Marvel Rivals

Marvel Rivals

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jesl95 17 ENE a las 15:51
4
Squirrel Girl Needs A Nerf
She does way too much damage for how little risk and skill she has. She doesn't even need to really aim. Her attacks ricochet, deal enough blast damage to basically 3-piece squishies even if she misses a few shots, and are fairly fast. So, she can just sit around corners all game and kill everything for the price of nothing.

"Don't stack"
1. That doesn't change the fact that her damage output is over-tuned. Whether you stack or not, she's 3-piecing healers without ever being in danger. 2. There are scenarios where you have to stack.

"Her damage is inconsistent"
Just no. Every time her attacks land, they deal the same amount of damage respectively. Direct hits 3-piece squishies and blast hits 4-piece squishies. If her damage output is inconsistent, that means you need to play her better. This counterpoint becomes invalid when a player plays her well and her damage becomes "consistent."

"She can't deal with Iron Man"
1. That's a balance flaw and not an excuse for her to be over-tuned. 2. YES SHE CAN. Her attack range is massive, her attack speed is good, and her projectile speed is fast enough to hit something. She's not like melee characters where they only have one or two moves on cooldown that don't do enough damage and may not have enough reach to really deal with aerial targets. She can literally just basic attack them out the sky.

"Her ult is garbage"
Was. Even then, that doesn't mean the rest of her kit is untouchable. She can be under-tuned in one area and busted in another.

"Flank her"
She has a mile-high leap and a root and can use either twice if needed. If she lands her root, which is easy to land, you're done.
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Mostrando 1-15 de 45 comentarios
Timbermaw 17 ENE a las 15:52 
Nah I disagree
Zeromentor 17 ENE a las 15:57 
While she is quite strong right now, she does have a lot of weaknesses that actually does balance her out. Can they fine tune her? Simply- Yes.

Hela and Hawkeye hit harder at distances, dive DPS can kill her fairly easily, and many 'healers' can win in a duel at closer ranges (Luna, Mantis, maybe even Cloak and Sue). Flyers, like Storm and Ironman will eat her as well. And as far as tanks, I'm not sure she's a threat to any of them in a 1v1, though she shouldn't be ignored in a TeamVTeam situation.

She was pretty bad before, and rarely made MVP, now she is a bit strong, but with a ton of roles she doesn't excel in. While she is a good backline for adding damage at distance, Ironman, Hawkeye, Hela also fill this role. At closer ranges her damage suffers from her nuts bouncing too far and the time between shots. Getting stunned is a death sentence, too, if you are getting focused, and your jump doesn't really work out in most situations other than positioning.

BUT- She deals very high damage per primary nut shes lands. That's her thing. Can't ignore it.
AlSemz™ 17 ENE a las 16:02 
She's a poke champion, go divers on her. Mr Fantastic can spank her bushy tail.
She's Junkrat in a game where that archetype is weaker because of how much mobility the roster has.
Doometry 17 ENE a las 16:37 
Publicado originalmente por jesl95:
She does way too much damage for how little risk and skill she has. She doesn't even need to really aim. Her attacks ricochet, deal enough blast damage to basically 3-piece squishies even if she misses a few shots, and are fairly fast. So, she can just sit around corners all game and kill everything for the price of nothing.

"Don't stack"
1. That doesn't change the fact that her damage output is over-tuned. Whether you stack or not, she's 3-piecing healers without ever being in danger. 2. There are scenarios where you have to stack.

"Her damage is inconsistent"
Just no. Every time her attacks land, they deal the same amount of damage respectively. Direct hits 3-piece squishies and blast hits 4-piece squishies. If her damage output is inconsistent, that means you need to play her better. This counterpoint becomes invalid when a player plays her well and her damage becomes "consistent."

"She can't deal with Iron Man"
1. That's a balance flaw and not an excuse for her to be over-tuned. 2. YES SHE CAN. Her attack range is massive, her attack speed is good, and her projectile speed is fast enough to hit something. She's not like melee characters where they only have one or two moves on cooldown that don't do enough damage and may not have enough reach to really deal with aerial targets. She can literally just basic attack them out the sky.

"Her ult is garbage"
Was. Even then, that doesn't mean the rest of her kit is untouchable. She can be under-tuned in one area and busted in another.

"Flank her"
She has a mile-high leap and a root and can use either twice if needed. If she lands her root, which is easy to land, you're done.
Oh my… *chuckles softly*. It seems we have a misunderstanding of game balance here. Allow me, as someone with a deeper understanding of these intricate systems (I have over 500 hours in *Competitive Clicker Heroes*), to gently correct your naiveté.

First of all, your analysis of Squirrel Girl’s damage output is simplistic. You seem to be focusing solely on raw numbers, ignoring the nuances of her kit. Her ricochet mechanic, while effective, is also inherently unreliable. It’s not a guaranteed hit, you see. It requires a certain level of skill to predict the bounce trajectory. Something, I suspect, you may be lacking.

And your point about “stacking”? Please. That’s a beginner’s mistake. Any player with even a modicum of game sense knows that proper positioning and team composition are crucial. If you’re constantly finding yourself in situations where you “have to stack,” then perhaps the issue lies with your tactical awareness, not Squirrel Girl herself.

As for your assertion that her damage is “consistent,” I find that amusing. You contradict yourself within the same paragraph! You claim her damage is consistent, then admit that it depends on the player’s skill. Which is it? Perhaps you should clarify your position.

And your obsession with Iron Man? It’s endearing. But let’s be realistic. Every character has their counters. That’s how balance works. Just because one character has a difficult matchup doesn’t mean they’re “over-tuned.” It simply means you need to adapt your strategy. Something, I suspect, you’re resistant to doing.

Finally, your dismissal of her ultimate is telling. It reveals a fundamental misunderstanding of character design. A character’s entire kit must be considered as a whole. You can’t simply isolate one aspect and declare the rest “untouchable.” That’s not how balance works.

In conclusion, I suggest you spend some time reflecting on your gameplay and perhaps consulting some more experienced players. Perhaps then you’ll gain a deeper appreciation for the subtleties of Squirrel Girl’s kit. Until then, I suggest you refrain from making such hasty and ill-informed pronouncements. It’s rather embarrassing.
Husbando 17 ENE a las 17:10 
100% OP needs NERF but i just kill her first!
Heatgunner 17 ENE a las 17:36 
I do agree with the basic attacks which deal crap tonne of damage while not having to aim at all. Idk if the projectiles are bigger, but they are definitely easy to hit compared to other characters. Her kit is OP but still would remain balanced if her basic attacks were made harder to hit or damage is reduced. On an average a squirrel girl gets ult twice faster than other characters due to the amount of damage she does. I watched a streamer where he got like 43k damage with squirrel girl and ulted like 10 times while others couldn't even cross the 25k mark damage on both side.

Either way I am pretty sure that squirrel girl is the only character where you get the most amount of random lucky kills by spamming and not aiming. Random kills with even hawkeye is much more difficult than a squirrel girl.

Either make her projectiles harder to hit and reduce aoe, or reduce its damage.
Última edición por Heatgunner; 17 ENE a las 17:39
BillHicks 17 ENE a las 17:49 
People crying about indirect fire in a shooter. Im shocked.
"Ok ok she weak in so many other areas! but I die because I'm too stupid to move, so she needs a nerf!"

"She doesn't have to aim!" WTF does this have to do with anything? Why do people think aiming is the only skill that counts? To do indirect correctly they have to be in the correct spot with good intel. Half the time they could be spamming into area with no one in it. And if a flanker is harassing them, then they can't do their job.

Don't worry I'm sure she will get nerfed. Just like shotguns, and vehicles, it will get nerfed so the whiney dopamine addicts to go back to spamming hitscan weapons.
Última edición por BillHicks; 17 ENE a las 17:53
OMEGA 17 ENE a las 17:52 
Publicado originalmente por jesl95:
She does way too much damage for how little risk and skill she has. She doesn't even need to really aim. Her attacks ricochet, deal enough blast damage to basically 3-piece squishies even if she misses a few shots, and are fairly fast. So, she can just sit around corners all game and kill everything for the price of nothing.

"Don't stack"
1. That doesn't change the fact that her damage output is over-tuned. Whether you stack or not, she's 3-piecing healers without ever being in danger. 2. There are scenarios where you have to stack.

"Her damage is inconsistent"
Just no. Every time her attacks land, they deal the same amount of damage respectively. Direct hits 3-piece squishies and blast hits 4-piece squishies. If her damage output is inconsistent, that means you need to play her better. This counterpoint becomes invalid when a player plays her well and her damage becomes "consistent."

"She can't deal with Iron Man"
1. That's a balance flaw and not an excuse for her to be over-tuned. 2. YES SHE CAN. Her attack range is massive, her attack speed is good, and her projectile speed is fast enough to hit something. She's not like melee characters where they only have one or two moves on cooldown that don't do enough damage and may not have enough reach to really deal with aerial targets. She can literally just basic attack them out the sky.

"Her ult is garbage"
Was. Even then, that doesn't mean the rest of her kit is untouchable. She can be under-tuned in one area and busted in another.

"Flank her"
She has a mile-high leap and a root and can use either twice if needed. If she lands her root, which is easy to land, you're done.
wtf is the root? she has no abilities even named root
MoniqueMiles 17 ENE a las 17:54 
She gets dived and its over for her. Good luck hitting a Spider-Man or Starlord with those acorns.

She's fine.

Moon Knight is the one who needs tuning.
Echorion 17 ENE a las 18:20 
I just hate her BS ult, but there are worse offenders in the game. Her ult is annoying and a little unfair but not overpowered.

Storm's ult is straight over powered.
Jora Invalid 17 ENE a las 18:24 
Publicado originalmente por OMEGA:
Publicado originalmente por jesl95:
She does way too much damage for how little risk and skill she has. She doesn't even need to really aim. Her attacks ricochet, deal enough blast damage to basically 3-piece squishies even if she misses a few shots, and are fairly fast. So, she can just sit around corners all game and kill everything for the price of nothing.

"Don't stack"
1. That doesn't change the fact that her damage output is over-tuned. Whether you stack or not, she's 3-piecing healers without ever being in danger. 2. There are scenarios where you have to stack.

"Her damage is inconsistent"
Just no. Every time her attacks land, they deal the same amount of damage respectively. Direct hits 3-piece squishies and blast hits 4-piece squishies. If her damage output is inconsistent, that means you need to play her better. This counterpoint becomes invalid when a player plays her well and her damage becomes "consistent."

"She can't deal with Iron Man"
1. That's a balance flaw and not an excuse for her to be over-tuned. 2. YES SHE CAN. Her attack range is massive, her attack speed is good, and her projectile speed is fast enough to hit something. She's not like melee characters where they only have one or two moves on cooldown that don't do enough damage and may not have enough reach to really deal with aerial targets. She can literally just basic attack them out the sky.

"Her ult is garbage"
Was. Even then, that doesn't mean the rest of her kit is untouchable. She can be under-tuned in one area and busted in another.

"Flank her"
She has a mile-high leap and a root and can use either twice if needed. If she lands her root, which is easy to land, you're done.
wtf is the root? she has no abilities even named root
RMB - secondary with immobilize. That is root
redCurlyHair 17 ENE a las 18:24 
you can nerf her yourself... by simply diving on her..
Heatgunner 17 ENE a las 18:27 
Publicado originalmente por BillHicks:
People crying about indirect fire in a shooter. Im shocked.
"Ok ok she weak in so many other areas! but I die because I'm too stupid to move, so she needs a nerf!"

"She doesn't have to aim!" WTF does this have to do with anything? Why do people think aiming is the only skill that counts? To do indirect correctly they have to be in the correct spot with good intel. Half the time they could be spamming into area with no one in it. And if a flanker is harassing them, then they can't do their job.

Don't worry I'm sure she will get nerfed. Just like shotguns, and vehicles, it will get nerfed so the whiney dopamine addicts to go back to spamming hitscan weapons.
In a pvp shooter game ("SHOOTER") is it bad for people to expect to require having aiming skills? I'd rather play a game where people get kills because he was able to move his mouse and press buttons with some amount of skill rather than picking the angles and spamming doorways to get lucky kills.

Also her kit has enough abilities to counter flankers if people could aim those nuts, that stun/root you. Alas that is out of equation cause i just spam buttons and aim in general direction to win. Can't argue with that kind of people here. It is the same people that tell bruh a hanzo or widowmaker in ow2 who headshots you with his aim needs a nerf. But junkrat is fair and balanced for getting kills by aiming in general direction. People would cry if black widow could 1 shot the squishies in the head with his aim (considering how hard it is to aim) even if her entire kit sucks. That is the kind of people we see in this community. Being punished for trying to aim in a game.

I bail boys.
You'reJustBad (Bloqueado) 17 ENE a las 19:30 
Publicado originalmente por Heatgunner:
Publicado originalmente por BillHicks:
People crying about indirect fire in a shooter. Im shocked.
"Ok ok she weak in so many other areas! but I die because I'm too stupid to move, so she needs a nerf!"

"She doesn't have to aim!" WTF does this have to do with anything? Why do people think aiming is the only skill that counts? To do indirect correctly they have to be in the correct spot with good intel. Half the time they could be spamming into area with no one in it. And if a flanker is harassing them, then they can't do their job.

Don't worry I'm sure she will get nerfed. Just like shotguns, and vehicles, it will get nerfed so the whiney dopamine addicts to go back to spamming hitscan weapons.
In a pvp shooter game ("SHOOTER") is it bad for people to expect to require having aiming skills? I'd rather play a game where people get kills because he was able to move his mouse and press buttons with some amount of skill rather than picking the angles and spamming doorways to get lucky kills.

Also her kit has enough abilities to counter flankers if people could aim those nuts, that stun/root you. Alas that is out of equation cause i just spam buttons and aim in general direction to win. Can't argue with that kind of people here. It is the same people that tell bruh a hanzo or widowmaker in ow2 who headshots you with his aim needs a nerf. But junkrat is fair and balanced for getting kills by aiming in general direction. People would cry if black widow could 1 shot the squishies in the head with his aim (considering how hard it is to aim) even if her entire kit sucks. That is the kind of people we see in this community. Being punished for trying to aim in a game.

I bail boys.

if you want the only characters to be heavily aim dependant, you're gonna have to remove 60% of the roster... including all but 1 of the tanks x-D
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Publicado el: 17 ENE a las 15:51
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