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It does look a lot like Antimatter Dimensions. I adored that game. To me, this is a good thing.
I think it also has a resemblance to Cookie Clicker. Another game that I adored. Again, I personally think this is a good thing.
Because I think it resembles both Cookie Clicker and Antimatter Dimension, I've added this to my "Idle Gaming PC" where I run idle games long term. This is idle game #6 that I have running concurrently on my Idle Gaming PC.
I have to admit, I adored "Factory Town Idle." Its a game I beat before I dedicated my spare PC to idle games.
not 2021, the game is from 2017
https://www.kongregate.com/games/ninjanic/revolution-idle
2021 version is when they remade the game in HTML (which was mentioned in the update description of revolution idle 2, you should be able to find that version if you scroll down a bit)
With that said, i feel like i played revolution before.. not antimatter, but specifically revolution..
For example getting to infinity at e308 and then later "breaking" infinity
spoiler:
-infinity challenge
-eternity
-eternity point (time theorem)
-eternity challenge
-dilatation
----
Well when you make a clone of a really good game, you ensure a really good game.
1.796e308 is the largest number that a computer can represent in 64 bits.
lots of games use this as infinity.
Breaking infinity, then an infinity of infinities is a common trope in incremental / idle games.
antimatter wasn't the first, and wont be the last.
You claim it is a clone, but you make a big claim really,
yeah they are both incremental games, but even at the very start they are different.
in antimatter dimensions each layer produces the layer before it.
In revolution idle, each layer when it completes a revolution adds a "value" times a "mult" which is the combination of each layers multiplier, to the "value pool" and increases it's own multiplier.
These are two very different systems.
In Revolutions idle you ascend layers. in antimatter you don't
in what universe is this a clone and have you played any other incremental games before?
Notice instead you are ascending individual layers, and promoting different multipliers.
these are just two incremental games, and they both have similar things that many incremental games have in common, like prestiging and breaking infinity / eternities.
dialation is also a fairly common entry into incrementals, for when the numbers get so big and come so fast that you squish things down so you can continue going up.