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Trying to get the Steam achievements made it painfully obvious how weak and how broken some ults are.
Because "Turn the game" Shouldn't mean "Press Q and win." They can be game changing while requiring thought and good execution to use. And having a little magnificent something called counterplay
Iron fist, human helicoptering toward iron man
2. there is thought and execution
3. ah yes your definition "counterplay" the imaginary concept where you feel you can press a button and it should negate anything your opponent can do. The real counterplay is: listen to the ult callout and scatter , if not then its just something you have to deal with and hope it doesnt result in a wipe
Almost every ult has counterplay. It's a different problem if either you or your teammates don't know how to play against it. Just about every nuke can be stopped by shields, Iron Man, Scarlet Witch, and Star Lord can literally be shot out if it with NO extra effort, and to counter ults like Luna or Mantis is to wait them out, preferably with shields. There are some which might be harder to deal with like Peni or Storm, but there is no ult in this game which makes you invincible and gives one shot potential from full health.
No more damage/healing/taking damage charging it faster. With fixed timers, devs could tune their cooldown more precisely, and buff/nerf cooldown itself, without touching damage or function of ults.
If someone starts have worse winrate due to changes, just either buff base kit be to more useful, or reduce cooldown of ult slighty, depending data of characters' performance.
Ironman doing team wipes every ult, but doing almost nothing with his base abilities? buff his primary fire abilities instead. When someone is doing ult every fight, it gets stale and boring loop of waiting for ults to be able to do anything.
Luna's/Mantise's/ Cloak's/Hela's ults - are pure garbage.
Some are fine, like Moon Knight, Namor, Black Widow, etc.
I think Iron Man's is actually the perfect balance of what a damaging ult should look like. A bit of windup, leaving him vulnerable and a reasonable travel time.
I've also learned to love Widow's ult as a kind of supporting ult to set up kills
And then you have ults that just make me groan every time i hear them: Hela, Anime Lady, Star Lord and especially the support ♥♥♥♥♥. Luna Snow and Mantis can go and throw themselves off a cliff. So extremly unfun and broken.
And then there is the shark...
You just named "garbage" ult's with counterplays Hela's being the easiest to counter play. While Luna's, Mantis, Cloak/Dagger's are either counter played or DPS checked yes you can out damage a healer ult it's a skill/team cooperation issue.