility buffs would be helpful to switch from buffing role to attack role, i'm not sure her buffing role is strong enough to just stay back and cast weak Wind Blades all the time, and she cannot heal like all the other regular Strategists, i get the most success from using all of ther CD's in a short amount of time and killing the backline, almost like a diver but without the good short term mobility, she got her flying and high AOE damage from regular abilities and her amazing ULT.

I think with Storm its hard to put her in a spot, things are good when its chaotic, so just defending the objective with your team is good, or attacking the enemy objective can be good, she can kill off lower HP heroes on her own too with good aim, just wish she was faster, and shorter CD's to enable more opportunities, because without her abilities, she is really terrible.
Last edited by Tsuko; Dec 25, 2024 @ 11:21pm
ratfromthemoon Dec 25, 2024 @ 11:22pm 
She def needs a buff though right now she is so ♥♥♥♥♥♥♥ clunky to play. For someone with zero mobility her damage is too lackluster. Her M1 needs a massive buff either remove the reload or make the slashes bigger/faster. The team buff can stay the same so she's not a mandatory pick but personal buff should be larger especially the speed one my god she is slow

Her ult feels so fast and powerful but the entire kit feels slow af its jarring
Tsuko Dec 25, 2024 @ 11:24pm 
Originally posted by SoloQ:
I've been playing her a lot lately just to spite people and she's slowly changing my mind as I figure her out.
I love her Ultimate and how violent it is.
I just wish they had gone with chain lightning as her M1. Lightning IS Storm.

I like that her M1 feels like such a skill check, but the reward is so low it is barely worth it, no criticals, slow projectile, and strong damage falloff, i didn't even know it had a line AOE so i guess i might play a little different with it now... im fine with Storm having short range but then she should at least have some way too approach or escape enemies more easily.
Last edited by Tsuko; Dec 25, 2024 @ 11:25pm
Tsuko Dec 25, 2024 @ 11:31pm 
Originally posted by ratfromthemoon:
She def needs a buff though right now she is so ♥♥♥♥♥♥♥ clunky to play. For someone with zero mobility her damage is too lackluster. Her M1 needs a massive buff either remove the reload or make the slashes bigger/faster. The team buff can stay the same so she's not a mandatory pick but personal buff should be larger especially the speed one my god she is slow

Her ult feels so fast and powerful but the entire kit feels slow af its jarring
Yeah, infinite ammo and bigger projectile, these two would make it feel much better to use, the team buff for tornado i think is a bit short (especially when high up) so it could use a slight buff, the range for thunder bolts sphere is fine tho. I think i would also like like twise buff for Storm herself and the same as current for team now, but Storm often needs mobility to stay safe in the air (she's a huge slow moving target) she might even need a 25HP boost, there isn't much cover up there (yes i know you can fly lower and its often the best, but at least sometimes i wanna be high up), or reduce projectile damage by like 10% while in tornado mode (the wind pushes projectiles offcourse / slows them down a bit) I think it would be cool if Storm vs Iron Man was a fair fight in the air.
Last edited by Tsuko; Dec 25, 2024 @ 11:34pm
Nokturnal Dec 25, 2024 @ 11:32pm 
Originally posted by Tsuko:
Originally posted by SoloQ:
I've been playing her a lot lately just to spite people and she's slowly changing my mind as I figure her out.
I love her Ultimate and how violent it is.
I just wish they had gone with chain lightning as her M1. Lightning IS Storm.

I like that her M1 feels like such a skill check, but the reward is so low it is barely worth it, no criticals, slow projectile, and strong damage falloff, i didn't even know it had a line AOE so i guess i might play a little different with it now... im fine with Storm having short range but then she should at least have some way too approach or escape enemies more easily.

Yea first time i played her I was immediately like, this projectile speed is too slow. I play her as a Support DPS oddly enough, just following around another DPS character and helping them secure kills, she's definitely not a ranged DPS, more of a support (due to her auras) and mid to close range DPS.
Tsuko Dec 25, 2024 @ 11:38pm 
Originally posted by Nokturnal:
...
You are missing out of much of her kit doing that though, her Goddess Boost summoned lightning strikes are amazing, i mean it depends on the teams and map i guess, i can see some use of it if the enemy team has some good divers and you need to project back line, now you can buff team dps and protect back line from divers. That is what i like about her and why i even started playing her (besides the missions to receive rewards)
Simocrates Dec 25, 2024 @ 11:43pm 
She is pretty accurate to the comics. A couple of attacks and then faints.
Tsuko Dec 26, 2024 @ 12:19am 
Originally posted by Simocrates:
She is pretty accurate to the comics. A couple of attacks and then faints.

lol, that's funny, same as spiderman players that don't get kills: "Spiderman doesn't kill". xD
LightlySalted Dec 26, 2024 @ 12:30am 
After looking at her in practice range, why would anyone think she is supposed to be ranged dps? It seems like her big thing is providing air support for close-mid range, while kind of being safe by melee characters from staying in the air. For her ult, I'd argue is among the best in the game. Very good aoe dps in which you are likely to get the full duration and can start it up from far away (idk if CC would stop the channeling). However, her air movement speed is just a tad too slow when hawkeyes and helas are rampant. Maybe I would like her E to be lower CD and the "slow" to actually slow enemies. You can barely notice it. But she does seem decent to play.
Tsuko Dec 26, 2024 @ 12:44am 
Originally posted by LightlySalted:
...
I agree with everything you said, people are just comparing her to Hela or Hawkeye for some reason, i don't want Storm to become a sniper hero or strictly a backline hero, i want her to move all over the map, being able to support which ever role in your team and dealing with the enemy team, all positions, but maybe not at the same time if they are spread out over the map.

After she gets speed / mobility buff, THEN we can have real talks about how she is supposed to be played to be the best version of Storm imaginable, now it's hard to tell, maybe some simple movement speed / mobility buff is all she needed? can't really tell (besides the obvious problems of the slow mode switching speed and UI clarity, and reloading air for a DPS, her dps is low enough that reloading just feels weird)
Last edited by Tsuko; Dec 26, 2024 @ 12:45am
Matakage Jan 1 @ 10:52am 
Originally posted by Tsuko:
Originally posted by Matakage:
Yep, you'll find that in my guide. I say to stick close to your team and shoot through enemies. All your attacks, including the team-up attack, can hit multiple enemies so you need to play to those strengths -- as I'm sure you know!

I play a little different sometimes, so some mobility buffs would be helpful to switch from buffing role to attack role, i'm not sure her buffing role is strong enough to just stay back and cast weak Wind Blades all the time, and she cannot heal like all the other regular Strategists, i get the most success from using all of ther CD's in a short amount of time and killing the backline, almost like a diver but without the good short term mobility, she got her flying and high AOE damage from regular abilities and her amazing ULT.

I think with Storm its hard to put her in a spot, things are good when its chaotic, so just defending the objective with your team is good, or attacking the enemy objective can be good, she can kill off lower HP heroes on her own too with good aim, just wish she was faster, and shorter CD's to enable more opportunities, because without her abilities, she is really terrible.

Yeah, I try to think about her like this -- While her moment-to-moment gameplay can be pretty underwhelming, her impact on your team through the damage buff and her ultimate balances it out. My goal during games as Storm is to get my Ultimate twice as much as my teammates so that I can force out defensive Ults on the opposing team and let my teammates capitalize with their Ults. I'm sure you know this, but I recommend to anyone reading this to NEVER sit on her Ult -- use it at the first moment it makes sense, because you WILL get it back quickly if you're consistently hitting and especially piercing shots.
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Date Posted: Dec 25, 2024 @ 7:07pm
Posts: 14