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0 / 10 / 0
and later on
0 / 1000 / 0
Timers I personally find bad, so the last zero
Exponent Gain is (also imho) useless. You get very fast to the line where it would cost so much time to get a +0,01, so the first zero.
The number in the middle was a long time 10, so that it trigers if I got one more zero. Later in the game you can up this number (even 1000 may be to low later on)
HTH
PS.: And be aware that the conditions are connected per AND and not per OR, so ALL conditions have to been met to trigger it.
I would prefer an OR connection. Then I would replace the first and the last zero with some other numbers :).
Prestige resets everything below it, so setting it to 0/10/0 as mentioned above is insane waste of time. You certainly want some time above 0 so it can grow fast after reset, and later 10 multiplier just resets it too often to reliably grow as you will spend most of the time just waiting before it build up again to the point where it can grow.