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As far as I can remember, most alignment shifts in the game make sense, but I agree there are some questionable ones. I suppose that's not surprising with so much dialogue.
Chaotic good: Breaking the rules to do good things.
^^
I get the difference, lol. Captain America: Civil War is basically the perfect mainstream example of it. Within the structure of the game, Chaotic good and lawful evil options are seriously lacking.
None of the decisions give a result on both axis simultaneously. If you want lawful evil, you have to do both evil decisions and lawful decisions seperately. Same for chaotic good. I always found plenty of ways to shift my alignment whichever way I wanted.
That is the entire reason Cap and his team are rebelling, they don't want to be under the thumb of any government or country agencies and they don't want to be told who and when to help, and who and when to not help.
So, lawful neutral vs chaotic good.
I guess I remembered wrong. I thought the accords required them to get permission to act. I didn't realize they could also be compelled to act when they didn't want to.