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INB4 the devs add another polarizing mechanic to fix an existing polarizing mechanic. AKA 🤡verwatch adding antiheal to counter zenyattas invulnerability healing ult.
maybe they should try a stacking mechanic for heals and damage. the more shots you land the more damage you do. and the more healing you land the less you heal until you get an assist or kill which resets the stack. I'm talking about very small increments of stacks. I don't want punisher suddenly being a sniper.
Skill issue, they aren't invulnerable, you are exaggerating. Just say your instalock duelist can't kill her therefor you don't like it. The game is copying overwatch so soon we'll get anti heal mechanics introduced and luna will fall out of the meta, though mantis adds a shield so she'll still be used.
Other people have ults that kill, why should healing ones be less good?