Marvel Rivals

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Adam Warlock Kit
Does anyone feel like Adam Warlock needs *some* kind of CC or Movement ability? He feels like the only healer who does not have any counter to getting dived on. other than hoping your team notices.
Last edited by Unknown; Jan 18 @ 7:16pm
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Showing 1-13 of 13 comments
Vinnolo Jan 18 @ 7:22pm 
shift, his 2 heal charges and pray your team turns around are his tools
Unknown Jan 18 @ 7:26pm 
Originally posted by Vinnolo:
shift, his 2 heal charges and pray your team turns around are his tools
damn, at least give me an emote (up, down, left, right), to pray for my team to notice.
Would be nice, his lack of mobility is definitely his downfall.
NeonRed Jan 18 @ 7:41pm 
I actually don't understand how he has no movement stuff and is 250 HP, while Luna/Mantis both has move speed increases and get to be 275 HP.
Unknown Jan 18 @ 7:50pm 
Originally posted by Afterdark:
Would be nice, his lack of mobility is definitely his downfall.


Originally posted by NeonRed:
I actually don't understand how he has no movement stuff and is 250 HP, while Luna/Mantis both has move speed increases and get to be 275 HP.
completely agree. I would take either a CC or movement buff/ability, just something
I find it kinda balanced by the fact that he can respawn after his death and he gives this ability to Star-Lord and Mantis. Imagine how annoying it would be if you gotta persue him a lot, if he can easily evade big ults and then when he finally dies, he get back into battle in 5 seconds.
But I think his Q should be buffed a little - it should give +0,5 or +1 second damage immunity to the revived heroes.
Last edited by Baudrillard; Jan 18 @ 7:53pm
Unknown Jan 18 @ 7:56pm 
Originally posted by Baudrillard:
I find it kinda balanced by the fact that he can respawn after his death and he gives this ability to Star-Lord and Mantis. Imagine how annoying it would be if you gotta persue him a lot, if he can easily evade big ults and then when he finally dies, he get back into battle in 5 seconds.
But I think his Q should be buffed a little - it should give +0,5 or +1 second damage immunity to the revived heroes.
I would honestly trade the respawn ability for a CC or movement bonus. You move so slow in spirit mode, that its so easy to follow and wreck you again once you do.
NeonRed Jan 18 @ 8:05pm 
Originally posted by Baudrillard:
But I think his Q should be buffed a little - it should give +0,5 or +1 second damage immunity to the revived heroes.

it needs brief immunity or just rez people at full HP: currently it is the most expensive ult at 5000 cost (Ex: Luna: 4000, Mantis: 3700) and rez'ing people at 100 HP is nothing. Even worse if you or another healer can't patch people back up on rez in time when the enemy team easily finds the giant glowing rez zone. Just keeping people alive is the majority of the time just better (I know there ARE times when the mass rez can help depending on situation).

Originally posted by Unknown:
I would honestly trade the respawn ability for a CC or movement bonus. You move so slow in spirit mode, that its so easy to follow and wreck you again once you do.

The rez is actually useful in that you can fly with it and place yourself in a higher up safe area (or just cancel when you don't need it, won't waste the CD). Adam's rez area is actually a 30m sphere that persists around Adam on cast as he moves around: you can be in ghost form and rez allies like this still if they far away.
Last edited by NeonRed; Jan 18 @ 8:09pm
Unknown Jan 18 @ 8:08pm 
Originally posted by NeonRed:
Originally posted by Unknown:
I would honestly trade the respawn ability for a CC or movement bonus. You move so slow in spirit mode, that its so easy to follow and wreck you again once you do.

The rez is actually useful in that you can fly with it and place yourself in a higher up safe area (or just cancel when you don't need it, won't waste the CD). Adam's rez area is actually a 30m sphere that persists around Adam on cast as he moves around: you can be in ghost form and rez allies like this still if they far away.
I get that, but I feel like I would get a lot more use throughout the match with a CC or Movement ability, than the once or twice a round of the rez.
There's a good reason why people only play him at higher ELO, because people actually defend their healers in higher level play lol.

His burst AoE heals are crazy good, but yea your teammates need to keep him alive.
Originally posted by Unknown:
Originally posted by NeonRed:

The rez is actually useful in that you can fly with it and place yourself in a higher up safe area (or just cancel when you don't need it, won't waste the CD). Adam's rez area is actually a 30m sphere that persists around Adam on cast as he moves around: you can be in ghost form and rez allies like this still if they far away.
I get that, but I feel like I would get a lot more use throughout the match with a CC or Movement ability, than the once or twice a round of the rez.
You have movement and cc on other supports, no? Why make them all alike?
Eutykhia Jan 18 @ 8:46pm 
Originally posted by Baudrillard:
I find it kinda balanced by the fact that he can respawn after his death and he gives this ability to Star-Lord and Mantis. Imagine how annoying it would be if you gotta persue him a lot, if he can easily evade big ults and then when he finally dies, he get back into battle in 5 seconds.
But I think his Q should be buffed a little - it should give +0,5 or +1 second damage immunity to the revived heroes.
This. Shii hurts when u revive ur teammates and suddenly bp do a jumpscare.
Unknown Jan 19 @ 1:10pm 
Originally posted by Baudrillard:
Originally posted by Unknown:
I get that, but I feel like I would get a lot more use throughout the match with a CC or Movement ability, than the once or twice a round of the rez.
You have movement and cc on other supports, no? Why make them all alike?
because off the top of my head, he's the only character period (that I can think of) who doesnt have a shield/cc/movement ability, a bit odd if I'm being honest.
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Date Posted: Jan 18 @ 7:11pm
Posts: 13