Revolution Idle

Revolution Idle

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gregre Jun 25, 2024 @ 12:44am
Feedback/Feature Requests
I have played the current version extensively and I, and maybe some other people as well, want to give feedback.
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Showing 1-9 of 9 comments
gregre Jun 25, 2024 @ 1:06am 
Hey dev(s),
I have played the demo to its full extend, and as a long time fan of idle / roguelite games, I can only say that your "passion about idle games" really goes to show! I loved exploring so many of the well thought out features, the way you handled automation for example is something I find amazing. I'd love to see a release, and if I could ask for one feature, then the first thing coming to my mind would be to get QoL upgrades with those EP, like allowing hotkeys for the bars on the right, allow for making sets/ keep the auto prestige setup, because at Eternity 10 (my progress so far) setting automations up is quite a big part of the time used. I also want to add that Eternities, if they get actual bonus upgrades (more IP, etc.) should get some nerfs, as I feel like they could be a part that could speed up to much too quickly (7.5d -> 0.5d -> 3h (3rd) -> 25min (9th) without upgrades). Maybe allow for earlier switch to scientific numeration earlier. I'd also keep the mults at the top. How is progress going on the release? Is anything I said unclear or could you need any other feedback, maybe on features you are unsure about? I'd love to help where I can. Oh and I personally don't care about flashy graphics, or super great looks, I love myself some minimalistic / feature focused idle games! The only thing I haven't really explored is the TF, I'd love to see where the upgrades go, maybe EPs could have a(n) upgrade(s) to assist with that a bit? Maybe more then 100% return could even be balanced, as the human part is the thing taking most time late game and not the numbers growing.
sincerely
A big fan
Edit1: I'd also enjoy it if there was a hotkey for for prestige, maybe also for promotion (1,2,3,4 for example). I found a, mostly visual, bug: After eternating the screen can be... well... not straight? The screen flips around a bit when eternating and it can get stuck in that animation. the buttons work in where they visually are and it does not go away when switching the screens and back. once it also showed 1000 septillionen IP instead of Octilionen, nothing to worry about, probably a rounding thing. For EP I'd love to see upgrades for all buy buttons for generators and stars, maybe visible on the bar on top, so that you dont have to switch the tabs for it. Maybe as a later upgrade even auto buys, mostly for gens.
Last edited by gregre; Jun 29, 2024 @ 2:51am
Celestorius [FR] Jun 26, 2024 @ 10:29am 
Excuse me sir, but how did you play the current version since it's not out yet ? I'm kinda interested to try it and make feedback as well. Thanks.
gregre Jun 29, 2024 @ 2:46am 
Originally posted by Celestorius:
Excuse me sir, but how did you play the current version since it's not out yet ? I'm kinda interested to try it and make feedback as well. Thanks.
I found the game as a browser game online, it states it is a demo, the name is "revolution idle X". At least it is that on Y8.com. I can recommend that, they also got a browser that supports flash, for that nostalgia.
But for a demo its got quite some content.
Oh and one tip: do not prestige or promote too quickly when you first get the chance, wait a bit, you will understand why. It is said in the "help" bar, but I didnt understand that until after I did it.
Last edited by gregre; Jun 29, 2024 @ 2:54am
Celestorius [FR] Jul 5, 2024 @ 10:08am 
Well, thanks for your answer mate !
xaviersxmen Sep 15, 2024 @ 11:26am 
So they released a Demo somewhere else and not here? Thats messed up.
ryanashley23 Sep 21, 2024 @ 7:17am 
ehh not really messed up
ryanashley23 Sep 21, 2024 @ 7:18am 
Originally posted by xaviersxmen:
So they released a Demo somewhere else and not here? Thats messed up.
not really messed up if you think about it
xaviersxmen Sep 21, 2024 @ 9:34am 
Yes it is and you telling me whats messed up to me is just dumb! It should be released on all platforms its gonna be on.
gregre Nov 13, 2024 @ 7:32am 
Hey dev, I got to your game 11 days ago (sadly missed the drop) and I must say that I am really happy with how it turned out. I cannot help but feel like the very first part feels a bit too fast, but that could just be me, as I messed up my start with ♥♥♥♥♥♥ prestiging and promoting. I loved many of your redesigns, I loved just about everything you kept the same. I am quite happy about your in game buying options, as they are not just p2w, instead you still need your brain and can farm those points too. (Not sure about how well the this goes in the future as I'm just close to getting back to stardust stuff. [sidenote: would have loved to be able to get my old save over here, but totally understand that thats not possible. Just the tf farming will be painful. I got to 10 and 11 (a nice 34.17m/h and 42+2/3 days of storage)]). I really hope for more content for the future (which might already be there, imma give you a heads up about how I feel about it) and I noticed quite a few bug fixes, good job on that!
The update of today, which (what I noticed, until I just finally had to give you some feedback) reordered the register on the right, nice and I think we got a notice about the lvls of the promotions. Both were nice, the latter one a great QoL thing, it really was a bit of a pain.
If I would have to ask for sth, then it would be to get some numbers for 5;1, a language fix for 18;1 (its not "divided by one" but rather the "taking the reciprocal value" so not x/1 but 1/x... Idk how that works as in being common language knowledge, maybe there is a better way of saying it. I for myself would probably like formulas everywhere, but maybe that ruins some immersion.

TL;DR:
Love the release and the changes, like the in game purchases and you did a ♥♥♥♥♥♥♥ good job man.

So many releases fail to make people happy, I was worried about this one too, but it's lovely.
<3
Meras
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Date Posted: Jun 25, 2024 @ 12:44am
Posts: 9