Marvel Rivals

Marvel Rivals

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oofer Dec 19, 2024 @ 8:21pm
Kill jeff ult
Nerf this ♥♥♥♥ you can literally swallow the entire team and jump off the map, flying characters that are supposed to be able to avoid being thrown into a pit are instantly killed with no chance of fighting back
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Showing 1-15 of 18 comments
CrispyClean Dec 19, 2024 @ 8:29pm 
It's not hard to not group when there is a jeff on the enemy team, plus most dashes will get you out of the ult... Or you know, just get good. Jeff is a good low elo equalizer
ShotgunJesus Dec 19, 2024 @ 8:32pm 
I used to feel this way, but I have found so many ways to avoid the ult, or stop him after he has swallowed my team. So I don't mind it too much anymore. The real ult I have a problem with is Psylocke's. Cheap as hell. And a lot of the time the ult is the only way the Psylocke player gets any kills or value.
oofer Dec 19, 2024 @ 8:36pm 
Yeah get off the objective to evade the ult and lose the game, sure
Monkey P DOOFY Dec 19, 2024 @ 8:44pm 
To be honest. Jeff is throwing a lot of the time by ulting since he can no longer heal. Also people's brains have started to turn on and function as when the voiceline goes out what should you do?

Thats right you spread out instead of piling on top of each other. To be quite frank there is A LOT of stuff in the game that kind of promotes not stacking together. This game isn't like Overwatch in the aspect where you should always play close to team mates. There are way too many things that punish it. I think once people get the idea and start learning where they should be standing it will become less and less of an issue.
ShotgunJesus Dec 19, 2024 @ 8:48pm 
Originally posted by oofer:
Yeah get off the objective to evade the ult and lose the game, sure
the timer doesn't go down fast enough for it to be an issue IMO. I was in a game where I kept getting on and off of the point in over time just to reset the timer over and over.


Originally posted by Monkey P DOOFY:
To be honest. Jeff is throwing a lot of the time by ulting since he can no longer heal. Also people's brains have started to turn on and function as when the voiceline goes out what should you do?

Thats right you spread out instead of piling on top of each other. To be quite frank there is A LOT of stuff in the game that kind of promotes not stacking together. This game isn't like Overwatch in the aspect where you should always play close to team mates. There are way too many things that punish it. I think once people get the idea and start learning where they should be standing it will become less and less of an issue.
yeah A LOT of stuff. Like the way Moon Knight's projectiles work, even without the ankhs, and most ults.
Chunky Cheese Dec 19, 2024 @ 10:57pm 
I like jeffs ult, they just need to modify the ability to see him coming(not only see him when he ults), and not being able to grab airborne targets
Herbst Dec 19, 2024 @ 11:03pm 
Jeff is fine, Iron Fist though..
Last edited by Herbst; Dec 19, 2024 @ 11:03pm
Chunky Cheese Dec 26, 2024 @ 10:56am 
Originally posted by Herbst:
Jeff is fine, Iron Fist though..

No, iron fist is a pub stomp. Jeff can grab airborne targets which makes no sense
Kevin-Ate-Nine Dec 26, 2024 @ 11:06am 
Jeff ult really reminds me of junkrat from OW2. People always complain about it when the easiest solution is just spread out and focus him. Jeff ult punishes uncoordinated teams.
Graf Vigah Dec 26, 2024 @ 11:20am 
too much damage
too much selfheal
too much range
grabs character mid air
what else?
Chunky Cheese Dec 26, 2024 @ 11:30am 
Originally posted by V-Lancer:
too much damage
too much selfheal
too much range
grabs character mid air
what else?

You are talking about Jeff, right?
Chunky Cheese Dec 26, 2024 @ 11:32am 
Originally posted by Kevin-Ate-Nine:
Jeff ult really reminds me of junkrat from OW2. People always complain about it when the easiest solution is just spread out and focus him. Jeff ult punishes uncoordinated teams.

Still doesnt change the fact that its nonsense how he can punish AIRBORNE characters when he ults. And junkrat is from OW1
melonLord Dec 26, 2024 @ 11:47am 
Only things that should change about his ult imo are the vertical hitbox (not removed but reduced) and the inaccurate "ghost" hitbox around the outside of it. Other than that its actually not very strong. I think all the characters I main right now can avoid it as long as I'm alert.
Kevin-Ate-Nine Dec 26, 2024 @ 11:58am 
Originally posted by Chunky Cheese:
Originally posted by Kevin-Ate-Nine:
Jeff ult really reminds me of junkrat from OW2. People always complain about it when the easiest solution is just spread out and focus him. Jeff ult punishes uncoordinated teams.

Still doesnt change the fact that its nonsense how he can punish AIRBORNE characters when he ults. And junkrat is from OW1

I get his ult can be frustrating but I made the junkrat comparison because they are similar in that way. Both have pretty bad kits and only usually win with their ult. But their ults are fairly easy to counter with basic awareness.
Last edited by Kevin-Ate-Nine; Dec 26, 2024 @ 11:58am
Chunky Cheese Dec 26, 2024 @ 12:41pm 
Originally posted by Kevin-Ate-Nine:
Originally posted by Chunky Cheese:

Still doesnt change the fact that its nonsense how he can punish AIRBORNE characters when he ults. And junkrat is from OW1

I get his ult can be frustrating but I made the junkrat comparison because they are similar in that way. Both have pretty bad kits and only usually win with their ult. But their ults are fairly easy to counter with basic awareness.


I understand. Im saying he has no business grabbing airborne characters when hes grounded
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Date Posted: Dec 19, 2024 @ 8:21pm
Posts: 18