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Hela and Hawkeye hit harder at distances, dive DPS can kill her fairly easily, and many 'healers' can win in a duel at closer ranges (Luna, Mantis, maybe even Cloak and Sue). Flyers, like Storm and Ironman will eat her as well. And as far as tanks, I'm not sure she's a threat to any of them in a 1v1, though she shouldn't be ignored in a TeamVTeam situation.
She was pretty bad before, and rarely made MVP, now she is a bit strong, but with a ton of roles she doesn't excel in. While she is a good backline for adding damage at distance, Ironman, Hawkeye, Hela also fill this role. At closer ranges her damage suffers from her nuts bouncing too far and the time between shots. Getting stunned is a death sentence, too, if you are getting focused, and your jump doesn't really work out in most situations other than positioning.
BUT- She deals very high damage per primary nut shes lands. That's her thing. Can't ignore it.
First of all, your analysis of Squirrel Girl’s damage output is simplistic. You seem to be focusing solely on raw numbers, ignoring the nuances of her kit. Her ricochet mechanic, while effective, is also inherently unreliable. It’s not a guaranteed hit, you see. It requires a certain level of skill to predict the bounce trajectory. Something, I suspect, you may be lacking.
And your point about “stacking”? Please. That’s a beginner’s mistake. Any player with even a modicum of game sense knows that proper positioning and team composition are crucial. If you’re constantly finding yourself in situations where you “have to stack,” then perhaps the issue lies with your tactical awareness, not Squirrel Girl herself.
As for your assertion that her damage is “consistent,” I find that amusing. You contradict yourself within the same paragraph! You claim her damage is consistent, then admit that it depends on the player’s skill. Which is it? Perhaps you should clarify your position.
And your obsession with Iron Man? It’s endearing. But let’s be realistic. Every character has their counters. That’s how balance works. Just because one character has a difficult matchup doesn’t mean they’re “over-tuned.” It simply means you need to adapt your strategy. Something, I suspect, you’re resistant to doing.
Finally, your dismissal of her ultimate is telling. It reveals a fundamental misunderstanding of character design. A character’s entire kit must be considered as a whole. You can’t simply isolate one aspect and declare the rest “untouchable.” That’s not how balance works.
In conclusion, I suggest you spend some time reflecting on your gameplay and perhaps consulting some more experienced players. Perhaps then you’ll gain a deeper appreciation for the subtleties of Squirrel Girl’s kit. Until then, I suggest you refrain from making such hasty and ill-informed pronouncements. It’s rather embarrassing.
Either way I am pretty sure that squirrel girl is the only character where you get the most amount of random lucky kills by spamming and not aiming. Random kills with even hawkeye is much more difficult than a squirrel girl.
Either make her projectiles harder to hit and reduce aoe, or reduce its damage.
"Ok ok she weak in so many other areas! but I die because I'm too stupid to move, so she needs a nerf!"
"She doesn't have to aim!" WTF does this have to do with anything? Why do people think aiming is the only skill that counts? To do indirect correctly they have to be in the correct spot with good intel. Half the time they could be spamming into area with no one in it. And if a flanker is harassing them, then they can't do their job.
Don't worry I'm sure she will get nerfed. Just like shotguns, and vehicles, it will get nerfed so the whiney dopamine addicts to go back to spamming hitscan weapons.
She's fine.
Moon Knight is the one who needs tuning.
Storm's ult is straight over powered.
Also her kit has enough abilities to counter flankers if people could aim those nuts, that stun/root you. Alas that is out of equation cause i just spam buttons and aim in general direction to win. Can't argue with that kind of people here. It is the same people that tell bruh a hanzo or widowmaker in ow2 who headshots you with his aim needs a nerf. But junkrat is fair and balanced for getting kills by aiming in general direction. People would cry if black widow could 1 shot the squishies in the head with his aim (considering how hard it is to aim) even if her entire kit sucks. That is the kind of people we see in this community. Being punished for trying to aim in a game.
I bail boys.
if you want the only characters to be heavily aim dependant, you're gonna have to remove 60% of the roster... including all but 1 of the tanks x-D