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journeys names are very suggestive in terms of what you have to do to achieve it
each journey (ALMOST each one) gives you extra starting perks to choose from. up to starting loadout with essencial items from further areas.
Some of those objectives are in white boxes. You can complete those and your game won't end. At the very worst, upon completion, they change something that can't be reverted but you can keep playing and the game will still feel the same overall.
Other objectives are in a purple/pink'ish box. Those objectives are part of quest lines that will end your trip if you complete everything in that quest line.
For example, right at the start, you get the music festival letter. It reveals a run ending quest line. You could totally ignore it. If you go pick up your festival ticket, the run continues. But keep pushing in that quest line and you'll reach a point where your trip is over, you get 1 of the 9 endings listed in the main menu red journal and you have to start a fresh game.
Hope that made sense.