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Black Widow should kill duelist with 1 headshot.
She needs a little bit of damage, I shooted an iron man to the head and he has 1 hp after
Originally posted by SilverForte:
Make her like Strix in Paladins. No one shot but can pull out a short range pistol or smg to finish off targets.
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Showing 31-45 of 52 comments
Make her fully charged shots pierce targets or something. Outside of sniping which already feels kind of meh, she has barely anything going for her. Half her kit is just "basic melee 1.5".
BIG E. Jan 17 @ 2:06am 
Originally posted by The Rizzler:
This is a stupid take for a shoter game
If my take was stupid hawkeye wouldn't be permanently banned above diamond.

There is a reason why hela and hawkeye gets deleted from roster once you get to ban characters.

Literally best players in the world do not allow hawkeye to be played in their games ever. Who are you to talk back?
Last edited by BIG E.; Jan 17 @ 2:12am
Originally posted by Panthaz89:
Originally posted by King of Evil:
Yea, tell that to the top Widow players I see doing snipe combos with her kicks & jumping everywhere getting headshots.
Pressing the kick button after sniping isn't the big brain play you think it is.....lol. Your mind would probably be blown by a BXR in Halo 2.
Uh huh, if you want more damage then team up with a Storm for 1 shots. If you want to actually be good with Widow, then quit complaining & actually go learn how to play her.
Shinkie Jan 17 @ 6:12am 
All Widow needs is edge dancer to reset her shot automatically. You won't believe how annoying it is to after kicking/hooking someone having to reload the shot. This would drastically improve fluidity and make her much stronger.
Please no. One shots suck to play against and only make the game less fun, especially when going up against a sniper.

I've been playing a loooot of Black Widow lately and I think her damage is in the perfect spot. Hawkeye's should be lowered to be in line with hers imo.

That said, her problems are that her rate of fire is far too slow, so she can never finish someone off with a follow-up shot because by the time her gun is ♥♥♥♥♥♥, they're healed to full or behind cover.

Secondly, and probably her biggest issue, she doesn't continue to ♥♥♥♥ her gun through her kick animation. So you shoot, kick/grab/rekick, and then stand there like a moron for 2 seconds while waiting for her to ♥♥♥♥ her gun. By that time the spiderman has comboed you into oblivion or the luna has healed herself to full while killing you. This one failure of a mechanic alone loses her fights ALL THE TIME. It's beyond baffling why they would design her like this.

Thirdly, her grab/rekick is very janky at times and will often flat out not work like Wolverine's feral leap, or it will pull her toward the enemy but miss the kick because if the enemy jumps it will stun them in the air and she will somehow miss despite still being well within range. It also is very heavily influenced by terrain. So a pebble gets in the way and it will block the kick.

Lastly, she cannot reload her gun while sprinting. It slows her to a walk which is a death sentence most of the time. Like, really? Such an awesome powerful red room assassin...can't even reload while sprinting?

After her sprint and kick range buff, I think Black Widow is really fun and her kit is good, it just needs tweaks. Increase her fire rate, allow her to reload while sprinting, and have her ♥♥♥♥ her gun through her kick animation.

Oh, also forgot, her batons are utterly useless and I have never found a reason to use them. And her ultimate is also pretty bad. Can be useful in select situations as the slow is very good, but I almost never see a reason to even charge it because the damage and range difference isn't that great.
Last edited by Jarek Defiler; Jan 17 @ 6:51am
Originally posted by Jarek Defiler:
Please no. One shots suck to play against and only make the game less fun, especially when going up against a sniper.

I've been playing a loooot of Black Widow lately and I think her damage is in the perfect spot. Hawkeye's should be lowered to be in line with hers imo.

That said, her problems are that her rate of fire is far too slow, so she can never finish someone off with a follow-up shot because by the time her gun is ♥♥♥♥♥♥, they're healed to full or behind cover.

Secondly, and probably her biggest issue, she doesn't continue to ♥♥♥♥ her gun through her kick animation. So you shoot, kick/grab/rekick, and then stand there like a moron for 2 seconds while waiting for her to ♥♥♥♥ her gun. By that time the spiderman has comboed you into oblivion or the luna has healed herself to full while killing you. This one failure of a mechanic alone loses her fights ALL THE TIME. It's beyond baffling why they would design her like this.

Thirdly, her grab/rekick is very janky at times and will often flat out not work like Wolverine's feral leap, or it will pull her toward the enemy but miss the kick because if the enemy jumps it will stun them in the air and she will somehow miss despite still being well within range. It also is very heavily influenced by terrain. So a pebble gets in the way and it will block the kick.

Lastly, she cannot reload her gun while sprinting. It slows her to a walk which is a death sentence most of the time. Like, really? Such an awesome powerful red room assassin...can't even reload while sprinting?

After her sprint and kick range buff, I think Black Widow is really fun and her kit is good, it just needs tweaks. Increase her fire rate, allow her to reload while sprinting, and have her ♥♥♥♥ her gun through her kick animation.

Oh, also forgot, her batons are utterly useless and I have never found a reason to use them. And her ultimate is also pretty bad. Can be useful in select situations as the slow is very good, but I almost never see a reason to even charge it because the damage and range difference isn't that great.

I think her sticks are only for more mele range, I still thinking she should one shot with headshot.
Also forgot another thing lol. Her power jump is the slowest thing on the planet. So she's basically just a sitting duck for two seconds as she slowly floats in the air for all the enemy to see and target.
What they could do is have her bullets have some "toxin" either applies small amount of anti heal, damage over time, or both. This can either be a passive thing or an ability that gives 2 or 3 mags of this "toxin" that way she can have great team utility without a 1 shot
I agree. The game needs a couple of characters that can oneshot. Healers in this game are ridiculous, especially when you get a team running three supports that know what they're doing. If you can headshot a moving Luna, Rocket, or Mantis, then you deserve the kill. Hawkeye and Widow SHOULD be the hard counter to supports.
Originally posted by Mister Sir:
Some do well with her already but thats like wolverine in my opinion, sure you can take out a tank but so can you with other more reliable characters. So a buff would be nice, however one taps are just ass design by nature.

What I think would be fair is some team utility like applying marks. Imagine any shot you make with her that connects applies a mark for like 5-10 seconds that makes the target take like lets say 20-30% more damage from all sources. This way she can't one tap but can make her more useful for team over all. How about that mark also makes target visible through walls for everyone? That be cool.
I Guess this is how hawkeye should works, 225 for Arrow and active shot (skill) if u hit enemy get +25% dmg.

Widow should have 225 each shot and more movility and Maybe Venom on their shots with actives, around 50 points on 3 secs, if u hit active u kill with one shot in 3 secs if u dont get heal, i Guess its fair for both champs.
Last edited by Geodras; Jan 17 @ 7:43am
kw0lf.tw Jan 17 @ 7:47am 
She should have like a "hold breath" skill where you can't move or quickscope, but if you land a headshot, it's very high damage ... you have to like stand there holding shift or whatever and line up the shot.
Arc Jan 17 @ 7:54am 
Blidow damage and fire rate are both fine.
The healers are too strong and her mobility is too ass.
Having her 1 shot people with a 100% accurate, infinite range, infinite ammo hitscan every second or so would be total cancer
Toybox Jan 17 @ 8:07am 
Just.
Give.
Her.
Pistols.

It's not complicated.
their philosophy with widow makes no sense bc they dont hold hawkeye to the same standard. guy has an ultra fast projectile that might aswell be hitscan with a generous hitbox and can easily oneshot. widow is hitscan, the hitbox for her shots is not at all generous and she cant oneshot. nobody knows what they are cooking here. it doesnt make any sense whatsoever.
Originally posted by Arc:
Blidow damage and fire rate are both fine.
The healers are too strong and her mobility is too ass.
Having her 1 shot people with a 100% accurate, infinite range, infinite ammo hitscan every second or so would be total cancer
Damage is fine, fire rate is not. It is faaaaaaar too slow.
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Date Posted: Jan 16 @ 12:58pm
Posts: 52