Marvel Rivals

Marvel Rivals

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Can't believe it's season 1 and people still dont understand team comp amyters
It'd been long enough people playing comp should know that team composition matters but no there all still halfwits who only insta lock dps and throw the game
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Showing 16-24 of 24 comments
Mitrovarr Jan 18 @ 11:37pm 
Originally posted by Jämsän Jordani:
Originally posted by Breeding Medicine:
it will be season 10 and things won't change

There wont be a season 10 unless they add roleque.

I give it until season 4-5 before they give in to retain tank/sup players. The losers of "tank chicken" hate it and will leave the game eventually.
Last edited by Mitrovarr; Jan 18 @ 11:38pm
Terotrous Jan 18 @ 11:47pm 
The only thing that is utterly essential is at least 2 supports. 4DPS can actually work if you have at least 2 supports. 1 or 0 supports is always a throw though.
Mitrovarr Jan 27 @ 12:30am 
Originally posted by DoremianCleff:
Define "team comp".
If you mean 2-2-2 that's not always the way to go.

It's the best comp, and it's also better because you can only play about three tanks solo, so you don't automatically lose because someone tried to play the others solo.

People who say that it's not the only way to go are just trying to make excuses for not filling tank 90% of the time (they're overestimating 3 support the rest).
Mitrovarr Jan 27 @ 12:31am 
Originally posted by Mitrovarr:
Originally posted by Jämsän Jordani:

There wont be a season 10 unless they add roleque.

I give it until season 4-5 before they give in to retain tank/sup players. The losers of "tank chicken" hate it and will leave the game eventually.

That already happened to me in comp. I tried it, and I was immediately forced to solo tank my first game. So I noped out after that.

I don't want to lose rank because other people throw in the hero select.
Nihil Jan 27 @ 12:38am 
Originally posted by DoremianCleff:
Define "team comp".
If you mean 2-2-2 that's not always the way to go.
This!
Funny to see how people who started playing these kind of games with Overwatch, and Overwatch only, still can't let that game go and trying to force every therm and game concept and strategy into other similar games too because they have no fantasy.
Originally posted by Mitrovarr:
Originally posted by DoremianCleff:
Define "team comp".
If you mean 2-2-2 that's not always the way to go.

It's the best comp, and it's also better because you can only play about three tanks solo, so you don't automatically lose because someone tried to play the others solo.

People who say that it's not the only way to go are just trying to make excuses for not filling tank 90% of the time (they're overestimating 3 support the rest).
lmao, all it takes is someone who one-tricks and insta-locks a duelist who prepared a whole week to dissolve this type of team composition that'll also throw you into a toxic tirade of you blaming your whole team for "Not pulling their weight"
Originally posted by Haruspex:
Yep Synergy often matters.
Had a team with Groot/Namor and Moon Knight. What a busted ult combo. Defensive ults couldn't do ♥♥♥♥ lol. Even had a strange if the other missed.

This only works becasuse moon knights ult is bugged and doing double the damage that it should

evidence; https://www.reddit.com/r/marvelrivals/comments/1iai2al/moon_knight_ult_is_bugged_does_2x_damage/
When I say "team comp" I don't always mean the healer to DPS to Vanguard ratio. Sometimes I mean the actual heroes. For example, if you go 2-2-2 that's only half the story. Are you on convoy? Are you attacking or defending? I always know I'm in for a sh***y game when I'm on offense and our two tanks are Groot and Peni. ITS OFFENSE! PICK VENOM AND THOR FOOLS! If the backline is getting dived by Venom and Cap, we need a Wolverine to deal with it. If you stay on Starlord and Scarlet Witch, we're screwed. Are you going to portal onto the point? Awesome! Great play! But you need to pick Ironfist, Magik, Hulk, and other heroes that excel in an up close fight.
Originally posted by rowenic22dwp:
Originally posted by Haruspex:
Yep Synergy often matters.
Had a team with Groot/Namor and Moon Knight. What a busted ult combo. Defensive ults couldn't do ♥♥♥♥ lol. Even had a strange if the other missed.

This only works becasuse moon knights ult is bugged and doing double the damage that it should

evidence; https://www.reddit.com/r/marvelrivals/comments/1iai2al/moon_knight_ult_is_bugged_does_2x_damage/

Possibly bugged*

Its quite possible that the damage is actually intended but Net Ease didnt properly explain the ult. The confusion stems from the official stats saying each talon has an AoE of 5 meters, that the ult can do 14 hits (14 talons), and each hit does 75 damage.

Each talon can do 150 damage however if youre in the casting circle and within 5 meters of the talon, or 75 if youre in the casting circle between 5 to roughly 10 meters.

Its possible that extra damage is "intended", but not clearly / properly presented in the description.

Or it is genuinely bugged and doing double the intended damage. We wont know until net ease gives some kind of response on it.
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Date Posted: Jan 16 @ 7:37pm
Posts: 24