Marvel Rivals

Marvel Rivals

Statistieken weergeven:
Kernist 18 dec 2024 om 9:34
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Bots in quick play MEGATHREAD - videos, screenshots and replays
You know it, the feeling when you lose 2 games in a row, jump into another game in quick play and then you see enemies walking towards you, not using any abilities. If you refuse to attack, they will use basic attack on you after 2 seconds of circling around you and if you are close to dying they will start missing all of their shots, meanwhile bots on your team (sometimes they are real people suffering with you) are superior.

This is not a game, this is a social experiment about how many people are stupid and will not realize it (quite a lot judging by posts about how there are no bots) and about if players will be ok with it and keep playing. I am not a lab rat. If I click to play PvP, I want PvP, not veilded PvE so I can feel better after few lost games.

This should be illegal to be honest, or at least Steam should ban games that are lying to their players, but well, what can you expect from China.

Here are some videos with proof:
https://www.youtube.com/watch?v=fFYcG0hK7f4
https://www.youtube.com/watch?v=IjAljBFL0VY
Here are some replays if you want to watch yourself:
1043304923
1022106895
1040055502
5060884847
1015668749

Thanks to "notel0ck" and "I'm in immense pain" for links and replays.

Edit 20/12/2024
Replay ID: 5057692130
This is big, after 3 lost game I managed to be the only human in the whole game. You can see it by the behavior and names of the rest. Also, I made like 15 prompts asking anyone to type anything. Nobody did.

I already suspected bots are always aiming for 2-2-2 composition, this game confirmed it. Another thing is if I was the only player in whole game it confirms without a doubt it is Netease who stands behind the bots.

I realized it quickly I play with bots so I didn't play - basically let my team play 5v6. it is impossible to lose. If you analyze objective number 2, both bots play evenly, but enemy won objective because of 6v5 advantage. However, if you look at objective 3, you see my team plays godly and enemy dumbs down, it was not even a contest. It is rigged so you WILL win.

Additional info: Game was searching for match like 20 seconds, what is a lot for this game. It's very possible it had trouble to find anyone else with lose streak, that's why I ended alone in my team. I regret I didn't swap hero to see if bots will also switch to aim for composition 2-2-2.

Update: I screenshotted my entire available history and marked bot games:
https://ibb.co/b3pqQVN
https://ibb.co/LnKqShq
https://ibb.co/7GBHndR
https://ibb.co/qBVXPq8
https://ibb.co/mtLmCrq
https://ibb.co/W52G2c7
https://ibb.co/540RnJN

Replays:

5063635871
5057692130
5038821447
5060884847
5088733006
5022961147
5090562457

How do I know these were bot games - if you click on the match and try to inspect profile of a bot, it says you can't. As you see, all bot matches occurred after lost games, almost all took 2-3 lost matches, however at the end I needed only 1 lost match for it to occur.

Edit 22/12/2024
Thanks to the user "Nyattery Acid" it is confirmed without a doubt that bots faced in qp are from NetEase itself and not outside source. Post marked as an answer to this thread.

Edit 28/12/2024
Below you can see a difference between a message you get while trying to inspect a bot (first link) and a message you get when trying to inspect a real player who set his account to private (second link).

https://ibb.co/n1ssrt5
https://i.postimg.cc/pdsnYD55/20241226005314-1.jpg

Edit 12/01/2025
If someone is still on the fence (for whatever reason) about existence of bots thanks to the user "Johan" I learned that on the website tracker(dot)gg instead of a name bots are described just as a "BOT". Example below.

https://ibb.co/zGr2HcY
Laatst bewerkt door Kernist; 11 jan om 16:47
Origineel geplaatst door Nyattery Acid:
I made my own thread about this before seeing this, so posting here as well. I originally edited these images for Reddit but the subreddit mods shot my findings down within seconds, so you'll have to forgive me for all the purple boxes.

https://i.postimg.cc/jd92vNLN/1.jpg - a game I got into after losing 2 games, all bots on enemy, all private, and one important name, Ale.

https://i.postimg.cc/fLBTdSGV/2.jpg - this is the 3 open profiles on my team having 2 losses before this game.

https://i.postimg.cc/MKhZ1SFm/3.jpg and here's the result of me attempting to search "Ale," which turned up a completly unrelated person with no time on Hawkeye or Black Panther and no games in history for a whole 3 hours before our game.

This last thing makes me certain that the developers put these bots in. A farm bot set up by an outside party would not have bypassed name duplication prevention.

Since I'm put in a spot as the "answer" to the topic, I have to share the replay in question: 5095564775 You can see the Ale in this game with a private profile is NOT the Ale who's searchable normally.
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121-135 van 556 reacties weergegeven
Origineel geplaatst door Chaosolous:
Yes.

Now I play ranked where it's all people.

I'm very bad though so every team I play on loses.
there have been reports from people that the bots are in ranked as well but I don't play ranked games solo because that is a quick way for me to hate a game. So I cannot confirm this.
they should just add a button next to the queue button that you can check to wait for full lobby aka don't queue with bots..simple as...if you're queues take longer well that's your choice
Laatst bewerkt door Itty Bitty Diddy; 18 dec 2024 om 20:59
Origineel geplaatst door P.Diddy's Baby Oil:
they should just add a button next to the queue button that you can check to wait for full lobby aka don't queue with bots..simple as...if you're queues take longer well that's your choice
they have recently hit 20 million players they aren't struggling to find matches they are doing this for retention if you go on a loss streak you get put into these matches most of the time im lv 20 and I still get put into these matches. They want you to keep playing so you are more likely to spend money on the game this is a game from Netease games they are KNOWN for adding bots for no reason for example they made Dead by Daylight Mobile now even though this is a mobile game they did the same bot ♥♥♥♥. There are many reddit posts from several different games made by Netease where players are complaining about bots. the people who perma deny like Trip must be blind or on the payroll to deny this ♥♥♥♥ there was well over enough proof of this and he would still deny.
Origineel geplaatst door Trip:
Origineel geplaatst door Kernist:
Ok, here is my example:
5060884847
I didn't attack when I realized they are bots. The easiest to see there are bots is if you observe me since 2:20 - look at the movement of Loki, what Jeff did and how Squirrel Girl refuses to attack me. If I remember correctly Cap appears soon after completely ignoring me (edit - yeah, watch till 2:50, I am Star Lord)

Code 5060884847

Right off the bat looking at names you see somebody using the template of two parts to the name with two capital letters. They name is ElnorRic. This format shows up in almost every match of bots. Before it was the entire team, now the format is being used less as I keep pointing it out but its still out there. 19 seconds in and the last of the "bot" team selects their character. Bot teams in the games default AI mode auto select before you even load the screen. This is the first clue that it is not the AI that ships in the game.

Blue Team

Psylock - At 49 seconds this character is well ahead of the teams vanguards. So not an AI that ships with the game. 58 seconds wastes a cooldown with no enemies near. 1:04 wastes a cooldown with no enemies near. 1:10 goes off on a flank. AI duielists don't flank. They can barely dive properly when the enemy is in front of them. At 1:31 shooting the wrong deployable, there is a nemo turret closer that should have been target priority over the one shot at. At 1:33 stops shooting till 1:37 - 4 seconds in spite of having many targets to choose from and following the groot with perfect accuracy. The Games AI bots don't do this. The shot at 1:37 targets an enemy farther away then the groot who is closer to her. The games AI would have switched to the closest enemy target.

VERDICT - Not the Easy, Normal, or Hard AI bot shipped with the game.

Iron Fist - 1:25 melee range of both a groot and deployable but refuses to shoot. 1:30 dies without fireing one time in spite of being in melee range for 5 seconds. Bots spam shots constantly, even if its to miss on the Easy AI setting. 2:16 dwaps to a squirrel girl. 2:26 enemy engaged 2:32 first shot fired, 6 seconds of enemies in LoS with them refusing too shoot. Remember, even easy AI bots love to spam shoots.

VERDICT - Not the Easy, Normal, or Hard AI bot that shipped with the game.

Magneto - 1:22 enemy engaged. 1:30 first shot of the match fired, at the wall FARTHER away then the nemo deployable to his right. If targeting a deployable the closest is first, just like the closest enemy is targeted. Not the games AI behavior. 1:46 dies without using right click or shift (shield) cooldown. Not the Bot that ships with the game.

VERDICT - Not the Easy, Normal, or Hard AI that shipped with the game.

Not going to bother with the others.

I don't take more then about 20 seconds to see the differences. Whatever these are they are NOT the games shipped AI's on any difficulty.
And... what the ♥♥♥♥ are you even arguing here? I never claimed they are any of the set of easy/medium/hard you can find in Coop vs AI match, I claimed they are bots included by the dev that are supposed to make it hard to spot they are bots, like you know, whole another set.

Yes, bots in AI matches don't behave like this, you are right, but it doesn't disprove these bots aren't also made by the dev on purpose, just differently so it won't be as obvious.
Origineel geplaatst door Kernist:
Yes, bots in AI matches don't behave like this, you are right, but it doesn't disprove these bots aren't also made by the dev on purpose, just differently so it won't be as obvious.
Like I said when Trip joined the discussion Point and Laugh
Laatst bewerkt door notel0ck; 18 dec 2024 om 21:09
Origineel geplaatst door notel0ck:
Origineel geplaatst door Kernist:
Yes, bots in AI matches don't behave like this, you are right, but it doesn't disprove these bots aren't also made by the dev on purpose, just differently so it won't be as obvious.
Like I said when Trip joined the discussion Point and Laugh
I am not here to point and laugh, I don't care, I just don't understand why the guy is arguing so hard against the point that was never made. I don't care if these bots behave differently than vs AI bots, that's not the problem.

At least he admits they are indeed bots, so if he is denying they are devs bots, that means he believes someone is injecting the bots from the outside. Probable, but I believe it's the dev for the reasons I mentioned earlier.
Origineel geplaatst door Kernist:
I am not here to point and laugh, I don't care, I just don't understand why the guy is arguing so hard against the point that was never made. I don't care if these bots behave differently than vs AI bots, that's not the problem.

At least he admits they are indeed bots, so if he is denying they are devs bots, that means he believes someone is injecting the bots from the outside. Probable, but I believe it's the dev for the reasons I mentioned earlier.
I have also proved in the video that I posted that the bots in quick matches and the bots in vs AI have the SAME pathing mesh so that is more than enough proof that the bots are ran by Netease of course they are gonna look different then the vs AI they don't want to make it too obvious even though it is obvious it is crazy to me that Trip will say that the bots are ran by overwatch players who want to kill marvel rivals before he will accept that the bots are just ran by the game studio known for adding bots to their games.
Origineel geplaatst door notel0ck:
Origineel geplaatst door Kernist:
I am not here to point and laugh, I don't care, I just don't understand why the guy is arguing so hard against the point that was never made. I don't care if these bots behave differently than vs AI bots, that's not the problem.

At least he admits they are indeed bots, so if he is denying they are devs bots, that means he believes someone is injecting the bots from the outside. Probable, but I believe it's the dev for the reasons I mentioned earlier.
I have also proved in the video that I posted that the bots in quick matches and the bots in vs AI have the SAME pathing mesh so that is more than enough proof that the bots are ran by Netease of course they are gonna look different then the vs AI they don't want to make it too obvious even though it is obvious it is crazy to me that Trip will say that the bots are ran by overwatch players who want to kill marvel rivals before he will accept that the bots are just ran by the game studio known for adding bots to their games.
For how long the game is out? If it would be someone from outside then he must be a god at coding because these are a very well made bots for such a short time. Also, on such a big scale? Yeah, sure...
Origineel geplaatst door Kernist:
Origineel geplaatst door notel0ck:
I have also proved in the video that I posted that the bots in quick matches and the bots in vs AI have the SAME pathing mesh so that is more than enough proof that the bots are ran by Netease of course they are gonna look different then the vs AI they don't want to make it too obvious even though it is obvious it is crazy to me that Trip will say that the bots are ran by overwatch players who want to kill marvel rivals before he will accept that the bots are just ran by the game studio known for adding bots to their games.
For how long the game is out? If it would be someone from outside then he must be a god at coding because these are a very well made bots for such a short time. Also, on such a big scale? Yeah, sure...
maybe he didn't play TF2 during the bot CRISIS but the bots in that game were made by smart people who know how to code really well but in this case the bots did not work the same way. For the bots in TF2 IIRC the one hosting that bots needed to make the navigation meshes for each map these meshes were very basic just a straight line that the bots would follow and not deviate from. In marvel rivals case these bots have a full navigation mesh of the whole map for cases where the map changes like Hell's Heaven the map that is KOTH that changes the navigation mesh for that map is really robust because the paths will get deleted after an amount of time in the game which would be way too hard to code for a third party bot from someone outside of the dev team.
Origineel geplaatst door notel0ck:
Origineel geplaatst door Kernist:
For how long the game is out? If it would be someone from outside then he must be a god at coding because these are a very well made bots for such a short time. Also, on such a big scale? Yeah, sure...
maybe he didn't play TF2 during the bot CRISIS but the bots in that game were made by smart people who know how to code really well but in this case the bots did not work the same way. For the bots in TF2 IIRC the one hosting that bots needed to make the navigation meshes for each map these meshes were very basic just a straight line that the bots would follow and not deviate from. In marvel rivals case these bots have a full navigation mesh of the whole map for cases where the map changes like Hell's Heaven the map that is KOTH that changes the navigation mesh for that map is really robust because the paths will get deleted after an amount of time in the game which would be way too hard to code for a third party bot from someone outside of the dev team.
Yeah, that's a good point.
Origineel geplaatst door I'm in immense pain.:
Origineel geplaatst door Kernist:
Check posts 63-66
here's the code again so they don't have to dig 1015668749, it
s easy to tell that it's a bot lobby vs real players
:corgileader:

Code 1015668749

Right off the bat you see names LeonWill and LeishHil so the two names two capitals format is in full force. I again throw this out here, if you are going to have bot wouldn't you use ChatGPT to make unique names. These names are made easy to recognize on purpose. We also notice that characters are not selected all at once but over time for 0:07 to 0:19 when the bell starts going off. The games shipped AI auto selects before you can even load into the match.


Blue Team

Groot - 1:19 Enemy engaged by team. This one starts off a little more convincing that it is AI it uses cooldowns frequently and fires off frequently. We have ti pay attention to target priority. The games AI will target the closest threat. 1:51 targets the groot at range instead of the magik in melee range. 1:56 still targeting groot with magik in melee range this whole time. 2:00 unable to target goot due to LoS being blocked by the wall. Should have targeted one of the 3 enemies that where in LoS to the left. Also, the rocket is the closest now. 2:06 tring to target the rocket with the magik in melee range again. 2:14 targets the buckey at range instead of the magik in melee range. 2:15 again at the bucket with magik in melee range. 2:50 moves away from payload nearing checkpoint to allow the cap. AI goes to the point and forms a kill ball. This is not the AI that ships with the game on any setting.

VERDICT - Not the games Easy, Normal, or Hard AI bots.

Spiderman - Lets see how they do it. AI spiderman is suicidal on even the easy setting. Lets watch. At 1:29 suicidal dive, thats the games AI for sure there XD. 1:33 4 enemies and a deployable in LoS 1:34 magik in melee rang. 1:36 dies without firing a single punch. Not the bot AI that ships with the game. 2:22 Offensive cooldown ready enemy in LoS does not use 2:26 Second offensive cooldown ready enemy in LoS, does not use it or the other one. 2:28 dies with both offensive cooldowns unused. 2:38 Swap to squirrel girl. 2:57 enemy engaged 3:02 no enemies in sight but refuses to move nearer the payload. 3:18 finally decied to move to the payload. 3:20 uses cooldown but does not follow it up with the free cool down allowed, so wasted cooldown. 3:54 does a "tricky cutback" when almost to payload. 4:29 spawns in as panther, intimidate use of two cool downs to fly into a wall. Stops on the way to the payload. 4:37 cooldown wasted. 4:38 cooldown wasted. Resumes heading to payload the longer way. 5:02 cooldowns wasted into a wall again. 5:10 cooldown wasted, not heading directly back to point. 5:11 cooldowns wasted again. Swap to Hanzeye at 5:48 . 6:03 has LoS on enemies, 6:05 starts aiming at enemies but shoots a wall to the left that has no enemies behind it.

VERDICT - Not the games Easy, Normal, or Hard AI bots.

Hulk - 1:22 melees nothing, empty air. No targets in melee range. 1:24 after meleeing the air a few times, fires off an offensive cooldown without an enemy in LoS. 1:29 engages groot in melee. 1:32 bucky is now closest enemy but continues to target groot. 2:22 on run back to payload stops and starts moving away from payload nearing point. 2:30 tried to use mobility and immediately hits wall. 2:31 finally moving forwards again towards payload directio, 9 whole seconds after starting to back off. 3:46 offensive cooldown wasted, no enemies in LoS. 3:48 defensive cooldown wasted, no enemy in LoS. 3:49 enters a room instead o fgoing to payload. 3:51 leaps into the corner of a wall in said room. 3:52 leaves the room through the same door entered. 4:00, defensive comes off cooldown, multiple enemies engaged 3/4 heath refuses to use defensive cooldown for 2 seconds. 4:03 defensive cooldown finally used. 4:26 defensive cooldown read, multiple enemes in LoS, enemy in melee range, health at near half. Ofensive cooldown used instead. 4:55 groot close to the right, nearly in melee range does not switch to them. 4:55 magik in front in melee range, uses leap to go past her. 5:00 Ironman to the right almost within melee range still targeting bucky out of LoS. 5:06 buckey in melee range but does not turn to him.

VERDICT - Not the games Easy, Normal, or Hard AI bots.

So not going to bother with the rest, as these three or clearly not even easy AI's. These 'bot' matches have started to use abilities more since I began point them out, but they still don't fire off enough left click spam, especially the hulk just wanted to fire cooldowns without punch anything other then a groot wall. Its almost like they have begun to change a little since I started doing these time stamp posts.
so you just gonna ignore the video I posted showing that the bots in the quick matches have the same navigation mesh as the bots in the VS AI mode funny
Origineel geplaatst door Kernist:
Origineel geplaatst door Trip:

Code 5060884847

Right off the bat looking at names you see somebody using the template of two parts to the name with two capital letters. They name is ElnorRic. This format shows up in almost every match of bots. Before it was the entire team, now the format is being used less as I keep pointing it out but its still out there. 19 seconds in and the last of the "bot" team selects their character. Bot teams in the games default AI mode auto select before you even load the screen. This is the first clue that it is not the AI that ships in the game.

Blue Team

Psylock - At 49 seconds this character is well ahead of the teams vanguards. So not an AI that ships with the game. 58 seconds wastes a cooldown with no enemies near. 1:04 wastes a cooldown with no enemies near. 1:10 goes off on a flank. AI duielists don't flank. They can barely dive properly when the enemy is in front of them. At 1:31 shooting the wrong deployable, there is a nemo turret closer that should have been target priority over the one shot at. At 1:33 stops shooting till 1:37 - 4 seconds in spite of having many targets to choose from and following the groot with perfect accuracy. The Games AI bots don't do this. The shot at 1:37 targets an enemy farther away then the groot who is closer to her. The games AI would have switched to the closest enemy target.

VERDICT - Not the Easy, Normal, or Hard AI bot shipped with the game.

Iron Fist - 1:25 melee range of both a groot and deployable but refuses to shoot. 1:30 dies without fireing one time in spite of being in melee range for 5 seconds. Bots spam shots constantly, even if its to miss on the Easy AI setting. 2:16 dwaps to a squirrel girl. 2:26 enemy engaged 2:32 first shot fired, 6 seconds of enemies in LoS with them refusing too shoot. Remember, even easy AI bots love to spam shoots.

VERDICT - Not the Easy, Normal, or Hard AI bot that shipped with the game.

Magneto - 1:22 enemy engaged. 1:30 first shot of the match fired, at the wall FARTHER away then the nemo deployable to his right. If targeting a deployable the closest is first, just like the closest enemy is targeted. Not the games AI behavior. 1:46 dies without using right click or shift (shield) cooldown. Not the Bot that ships with the game.

VERDICT - Not the Easy, Normal, or Hard AI that shipped with the game.

Not going to bother with the others.

I don't take more then about 20 seconds to see the differences. Whatever these are they are NOT the games shipped AI's on any difficulty.
And... what the ♥♥♥♥ are you even arguing here? I never claimed they are any of the set of easy/medium/hard you can find in Coop vs AI match, I claimed they are bots included by the dev that are supposed to make it hard to spot they are bots, like you know, whole another set.

Yes, bots in AI matches don't behave like this, you are right, but it doesn't disprove these bots aren't also made by the dev on purpose, just differently so it won't be as obvious.

And why would the DEVs have to bother with that when they can just rig the matchmaking? Why make a whole other set of AI's, then give them EASY to recognize names? Use a little logic here.

Loser ques exist, if they want you to lose you will get teamed up with brain dead idiots. If they want you to win they will put you i with a 5 stack on coms kicking every team in the teeth. Why bother with inserting AI when matchmaking can do it all for nothing?
Origineel geplaatst door Metal Izanagi:
Lmao
your steam bio is so gigachad
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Geplaatst op: 18 dec 2024 om 9:34
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