Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I started something 40+ minutes ago so that's about how much time has passed for anything time based.
Infinities = something in e24 range and rising about 0.1e24 once every few seconds (I don't even know why this isn't zero, auto-infinity is off because infinity actually slows things down after a certain point in the game.)
Value of an infinity is somewhere around e105000 or so.
6;2 – Ascend to Ascend
Record: multi = x2.60 at about 88.8e24 infinities
8;1 – Generator & Time
Record: multi = x3.80 at about 45:15
8;2 – Generator & Power
Record: multi = about x283,850,000 at about e341,950,000^5636 GP
9;1 – Generator 2 & Power
Record: multi = x3.21 at about e342,450,000^5636 GP
11;1 – Weak Generators
Record: multi = about x151,300 at about e105,750 IP
11;2 – Medium Generators
Record: multi = about x87,900 at about e105,850 IP
12;1 – First, but better
Record: multi = x3.24e12 at about 105e24 Infinities
15;2 – Fast Get IP
Record: multi = x15.78 at 608ms total challenge time
15;3 – First Gen Stronk
Record: multi = x26.82 at 608ms total challenge time
15;4 – Second Gen Stronk
Record: multi = x19.48 at 608ms total challenge time
16;1 – Infinity To IP
Record: multi = x28.30 at about 112e24 Infinities
16;2 – Stronker AP
Record: multi = x3.88 at about 113e24 Infinities
16;3 – Stronk Promotions
Record: multi = x4.14 at 69ms 9th challenge time
17;1 – Now Third
Record: multi = x19.21 at about 117e24 Infinities
17;2 – Fast Get Infinity
Record: multi = x14.00 at about 118e24 Infinities
18;1 – Passive Infinities
Record: divided by 11.19, currently 125 / 67ms
18;2 - Fourth from Third
Record: multi = x35,475
18;3 - Third from Second
Record: multi = x53,225
19;2 - Inflation Era (third promotion stronger based on generator multi)
Record: multi = x6160 at about e246,369 (this is marked as softcapped, there's also a x1.03 from a shop purchase)
20;1 - As Fast as Strong (all generators stronger based on fastest infinity)
Record: multi = x18.32 at 33ms fastest infinity
20;2 - Dynamic Gen Exponent (generator exponent bigger based on generator power)
Record: bonus = +4.07 at about e348,400,000^5636 GP
Record: No. of infinities, multiplier of 6;2
Inf: 3.77e43; x4.98
8;1 – Generator & Time
Record: Time in ***non-time-flux*** seconds, multiplier of 8;1
Time: 5:01:10:24; x6.24
8;2 – Generator & Power
Record: GP, multiplier of 8;2
GP: 9.93e9^107510; x8.25e9
9;1 – Generator 2 & Power
Record: GP, multiplier of 9;1
GP: 9.93e9^107510; x5.23
11;1 – Weak Generators
Record: IP, multiplier of 11;1
IP: e992674; x1420197
11;2 – Medium Generators
Record: IP, multiplier of 11;2
IP: e992676; x824400
12;1 – First, but better
Record: Infinities, multiplier of 12;1
Inf 3.77e43, x1.94e21
15;2 – Fast Get IP
Record: total challenge time (as accurate as possible), multiplier of 15;2
600ms; x15.80
15;3 – First Gen Stronk
Record: total challenge time, multiplier of 15;3
600ms; x26.86
15;4 – Second Gen Stronk
Record: total challenge time, multiplier of 15;4
600ms; x19.51
16;1 – Infinity To IP
Record: Infinities, multiplier of 16;1
3.77e43, x46.67
16;2 – Stronker AP
Record: Infinities, multiplier of 16;2
3.77e43, x5.83
16;3 – Stronk Promotions
Record: 9th challenge time, multiplier of 16;3
67ms, x4.14
17;1 – Now Third
Record: Infinities, multiplier of 17;1
3.77e43, x31.44
17;2 – Fast Get Infinity
Record: Infinities, multiplier of 17;2
3.77e43, x14.00
18;1 – Passive Infinities
Record: Fastest time, speed of 18;2
33ms , 125 / 67ms
There are several upgrades that scale off time spent in the current infinity, causing your IP per second to increase the longer you spend without infinitying. Therefore you should only infinity when it gives you enough IP for another upgrade or an important generator level.
The best you can do when automating infinities is to adjust the time and check the "Statistics" tab to see your IP per second. By the time you figure out what the optimal time is, you'll be at a point where automating infinities is no longer viable anyway.