Marvel Rivals

Marvel Rivals

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cassivemock Dec 20, 2024 @ 12:03pm
compiling shaders take 5-10 minutes
every time i load up it takes ages to compile shaders and then when it finally loads my game lags like crazy can anyone help mr
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Showing 1-8 of 8 comments
Denzkimo Dec 21, 2024 @ 7:33am 
Same problem. Nothing helps
Ken Dec 21, 2024 @ 7:55am 
Use a SSD for the game
Im on m2 ssd with 4080s 9750 64gb etc.
Still takes 10min so every crash (which happen regularly) is a leaver punishment.
astator Jan 22 @ 8:44am 
Just use the "optimize" option in visual settings. Do not modify anything from the recommended options.
BluD Jan 22 @ 8:45am 
Originally posted by Pain:
Im on m2 ssd with 4080s 9750 64gb etc.
Still takes 10min so every crash (which happen regularly) is a leaver punishment.
bizzare i have a fast gen 5 nvme ssd but there shouldnt be a huge difference really. im loaded up in like 15 seconds. perhaps delete the DXCache folder located here %USERPROFILE%\AppData\LocalLow\NVIDIA\PerDriverVersion\ Then head over to the NVidia app, go to the Graphics -> Global Settings tabs then scroll down to shader cache size and make it 10GB as opposed to Def(4GB)
Unknown Jan 22 @ 8:48am 
shaders are compiled by your CPU, so I would look there first. I have a 5900x, loads in around just under a minute.
I run Ryzen 5 5600G (6 core, 12 Thread) and it loads shaders less than minute, max 2 min when I first time booted game.
joeltech Mar 4 @ 12:10pm 
Originally posted by cassivemock:
every time i load up it takes ages to compile shaders and then when it finally loads my game lags like crazy can anyone help mr
I just fixed mine by turning off Windows Compatibility in the launcher.
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Showing 1-8 of 8 comments
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Date Posted: Dec 20, 2024 @ 12:03pm
Posts: 8