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Raportează o problemă de traducere
"Those that refuse to learn from history are doomed to repeat it".
History shows that snipers lead to games being unplayable. It's good business sense to exclude them, or make them next to unselectable due to weakness.
There are many examples. Your notion of "You can't please everyone", is true. But a quick look at the scope of the games that have died because of snipers should tell you it's probably better to cater to the 95% that hates them, rather than the 5% that likes them. You'll, ultimately, be far more successful with the 95.
Not a game issue..
sounds like you don't know how to juke the scope
An aim bot with hawkeye would be worry some but would be instantly detected..
And yet, the "top" of the ladder, and the actual professional gameplay was routinely built around snipers. If they're so easy to counter, so easy to play against, so easy to "outknowledge" why did they dominate the top tier of every game?
As the original post states, a similarly skill-levelled sniper has every single advantage. "Melee heroes" do not "counter" snipers. The sniper has the advantage, you need to actually get to the sniper, which means being undetected by an entire team, praying the team fight isn't already over by the time you get there (Which, again, the sniper dictates), whilst avoiding every possible sight line (Again, which the sniper dictates), hoping that no support player is actually aware and will assist, hoping that no teammate is aware and will assist, etc. And, even given ALL OF THAT, the sniper flicks, headshots you, and you either die or be killed immediately afterwards by any followup damage. So even when you're right there, it's still a 50/50.
Snipers present an extremely unfair advantage in every scenario. They have ruined every single game that they're available to be played in. Defending them is just foolish at this point.
Even in a FULL DIVE META, with 6 heroes capable of diving a sniper, Overwatch League still saw sniper play. That's 6 heroes to specifically counter 1/2 heroes, and those heroes were still played in those lobbies. You're simply delusional if you think that snipers are counterabl;e by a single player or single hero.
They ROUTINELY lock out immediately half of the hero roster in every single game from even being viable for selection (Too immobile, too squishy, no offensive challenge capabilities to a long ranged hitscan/sniper)... They immediately lock out 75% of every map that they get selected in (Can't peek, can't brawl in the open, can't play rush, can't dictate pace or take fights on your terms due to the uncontestable server admin stationed somewhere miles away that could end the fight before it even begins).
There is a video online of a Widowmaker (Overwatch) being in the lobby and NEVER EVEN FIRING A SHOT in the lobby after their first kill and seeing how the other team hero swaps and has to play the map just because the sniper exists in the lobby is pathetic. They ruin every game. Every - single - one.
Black Widow and Hawkeye isn't even as deadly as Widowmaker or Hanzo from OW or any other FPS game because they can't one-tap kill any opponents. And with how fast characters move in this game, landing your shots is going to take a hefty amount of skill or dumb luck. Shroud was seeing playing the game yesterday with Black Widow and he was struggling at many points during his matches to land his shots.