The Settlers: New Allies

The Settlers: New Allies

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Delete Mar 27, 2024 @ 10:48pm
2nd mission, enemy have too big army!?
I need to reach ancient tomb, but enemy base havin like thousants soldiers and decoy almost every meter.
I can,t build anything siege(Don't know if it will be possible) to destroy decoys safely.
Im not sure even if i spend hours to build insane army, and it even works.
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Showing 1-6 of 6 comments
Merlin69 Mar 30, 2024 @ 3:52am 
Same problem here, maybe restart and build bigger army?
JefferyNothing Mar 30, 2024 @ 5:45am 
There's only a certain amount of units a decoy can occupy at once. If you're attacking a tower/s with a decoy in front of it send some scouts (5 or so, if no scouts send archers) as fodder to activate the towers special (which it will always deploy when you get near it). If you act quick enough you can bring them back to main army with only a few casualties.

Leave your army out of range of both and once the specials of each have worn off send your army in to take out the tower first then the decoy.

You do get siege units via the Order of Brunn building.
Merlin69 Mar 31, 2024 @ 4:13am 
Yes but when do you get Brunn building?
JefferyNothing Mar 31, 2024 @ 4:17am 
Later on. You don’t need it for the second mission.
Jeff Mar 31, 2024 @ 9:47am 
I made a tower group near edge of them about the middle of the line and began to clear some of their troops, at some point the main of the army he had disappeared and I clear rest easy
Macamus Mar 31, 2024 @ 12:32pm 
I just did this mission a few hours ago, the enemy army is very massive and that firetower they have can destroy ur entire army so just trigger it t hen back away.

The enemy never attacks you though, except a tiny raid in t he start of this level. I had like 3 blacksmiths going while i went 1 hour walk with my dog, then I just massed units from 4 training grounds and just zerged it lol
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Showing 1-6 of 6 comments
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