Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i think her ult is fine tho it is alittle hard to too see comming the tornado should maybe do alittle windup before it starts
Shields can mitigate the damage but expect most Vanguards to not come out of it unscathed. Not even Magneto.
As for when the ult is popping off, most of the strategist ults can heal more than she can do damage with it. So its pretty much useless against a backline if they have their ults ready. However, I've seen Storm players bait out Mantis and Luna ults. For maximum damage, get your team's Loki to copy the Storm and let him pop after they waste their healing ult to save themselves.
Its about 97 if she has her attack E on. Which is STILL not an instakill v literally anyone in the entire cast.
Its very far from an instakill, to claim it is one is just plainly lying. She's taking 1.5 - 2 seconds to kill even the average hp character.
IRON MAN is an instakill v most of the cast at range with very little warning
Scarlet is an instakill but just like shoot her because hers is basically melee, gives no extra hp and takes 15 years to happen
The issue with storms' ult is that it sets her hp to 700 which makes her too hard to kill and if she uses the speed E the majority of the cast, even with escapes on cooldown, can't escape her. There's no counter play. You try to shoot her because she should be squishy, but her hp is comparable to the average vanguard. You try to run away because she's a giant damage AoE but she's moving nearly 50% faster AND you're moving nearly 20% slower. She's effectively more than 50% faster than you if you're in range.
Such skill
Complaining about the damage her Ult can do makes no sense because that hasn't changed. The only thing that changed about it is her survival after it ends.
And it has a red circle on the ground just like Jeff's does, so just like his all you gotta do is be ready once you hear the initiation and then move as soon as you see the circle; and unlike Jeff's, you can be hit once or twice by hers with even the squishest of characters and still escape it.
Also if the team all goes in different directions she can only kill 1 or 2 people at most.
So as long as you're putting effort into trying to get out of the ult and survive ONE HEALER can keep your entire team alive with his M1 through her entire Ult.
And Jeff isn't the only healer who can keep people alive through Storms ult without using an ult of their own.
Work on your situational awareness. If you know she's going to dive your healers have them scatter and go different directions, now she can't kill them both. It's really that simple to neuter her Ult.
It has always been this strong, people are just figuring it out.
If the enemy team has a Storm, one of your supports need to save their ult to counter-ult hers, it's as easy as that.
That said all of the ults can face tank it. So maybe just maybe stand on daggers carpet.
You're basically just making it useless then. Any team that knows what they're doing are listening for it and when you use it they disperse so you can kill at most one, and then you're lucky if you get to them because they start running the instant you cast it.
It's strong when nobody knows what they're doing, sure.