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번역 관련 문제 보고
It will probably be a more polished prettier upgrade of the original, hopefully with a new campaign and maybe some new models.
SABOW was funded by 2 publishers. Its a tank sim meet GTOS hybrid kind of. Anyrate, the rights to the game where for 5 years. That just went poof and the rights returned to gravi. As released it had fatal bugs and some things needed to be smoothed out. THe publishers would not seem to let this happen for some weird reason. Unnofical patches where released until gravi was told to stop it. Which they did.
Fast forward to now, the game is back in their hands. So all the stuff they wanted to improve and fix they can now do. So its going to be fixes and the Iran map is being remade and improved. Basically thats it. Its officially fixed and improved SABOW.
Its not really getting anything new that I have heard. Just improved and some fixes. Its getting all the GTOS improvements to the engine for the past 4 or 5 years too.
Quite possibly never. Be on gamersgate for sure. Will replace the UIG sales one.
The only reason GTOS is on steam is becasue of strategy first. Sabow WAS green lit for steam but there was some sort of fight between the 2 publishers UIG and Novi disk. But that no longer matters as the rights are back to gravi. But gravi alone might not have the pull for steam and may not even want to bother. I really have no idea on this last bit.
In the end remaster SABOW is simply an updated fixed game that came out over 4 years ago. But as a test bed for tank sim concepts I think it is still relevant. But probably makes more sense to go make a ww2 tank sim game featuring eastern front or potentially the more lucurative western front market. The real nice thing about gravi's game engine and tech is that you can make an RTS or a vehicle sim within the same frame work. After all, HOOPER dlc was pretty much stripped out from SABOW. A bit more happened that simply that of course. But you get the idea.
So whats the deal with Graviteam and Steam? Last 2 years even 1 man indies pushed their half assed games on Steam, but an established grognard dev "might not have the pull for steam" and need shady Strategy First help that probably take a huge cut of the sales? Dafuq? o.O
That begs the question what grodnard devs problem with Steam? Sure in 2010 they were an elitist bunch, a "proper" publisher was neccesary to get on, but not anymore.
Or is it just random excuses like in the case of Battlefront.com: http://www.rockpapershotgun.com/2015/01/09/the-flare-path-full-steam-astern/
They wont publish on Steam because.. reasons. And Fort Niche.
Steam will let anyone hawk any second rate tat on this platform, vapourware, abandonware and plain old crapware is everyware lol, a quality game like SABOW would shine like a diamond in dog$hit.
Also it's getting a bit of a makeover so it will be even better than it is now.
It would be really interesting to see how well (or badly) GT:OS has done since coming here, I have a feeling it's done OK, judging by the amount of different users who post here in the forums and the screenshot section.
I think there would be quite a lot of work involved for the devs and that is probably the main stumbling block for them, however, surely they want to have their products on the worlds #1 gaming retail platform.
Advantages
Exposure to millions of potential customers. there are thousands who don't buy anywhere else.
Convenience for the customer with buying, downloading, installing and patching etc.
A decent Community hub, a strong vibrant community only helps to increase sales
Workshop, would love to see this game get the workshop treatment, inject some life into modding.
Disadvantages
extra work to get it ported = less time to work on the game itself
After steams cut there's less profit per sale (however once a game is made and successfully ported to steam every sale costs nothing, 75% of something is a lot better than 100% of nothing)
The devs know what they are doing, for sure there is more to it than we can know, I trust them to make the right decisions, as much as I would love everything they make to come to Steam I will buy whatever they make no matter where I need to buy it from, unfortunateky there are many who won't.
interesting, thanks for the link.
Not exactly Earth shattering figures there lol, be nice to see actual sales, i'm sure there are those who have perhaps given up on it because of it's steep learning curve, it can be quite frustrating for new players.
i play it relatively regularly but I don't play every day or even every week.
there are almost 1000 members of the GT:OS Steam group, obviously not everyone here plays it or even owns it, although there are probably owners of the game who aren't members too.
http://steamcommunity.com/games/275290
At the very least it shows there are around 1000 people interested enough to join the group.