Z
Lusaca Jul 7, 2014 @ 10:23am
Wide-Screen resolution?
It is possible that the option are inplement that we can change the resolution? eg 1920*1080 px?
< >
Showing 1-11 of 11 comments
Bytrix  [developer] Jul 7, 2014 @ 10:29am 
Resolution selection and windowed mode are on our list of things to add in a future update. We have to be careful with using increased resolutions however, do we maintain relative scale or allow you to see more of the level? We don't know if you're running 1920x1080 on a 15 inch laptop or a 27 inch monitor, so there's more to consider when allowing custom resolutions but I'm sure we'll figure something out :)
centaurianmudpig Jul 7, 2014 @ 11:00am 
Add an option for double pixels, so it "zooms" in when enabled. Like how OpenRA does.

Also, if you fix the control problems I'll definately buy it. I missed out on Z originally and have been waiting for a chance to play it, beyond the demo I originally tried;
Last edited by centaurianmudpig; Jul 7, 2014 @ 11:01am
Anko Jul 7, 2014 @ 11:37am 
speaking of other resolutions, will 1360x768 be possible?
Bytrix  [developer] Jul 7, 2014 @ 11:43am 
The double pixels option could be the way to do it ;-). As for non-standard resolutions, when we add multi-resolution support the game should play at any standard resolution supported by your display.
Anko Jul 7, 2014 @ 2:02pm 
Originally posted by Bytrix:
The double pixels option could be the way to do it ;-). As for non-standard resolutions, when we add multi-resolution support the game should play at any standard resolution supported by your display.
Thank you.
la_nague Jul 7, 2014 @ 3:44pm 
game would get too easy if you go the lazy route.
Dark Elf Jul 7, 2014 @ 5:12pm 
Originally posted by la_nague:
game would get too easy if you go the lazy route.
Yah, cuz scrolling to look at something makes things SOO much more difficult. o.O

As long as we get wide screen support; I'll be happy - however it's done. I'm playing on a 32" monitor and boy... :)

EDIT: And to the dev - get the license for Axis & Allies... I'd seriously play full price for that again.... :)
Last edited by Dark Elf; Jul 7, 2014 @ 5:13pm
chino Jul 8, 2014 @ 2:17am 
It would also be super-duper awesomesauce if you guys can implement a windowed mode!
Also thanks for development, i never liked the dosbox emulation
Smokey Jul 9, 2014 @ 11:37am 
lol it was not much they bothered to do before they decided to release it here on steam
Bytrix  [developer] Jul 9, 2014 @ 1:14pm 
Originally posted by Eventyr:
lol it was not much they bothered to do before they decided to release it here on steam

Excuse me? We ported the entire game from x86 ASM to C, implemented Open GL rendering, got it working on different versions of Windows and fixed got the game working pretty much like the original. We've also been working on a full HD remake of Z Steel Soldiers which will be coming to Steam soon and we plan to support the community by maintaining both games and improving them over time with the help of the fans :)
Last edited by Bytrix; Jul 9, 2014 @ 1:55pm
Anko Jul 9, 2014 @ 1:20pm 
Originally posted by Bytrix:
Originally posted by Eventyr:
lol it was not much they bothered to do before they decided to release it here on steam

Excuse me? We ported the entire game from x86 ASM to C, implemented Open GL rendering, got it working on different versions of Windows and fixed got the game working pretty much like the original. We've also been working on a full HD remake of Z Steel Soldiers which will be coming to Steam soon and we plan to suppor the community by maintaining both games and improving them over time with the help of the fans :)
do not worry about the troll, btw do you guys have a price point on steel soldiers yet?
Last edited by Anko; Jul 9, 2014 @ 1:20pm
< >
Showing 1-11 of 11 comments
Per page: 1530 50