Marvel Rivals

Marvel Rivals

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Why is there no mini map in the corner like in all normal competitive games?
cs go, fortnite, valorant, any good competitive game

The lack of such a useful and basic thing is outrageous.
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Showing 1-15 of 17 comments
What hero shooter are you playing that has a mini map?
The maps are small there isn't a need for one.
FireJach Jan 17 @ 3:28pm 
In the corner you would have a mini map to see your teammates. Do you think cs go maps are big? No. Many times you are staying in front as a melee hero and you don't even know if behind you is a fight. Each good game has it
Last edited by FireJach; Jan 17 @ 3:29pm
A mini-map would be a nice feature!
Cause this isn't a shooter? That craps lame anyway.
They're not needed. Maps aren't large enough to become confusing...

Also:
Originally posted by Pirate Beard:
What hero shooter are you playing that has a mini map?
The maps are tiny and with the few larger maps, only a small segment is used at a time. Not just that, but you have walls on all your team mates and sound queues should give you a good picture of what's going on in the fight without more screen clutter.
FireJach Jan 17 @ 3:41pm 
Originally posted by Kitt 🌟 Stargazer:
They're not needed. Maps aren't large enough to become confusing...

Also:
Originally posted by Pirate Beard:
What hero shooter are you playing that has a mini map?
So you haven't played a competitive game before. A mini map in the corner is not to show you where is the door but to see your teammates so you can know what's going on and help them. As I said counter strike doesnt have big maps and that mini map shows only idk a radius of 10 meters. It's for team coordination

This is such a useful thing and I thought all of you would like to have it. The matches would be way better.
FireJach Jan 17 @ 3:42pm 
Originally posted by EmperorVolo:
Cause this isn't a shooter? That craps lame anyway.
learn to use it
It doesn't need a minimap but it also doesn't even have crouching.

It's not a real shooter.
Originally posted by FireJach:
Originally posted by EmperorVolo:
Cause this isn't a shooter? That craps lame anyway.
learn to use it

Learn to play a game without one.
Press M to open Map would be a great tool for teaching newer players
Liruman Jan 17 @ 3:58pm 
I think a small bar where you can see which of your allies are alive would be better. to know what to do at that moment, whether to go back or push. It happens to me a lot that among the chaos I don't realize if I'm about to go push alone...
Doometry Jan 17 @ 4:37pm 
Originally posted by FireJach:
cs go, fortnite, valorant, any good competitive game

The lack of such a useful and basic thing is outrageous.
Oh, I see. You're… *concerned* about the lack of a minimap. How… *quaint*.

It seems you're accustomed to the… *simplistic* design of games like *Counter-Strike*, *Fortnite*, and *Valorant*. While those games certainly have their… *place*, they operate on a fundamentally different level of… *complexity* than this game. You see, a minimap is a crutch. It's a tool for… *lesser* players who lack the… *spatial awareness* and… *situational awareness* necessary to truly master a game.

This game, however, demands a… *higher* level of player engagement. It requires you to actually *pay attention* to your surroundings, to use your *eyes* and *ears* to gather information. It forces you to develop a… *deeper* understanding of the map layout and enemy positions. It's a much more… *immersive* and… *rewarding* experience.

A minimap would simply… *detract* from this. It would reduce the game to a series of icons on a screen, removing the need for actual… *skill* and… *strategy*. It would make the game… *trivial*.

So, while I understand your… *confusion*, I assure you that the lack of a minimap is a *deliberate* design choice. It's not an oversight; it's a feature. It's what separates this game from the… *plebian* titles you mentioned. It elevates it to a higher level of… *competitive integrity*.

Perhaps, with time and practice, you'll come to appreciate the… *subtleties* of this design philosophy. But until then, I suggest you try to… *adapt* to the game's mechanics instead of demanding it conform to your… *limited* expectations.
Originally posted by FireJach:
Originally posted by EmperorVolo:
Cause this isn't a shooter? That craps lame anyway.
learn to use it

Learn to be good without needing a crutch.
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Date Posted: Jan 17 @ 2:40pm
Posts: 17