Marvel Rivals

Marvel Rivals

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Aim is an Issue
Despite clicking heads I seemed to miss everything by a hair, It got so ridiculous that when looking at the replays my Hela shots covered the camera of the enemy I was spectating for how close to their head I was.

Even in ''tunnels'' spamming left click on a group somehow NOT ONE PROJECTILE HIT, it was insane. Neo from Matrix levels of bullet dodging.

I decided to google this to see if anyone else had the same experience as me, they did. Then I came across a website, Games Rant, explaining how to deactivate mouse acceleration or some code bs I don't understand that apparently make it so that your aim, what you see on screen, gives an actual real feedback of where your cursor is and moves.

I used it.

I went from a 6 9 1 Hawkeye to 40 1 2 16k dmg Quad kill. 46% accuracy.

How is this a thing????? Why is aim screwy?
Laatst bewerkt door ClauTau; 24 dec 2024 om 12:25
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1-15 van 15 reacties weergegeven
Mouse acceleration is a feature that lets you scroll across your desktop quickly without needing to extend your hand a long distance like we had to in the old days, constantly lifting and dropping our mouses to go further, and prevents the need to kick up your sensitivity to high holy hell just for that ability. It can interfere in games yes but it's a convenience option.

As for Hela, all reports indicate her aim is hitscan. There's no projectile like there is for Hawkeye. So you don't need to aim ahead of the targets at all and just looking at them guarantees a hit.
I think the Crosshairs in this game aren't actually accurate, most weapons also aren't hitscan, but really I feel like crosshairs are slightly off.
Origineel geplaatst door LooseCipher:
I think the Crosshairs in this game aren't actually accurate, most weapons also aren't hitscan, but really I feel like crosshairs are slightly off.
that is because bullets start traveling from your character on the left towards the crosshair
Aim slightly to the right
because its console aiming ported to computer
Laatst bewerkt door Graf Vigah; 24 dec 2024 om 13:37
Origineel geplaatst door ClauTau:
Despite clicking heads I seemed to miss everything by a hair, It got so ridiculous that when looking at the replays my Hela shots covered the camera of the enemy I was spectating for how close to their head I was.

Even in ''tunnels'' spamming left click on a group somehow NOT ONE PROJECTILE HIT, it was insane. Neo from Matrix levels of bullet dodging.

I decided to google this to see if anyone else had the same experience as me, they did. Then I came across a website, Games Rant, explaining how to deactivate mouse acceleration or some code bs I don't understand that apparently make it so that your aim, what you see on screen, gives an actual real feedback of where your cursor is and moves.

I used it.

I went from a 6 9 1 Hawkeye to 40 1 2 16k dmg Quad kill. 46% accuracy.

How is this a thing????? Why is aim screwy?

Aiming at heads only works for hitscan. So Hela, Adam Warlock, etc. Hawkeye is projectile, you need to lead your aim.


Also, you can't deactivate mouse accel anymore so you are BSing us here.
Origineel geplaatst door LooseCipher:
I think the Crosshairs in this game aren't actually accurate, most weapons also aren't hitscan, but really I feel like crosshairs are slightly off.

Third person shooter, is normal.
Lag is and issue, with high ping 60+ you can dream on of using projectiles xD, unless you account for the delay.

Btw, server status is horrid today, lots of random ping spikes.

Also don't use any frame gen tech, they add input latency.

Check your aim on practice map.
game needs raw mouse input asap, should be a way to write in the game files to force raw mouse input.
I have no idea what mouse acceleration has to do with this, the crosshair still is in the same place with it on or off
Hit registration is busted for sure, either that or a lot of people are cheating. I see a lot of replays that kill me but they don't actually hit me properly. As others have said before it's probably due to third person
♥♥♥♥♥♥♥♥♥ I can hit ♥♥♥♥ now wtf I thought I was just getting older all these years wtf.

Who was the offspring of 2 cousins who came out with the idea of this feature?!
Origineel geplaatst door Mochan:
Origineel geplaatst door ClauTau:
Despite clicking heads I seemed to miss everything by a hair, It got so ridiculous that when looking at the replays my Hela shots covered the camera of the enemy I was spectating for how close to their head I was.

Even in ''tunnels'' spamming left click on a group somehow NOT ONE PROJECTILE HIT, it was insane. Neo from Matrix levels of bullet dodging.

I decided to google this to see if anyone else had the same experience as me, they did. Then I came across a website, Games Rant, explaining how to deactivate mouse acceleration or some code bs I don't understand that apparently make it so that your aim, what you see on screen, gives an actual real feedback of where your cursor is and moves.

I used it.

I went from a 6 9 1 Hawkeye to 40 1 2 16k dmg Quad kill. 46% accuracy.

How is this a thing????? Why is aim screwy?

Aiming at heads only works for hitscan. So Hela, Adam Warlock, etc. Hawkeye is projectile, you need to lead your aim.


Also, you can't deactivate mouse accel anymore so you are BSing us here.

Bullsheetting, huh?! Ok --- > https://imgur.com/WqACRhV

Unless your point is that I Placebo'd myself into dramatically improve my aim in 10 minutes after doing the change, thus gaining super powers, the codes I got from Game Rant work.
Laatst bewerkt door ClauTau; 24 dec 2024 om 22:26
Origineel geplaatst door Ghostvenger92:
game needs raw mouse input asap, should be a way to write in the game files to force raw mouse input.
↑ Real.

Lotta dumbos in this thread. [Not this quote]
Some earn what mouse acceleration is and is not.
Devs literally disabled the option to be toggled off in settings, then "fixed" the work around for us to disable it.

Not sure if this is still doable or not in some other method.
Mystery solved.

Bots, BOTS EVERYWHERE.

I checked the profile of the enemy team of every single match where I did very well. All of them have their career profile restricted.

Not 1, not 3 but all of them and in all the matches. What are the odds? All the plays where I did ok, lost or struggle, nobody had their profile restricted, maybe 1 out of 6.

This game puts you against brain-dead bots if you lose too much or even if you don't (I have 60% win rate overall in all collective matches)

This is very sad and a deal break for me. I thought I was improving or whatever. What a let down. Imagine playing these games for PVE lol
Laatst bewerkt door ClauTau; 25 dec 2024 om 16:20
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