Marvel Rivals

Marvel Rivals

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Tighty-Whitey Dec 18, 2024 @ 9:28am
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I am a genius for disliking Marvel Rivals (Reasons below.)
There's nothing inherently wrong with liking certain games. After all, people like whatever they more lean into based on their beliefs and persuasions. Some might call it taste, which is not right way to put it. But me, personally, it's not my cup of coffee. Only things aren't exactly that simple.

you see, when i look at games, i don't let my judgment in the way and look at what the game has to offer, its quality. i don't just look at how many people like the game, i find and establish reasons as to why games are liked or disliked. marvel rivals is exactly on the receiving end of my tendency to look more into details. it's important to understand how many people like and dislike a certain game, not just by reviews, but overall, what kind of consensus the community has towards marvel rivals. like ok, we do have quite a lot of people cheering for another marvel product, but it's mostly either fear of missing out, with people jumping on yet another bandwagon or people falling for another marvel title that's meant to push their new movies. this game, being just one big advertisement, does everything it can to lure people into marvel stuff that's generic and subpar and also exploits people who fell for marvel back in the day when they've never been good. when the so-called "honeymoon" is over for yet another new hyped up by livestreamers game, people move on to other newly established hyped up by livestreamers games. this is what livestreamers and youtubers do, they exploit the society for revenue to push games that aren't worth it and aren't as interesting as games that never got the recognition. there never has been a correlation between quality and notoriety of a certain game. because why would it? world doesn't work through logic and persuasions, it never had.

which exactly leads to my next point. how long is this going to continue? when will this be over? the easy answer to this would be: when people realize the truth. only realizing the truth will make the majority of the population have patience and to steer away from things that are pushed by the majority. the humanity is known to follow someone else's playbook. this is exactly why we are seeing many smaller games being ignored, while this one is getting attention. only there's a catch, this attention that the game has is temporary, as people always eventually realize that the game they were playing was not that interesting and are getting bored from bad game design decisions. this game is convoluted, bloated and not as simplistic as some other hero shooters. this is exactly where replayability suffers as a result.

the majority of the people don't actually like marvel rivals, if anyone does. the thing is, those people who feel like leaving a review for marvel rivals, those are the people looking for their opinions to be visible, for others to see what they have to say. but the majority of people are not like that. positive reviews that we see are done by the vocal minority, while the vocal majority either ignores the game or never felt the need to express their opinions in either discussions or reviews. they feel like playing what they want, rather than trying to "sell" yet another boring game to people. reviews are not representation of whether this or that person will like the game or not. in order to figure out whether you like the game, you'd have to try it for yourself. but since the majority don't feel like playing marvel rivals, don't enjoy it, that means the game, for the most part, isn't as popular as some might lead you to believe. this indication is as clear as day and we see that. you see, i would never play the game that's not actually good. the researches i conduct about marvel rivals have direct relation to people not being happy with marvel as a whole and the entertainment industry, people who don't feel like falling for the livestreamer trap.

it's important to have an individual opinion, to look at the quality of the game, its longevity, both lacking in marvel rivals. that's why i'm not interested, i have an individual opinion, while researches are directly related to the community feeling down about the game, about the status of the industry as a whole and the whole premise of trying to control the masses and hook people up with opinions affected by livestreamers or exploitative business practices. it's important to avoid that. and this is exactly why people who don't voice their opinions, who don't go out of their way to tell people that marvel rivals is not actually good, is not actually liked by the majority of people, their opinion also counts and is as important as anyone's. just because they don't feel the need to voice their opinion, we cannot presume that the game is truly that successful. and if you were to ask anybody, even people currently playing the game, they know that the game's popularity is extremely temporary and we'll eventually see that. even people playing marvel rivals feel like the game is not really up to par to have any sort of longevity. and while many people would deny that, they are normally ignoring the factors of human psychology regarding entertainment products, they don't quite realize that even they themselves wouldn't want to play the game for way too long themselves. we've seen that with all other games, time and time again. this is not the first time.

this is exactly why having an individual opinion, outlook on games is important and i myself dislike marvel rivals, because i know it does not introduce anything that's gripping, that has never been done before and has less quality than many games out there. no, this will not be your main game you'll spend years in, the developers will not be able to sustain or control the game for that long. games as advertisements, if they work on people, can be misleading. and no, liking the game based on picture livestremers and youtubers presented to people is not the way to go as this feeling of "liking" the game will wear off fast, which is what we see in the player numbers fluctuating and dropping. around 200k players left the game in the span of few days. the numbers for marvel rivals are clearly extremely inflated, because player numbers don't really work like that, which is why they plummeted so quickly compared to what we've seen few days ago. it's important to think ahead of time, to look into the future and ask yourself: will you truly play the game years later? is it as good as people lead you to believe? because being exploited by livestreamers trying to find new content to sell to people and get revenue can only stretch the game's success and popularity so far. it's not going to be as prevalent as games that people came to like solely due to the game's quality. and seeing that this game is convoluted, bloated and lacks simplicity, which hurts its replayability and longevity, this hurts the game to a great extent and this is exactly why marvel rivals is overall doomed as a time-proof experience. those are the reasons why the game is not quite up to par to standard.

https://www.youtube.com/watch?v=pOGHePWRa5o
Last edited by Tighty-Whitey; Feb 15 @ 7:40pm
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Showing 46-60 of 545 comments
Mr.Moose Dec 25, 2024 @ 1:13am 
Originally posted by Tighty-Whitey:
Originally posted by kimmortal:
sooo as of checking right now today at this very exact time there is nearly 400k players on marvel rivals right now. People just have lives you know and can't no--life this game. but most of us are in fact infatuated with this game and what it will develop into in the future.

those are fake player numbers and bots hosted by the developers themselves though...
do you have any proof of this?
Tighty-Whitey Dec 26, 2024 @ 12:03am 
Originally posted by Rhamnusia:
did anyone actualy bother to read why a person doesn't like a game while writing walls like that
don't like don't play simple

well it doesn't help the game. i never played marvel rivals because it was simply not good enough. what about you?
Tsuko Dec 26, 2024 @ 12:35am 
Originally posted by Tighty-Whitey:
There's nothing inherently wrong with liking certain games...

I don't think Rivals is going to die anytime soon, but interest will wane off a bit over time, for sure, unless the game evolves and improves in a major way, i don't think humanity has seen a hero shooter being the top 5 or maybe even top 10 game on steam for a long period of time? so it could just be a genre issue, but for the genre Marvel Rivals currently exist in, it's the best atm, and being the number one of a genre is a big thing.

Overwatch devs did some bad moves though, and if rivals can avoid doing those.. we might see history being made in terms of having a hero shooter being one of the biggest games on steam for several years in a row, if there is enough interest in hero shooters for that to happen.

I don't get what the problem is though? the game is free, if you don't like it, don't play it, and if you are worried about 1 year from now, don't spend money on it, you are allowed to dislike a game.
Sloppy Dec 26, 2024 @ 12:36am 
Originally posted by Tsuko:
Originally posted by Tighty-Whitey:
There's nothing inherently wrong with liking certain games...

I don't think Rivals is going to die anytime soon, but interest will wane off a bit over time, for sure, unless the game evolves and improves in a major way, i don't think humanity has seen a hero shooter being the top 5 or maybe even top 10 game on steam for a long period of time? so it could just be a genre issue, but for the genre Marvel Rivals currently exist in, it's the best atm, and being the number one of a genre is a big thing.

Overwatch devs did some bad moves though, and if rivals can avoid doing those.. we might see history being made in terms of having a hero shooter being one of the biggest games on steam for several years in a row, if there is enough interest in hero shooters for that to happen.

I don't get what the problem is though? the game is free, if you don't like it, don't play it, and if you are worried about 1 year from now, don't spend money on it, you are allowed to dislike a game.

I'm doing my part by buying a few costumes and the battle pass.
Pornelius Hubert Dec 26, 2024 @ 12:53am 
Originally posted by ElviraDemonQueen:
Furry check
weird latex stuff check
VAC BAN that roughly 6 months. old now
Russian...

checks out

and i seen this guy on so many forums bad mouthing about everything so flat out block.
weird latex stuff check
I AM DEADDDDD
zlobniq Dec 26, 2024 @ 3:00am 
k
Tighty-Whitey Dec 28, 2024 @ 3:16pm 
Originally posted by truce:
Originally posted by ElviraDemonQueen:
Furry check
weird latex stuff check
VAC BAN that roughly 6 months. old now
Russian...

checks out

and i seen this guy on so many forums bad mouthing about everything so flat out block.
weird latex stuff check
I AM DEADDDDD

i am still a very qualified person to speak about those marvel rivals aspects. if not me, who else will?
Originally posted by Tsuko:
Originally posted by Tighty-Whitey:
There's nothing inherently wrong with liking certain games...

I don't think Rivals is going to die anytime soon, but interest will wane off a bit over time, for sure, unless the game evolves and improves in a major way, i don't think humanity has seen a hero shooter being the top 5 or maybe even top 10 game on steam for a long period of time? so it could just be a genre issue, but for the genre Marvel Rivals currently exist in, it's the best atm, and being the number one of a genre is a big thing.

Overwatch devs did some bad moves though, and if rivals can avoid doing those.. we might see history being made in terms of having a hero shooter being one of the biggest games on steam for several years in a row, if there is enough interest in hero shooters for that to happen.

I don't get what the problem is though? the game is free, if you don't like it, don't play it, and if you are worried about 1 year from now, don't spend money on it, you are allowed to dislike a game.

rivals is losing popularity as we speak though. why do you think it'll last for that long specifically?
Originally posted by Tighty-Whitey:
Originally posted by Tsuko:

I don't think Rivals is going to die anytime soon, but interest will wane off a bit over time, for sure, unless the game evolves and improves in a major way, i don't think humanity has seen a hero shooter being the top 5 or maybe even top 10 game on steam for a long period of time? so it could just be a genre issue, but for the genre Marvel Rivals currently exist in, it's the best atm, and being the number one of a genre is a big thing.

Overwatch devs did some bad moves though, and if rivals can avoid doing those.. we might see history being made in terms of having a hero shooter being one of the biggest games on steam for several years in a row, if there is enough interest in hero shooters for that to happen.

I don't get what the problem is though? the game is free, if you don't like it, don't play it, and if you are worried about 1 year from now, don't spend money on it, you are allowed to dislike a game.

rivals is losing popularity as we speak though. why do you think it'll last for that long specifically?

Why do you ”care” how long something lasts?


Enjoy it while it’s here and then simply move on.
Originally posted by Draknalor:
Originally posted by Tighty-Whitey:

rivals is losing popularity as we speak though. why do you think it'll last for that long specifically?

Why do you ”care” how long something lasts?


Enjoy it while it’s here and then simply move on.

well the thing is it's certainly not easy to educate people on matters of marvel rivals, but i still do it. it's important to evaluate how long anything lasts.
Mr. Sir Jan 7 @ 5:56pm 
Originally posted by 2D神:
my eyes hurt looking at that wall of texts.
Not surprised you cant read all that buddy.
Originally posted by Tighty-Whitey:
There's nothing inherently wrong with liking certain games. After all, people like whatever they more lean into based on their beliefs and persuasions. Some might call it taste, which is not right way to put it. But me, personally, it's not my cup of coffee. Only things aren't exactly that simple.

you see, when i look at games, i don't let my judgment in the way and look at what the game has to offer, its quality. i don't just look at how many people like the game, i find and establish reasons as to why games are liked or disliked. marvel rivals is exactly on the receiving end of my tendency to look more into details. it's important to understand how many people like and dislike a certain game, not just by reviews, but overall, what kind of consensus the community has towards marvel rivals. like ok, we do have quite a lot of people cheering for another marvel product, but it's mostly either fear of missing out, with people jumping on yet another bandwagon or people falling for another marvel title that's meant to push their new movies. this game, being just one big advertisement, does everything it can to lure people into marvel stuff that's generic and subpar and also exploits people who fell for marvel back in the day when they've never been good. when the so-called "honeymoon" is over for yet another new hyped up by livestreamers game, people move on to other newly established hyped up by livestreamers games. this is what livestreamers and youtubers do, they exploit the society for revenue to push games that aren't worth it and aren't as interesting as games that never got the recognition. there never has been a correlation between quality and notoriety of a certain game. because why would it? world doesn't work through logic and persuasions, it never had.

which exactly leads to my next point. how long is this going to continue? when will this be over? the easy answer to this would be: when people realize the truth. only realizing the truth will make the majority of the population have patience and to steer away from things that are pushed by the majority. the humanity is known to follow someone else's playbook. this is exactly why we are seeing many smaller games being ignored, while this one is getting attention. only there's a catch, this attention that the game has is temporary, as people always eventually realize that the game they were playing was not that interesting and are getting bored from bad game design decisions. this game is convoluted, bloated and not as simplistic as some other hero shooters. this is exactly where replayability suffers as a result.

the majority of the people don't actually like marvel rivals, if anyone does. the thing is, those people who feel like leaving a review for marvel rivals, those are the people looking for their opinions to be visible, for others to see what they have to say. but the majority of people are not like that. positive reviews that we see are done by the vocal minority, while the vocal majority either ignores the game or never felt the need to express their opinions in either discussions or reviews. they feel like playing what they want, rather than trying to "sell" yet another boring game to people. reviews are not representation of whether this or that person will like the game or not. in order to figure out whether you like the game, you'd have to try it for yourself. but since the majority don't feel like playing marvel rivals, don't enjoy it, that means the game, for the most part, isn't as popular as some might lead you to believe. this indication is as clear as day and we see that. you see, i would never play the game that's not actually good. the researches i conduct about marvel rivals have direct relation to people not being happy with marvel as a whole and the entertainment industry, people who don't feel like falling for the livestreamer trap.

it's important to have an individual opinion, to look at the quality of the game, its longevity, both lacking in marvel rivals. that's why i'm not interested, i have an individual opinion, while researches are directly related to the community feeling down about the game, about the status of the industry as a whole and the whole premise of trying to control the masses and hook people up with opinions affected by livestreamers or exploitative business practices. it's important to avoid that. and this is exactly why people who don't voice their opinions, who don't go out of their way to tell people that marvel rivals is not actually good, is not actually liked by the majority of people, their opinion also counts and is as important as anyone's. just because they don't feel the need to voice their opinion, we cannot presume that the game is truly that successful. and if you were to ask anybody, even people currently playing the game, they know that the game's popularity is extremely temporary and we'll eventually see that. even people playing marvel rivals feel like the game is not really up to par to have any sort of longevity. and while many people would deny that, they are normally ignoring the factors of human psychology regarding entertainment products, they don't quite realize that even they themselves wouldn't want to play the game for way too long themselves. we've seen that with all other games, time and time again. this is not the first time.

this is exactly why having an individual opinion, outlook on games is important and i myself dislike marvel rivals, because i know it does not introduce anything that's gripping, that has never been done before and has less quality than many games out there. no, this will not be your main game you'll spend years in, the developers will not be able to sustain or control the game for that long. games as advertisements, if they work on people, can be misleading. and no, liking the game based on picture livestremers and youtubers presented to people is not the way to go as this feeling of "liking" the game will wear off fast, which is what we see in the player numbers fluctuating and dropping. around 200k players left the game in the span of few days. the numbers for marvel rivals are clearly extremely inflated, because player numbers don't really work like that, which is why they plummeted so quickly compared to what we've seen few days ago. it's important to think ahead of time, to look into the future and ask yourself: will you truly play the game years later? is it as good as people lead you to believe? because being exploited by livestreamers trying to find new content to sell to people and get revenue can only stretch the game's success and popularity so far. it's not going to be as prevalent as games that people came to like solely due to the game's quality. and seeing that this game is convoluted, bloated and lacks simplicity, which hurts its replayability and longevity, this hurts the game to a great extent and this is exactly why marvel rivals is overall doomed as a time-proof experience. those are the reasons why the game is not quite up to par to standard.

I am not a genius for liking Marvel Rivals (Reasons below.)

There's nothing inherently wrong with disliking certain games. After all, people lean into preferences shaped by their experiences, values, and tastes. But me, personally, Marvel Rivals is my cup of coffee. And yes, things are not exactly that simple.

You see, when I look at games, I try to approach them with an open mind. I don't dismiss something outright because of its branding or popularity. I judge a game based on its mechanics, innovation, and how well it delivers on its promises. Marvel Rivals stands out because it embraces its identity as both a hero shooter and a Marvel-themed experience. It's not trying to revolutionize the genre; instead, it aims to refine it, offering polished gameplay, engaging character abilities, and a vibrant, comic-book-inspired world. That’s worth recognizing.

It's easy to say that people are just following trends, hopping on the hype train driven by livestreamers and influencers. But the reality is more nuanced. Yes, livestreamers play a role in promoting games, but their impact fades if the product can't stand on its own merits. Marvel Rivals isn’t surviving on hype alone; it’s surviving because players are enjoying it. Look at the feedback from those actively engaged in the game—there's excitement about hero combos, tactical depth, and the sheer joy of pulling off well-timed team plays. Dismissing those players' experiences as merely following a trend reduces the genuine fun they’re having.

And yes, popularity doesn’t always correlate with quality, but neither does obscurity automatically make something good. The reality is that Marvel Rivals blends accessibility with layers of strategy. Some call it bloated or convoluted, but what I see is a game with depth that rewards players who invest time in learning its systems. It's easy to say simpler hero shooters are better, but simplicity doesn’t always guarantee fun. Depth is what gives games lasting power.

Now, let’s talk about longevity. Will Marvel Rivals last forever? Probably not. Very few live-service games do. But does that invalidate the time people are enjoying it right now? No. Games are entertainment, and entertainment doesn’t have to be eternal to be worthwhile. If Marvel Rivals gives players months or even years of fun, that’s still a win. A game doesn’t have to redefine an entire genre to be good; it just has to create memorable experiences.

The idea that the majority of people dislike Marvel Rivals because they aren't leaving reviews is speculative at best. Most gamers don’t write reviews, positive or negative, because they’re busy playing. Review numbers are not a definitive measure of enjoyment. Instead, look at the engagement metrics: players discussing strategies, sharing clips, and forming communities around the game. These are tangible signs of a game that’s resonating with people.

And yes, there will be people who stop playing. Player drop-offs happen in every game, especially live-service titles where launch hype is inevitable. But the players who stick around are the ones who truly matter. They are the ones who build communities, share knowledge, and keep the game alive long after the initial buzz fades.

The argument that Marvel Rivals is just an advertisement for Marvel movies feels reductive. Every licensed game, from Batman: Arkham Asylum to Spider-Man: Miles Morales, exists within a commercial framework. But that doesn’t prevent them from being fantastic games in their own right. The Marvel universe is rich with characters, stories, and visuals, and Marvel Rivals taps into that heritage while delivering gameplay that feels rewarding.

At the end of the day, no game is universally loved, and Marvel Rivals isn’t an exception. But dismissing the enjoyment of thousands of players as mere “hype” ignores the genuine connections people are forming with this game. Whether it's the joy of mastering a character's abilities, coordinating with teammates, or simply enjoying Marvel's iconic heroes in a fresh multiplayer format, those moments are real.

I don’t claim to have an enlightened perspective on Marvel Rivals. I’m just someone who enjoys the game for what it is: a fun, team-based shooter with engaging mechanics and a Marvel flavor. And while it might not become everyone's "main game" for years, it doesn't have to be. Right now, it’s delivering excitement, challenge, and camaraderie—and that’s enough for me.

If you haven’t given Marvel Rivals a fair shot yet, I recommend trying it with an open mind. You might be surprised at what you find.


DID YOU SEE WHAT I DID THERE, OP? DID YOU READ IT ALL? IT'S A LOT, RIGHT? TO GET A POINT ACROSS
sovani Jan 7 @ 8:37pm 
skill issue
could someone help me i can't get the game wroking
Originally posted by Mr. Sir:
Originally posted by 2D神:
my eyes hurt looking at that wall of texts.
Not surprised you cant read all that buddy.

this is why people should pay more attention and actually read the text. if they have a thing to say about marvel rivals, they can go ahead and do that, but it doesn't mean that everyone presenting their opinion about the game is correct. this is strictly their opinion and they should understand that.
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Date Posted: Dec 18, 2024 @ 9:28am
Posts: 545