Depth
Goblin Shark?
I think this could be one of the only sharks left to add, and It would certainly be pretty cool. It would be slightly faster then other sharks, but weaker in health, with moderate damage.

It's ability could be a debuff to divers, and maybe something that has to do with it's nose. How about this?

Discharge: The Goblin Shark uses it's overwhelming amount of electrons in it's nose compared to others, to simply destroy or disable all electronic equipment in a small radius. Can destroy sentries, shark shields, and disable steve. Has a moderate-low cooldown.

OR

Detect: The Goblin Shark uses all of it's large amount of electrons in it's snout to have a perfect view on all divers and equipment, and can even transfer over to other sharks. (Show's diver health and weapons, position of all equipment (even when inside a shark shield) constantly for a short time. Other sharks near the goblin will also gain these visible enhancements.
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Сообщения 1619 из 19
Автор сообщения: Microsoft PowerPoint
Christ, not this thread again....

ALRIGHT KIDDIES, LET ME EXPLAIN WHY THE GOBLIN SHARK IS A TERRIBLE CHOICE TO ADD TO THE GAME. I WILL EXPLAIN THIS ONE MORE TIME.

Hi, I'm Microsoft Powerpoint, and I'm a university Biology student who intends to specialize in sharks. As a result, I know a lot about them, most of the information pulled from scientific papers published on the matter.

Now that I have my credentials established, I can explain why the Goblin shark is a really really bad choice for a shark to add to the game.

It has been established that a certain amount of "Suspension of disbelief" is needed to play Depth. To a degree, that is in fact correct. However, there is science behind the sharks, and with the exception of the bull shark, the creators have done a fantastic job of keeping true to shark movement, bite strength, etc. etc.

The Gobin Shark, scientific name "Mitsukurina owstoni", in the order Lamniformes, superorder Selachimorpha, subclass Elasmobranchii, class Chondrichthyes, is a type of Lamniform or Mackerel shark found in the deep ocean, generally ranging from depths of 40m to 800m, though examples both deeper and more shallow have been seen before. Recently, two have been caught in the Gulf of Mexico.

Generally speaking, players cling to the idea that the Goblin Shark should be in the game because it's scary looking, and because "Well they caught one that was over 18 feet long in the Gulf!" (correct measurements place it between 540cm and 618cm, hard to measure when the body degrades as quickly as a deep sea creature's will once dead.) There are a pair of falsities that happen here. First, people assume they are scary because many of the pictures of goblin sharks show them with their jaws extended, giving them a rather meanacing appearance, as seen here:
http://ocean.si.edu/sites/default/files/styles/750x/public/photos/goblin-shark-nologo.jpg?itok=Iv9Dnf1l
However, those jaws are specially hinged to shoot forward, an evolutionary adaptation to allow them to catch fish with minimal effort (in the deep ocean, there isn't much to eat, so you have to be able to expend minimal energy to catch your food). Their bite is fast, but the bite pressure itself is phenomenally low. It doesn't actually need to bite hard to catch its prey and as a result has very weak jaw muscles. Most of the time, the jaws are retracted, and look like this:
http://netstorage.discovery.com/feeds/brightcove/asset-stills/dsc/137590640176014126703501197_Alien_Sharks_Goblin.jpg
Notice a few things about this shark. First, the teeth are utterly unsuited for biting anything larger than small fish. In both pictures, you can see clearly that the teeth are thin, needlelike, and widely spaced, a trait evolved for a highly specialized diet. This is counterpoint to what literally every other shark in the game has; Teeth designed to rip and tear into flesh, to bite big chunks of meat off whatever they chomp on.

This brings me to my third point about Goblin Sharks. As a deep-sea lamniform, they are slow, lethargic predators who are utterly incapable of moving quickly. They haven't had to, so natural selection selected against goblin sharks with large, calorie-burning muscles and instead leaned in favor of those that had smaller musculature, more efficient bodies, and as a result less expenditure of energy. This also works its way into how they bite. The picture next shown shows a juvenile shark that bit a diver on a deep-sea rebreather dive and didn't so much as pierce the outer layer of a regular neoprene drysuit. (Neoprene is rather easy to cut, and for most sharks, it serves as absolutely no barrier at all. it's about as effective at stopping most shark teeth as it is stopping bullets. Read; it doesn't.) Picture here:
http://images.techtimes.com/data/images/full/30051/screenshot-2014-12-23-20-39-56-png.png?w=600
Any truly dangerous shark that size, even as a juvenile, would have bitten clear through the neoprene and at least cut flesh. Necropsy reports on the nearly-18 foot individual caught in a net in the gulf showed that the jaw musculature of the fully developed adult goblin shark in question was approximately equal to an average human bite. This is on a shark that is longer than most sedans. The only other sharks that approach that size are things like the Bull Shark, Tiger, Great White, and other large-species sharks. All of those are capable of ripping the flesh from your bones with a test-bite, not even full-force. All of those sharks are capable of biting in excess of 1000lbs (A number verified by multiple experiments done over many years), a number that eclipses what a human (or by extension, a goblin shark) is capable of; a measly 120lb is what your average person is capable of.

tl;dr I-don't-wanna-read-science explanation; Goblin sharks are slow, lethargic, fat, lazy, and have a bite less than half as strong as a golden retriever's.

mfw they just added goblin shark into the game:awkward:
Автор сообщения: Goobstop
Автор сообщения: Microsoft PowerPoint
Christ, not this thread again....

ALRIGHT KIDDIES, LET ME EXPLAIN WHY THE GOBLIN SHARK IS A TERRIBLE CHOICE TO ADD TO THE GAME. I WILL EXPLAIN THIS ONE MORE TIME.

Hi, I'm Microsoft Powerpoint, and I'm a university Biology student who intends to specialize in sharks. As a result, I know a lot about them, most of the information pulled from scientific papers published on the matter.

Now that I have my credentials established, I can explain why the Goblin shark is a really really bad choice for a shark to add to the game.

It has been established that a certain amount of "Suspension of disbelief" is needed to play Depth. To a degree, that is in fact correct. However, there is science behind the sharks, and with the exception of the bull shark, the creators have done a fantastic job of keeping true to shark movement, bite strength, etc. etc.

The Gobin Shark, scientific name "Mitsukurina owstoni", in the order Lamniformes, superorder Selachimorpha, subclass Elasmobranchii, class Chondrichthyes, is a type of Lamniform or Mackerel shark found in the deep ocean, generally ranging from depths of 40m to 800m, though examples both deeper and more shallow have been seen before. Recently, two have been caught in the Gulf of Mexico.

Generally speaking, players cling to the idea that the Goblin Shark should be in the game because it's scary looking, and because "Well they caught one that was over 18 feet long in the Gulf!" (correct measurements place it between 540cm and 618cm, hard to measure when the body degrades as quickly as a deep sea creature's will once dead.) There are a pair of falsities that happen here. First, people assume they are scary because many of the pictures of goblin sharks show them with their jaws extended, giving them a rather meanacing appearance, as seen here:
http://ocean.si.edu/sites/default/files/styles/750x/public/photos/goblin-shark-nologo.jpg?itok=Iv9Dnf1l
However, those jaws are specially hinged to shoot forward, an evolutionary adaptation to allow them to catch fish with minimal effort (in the deep ocean, there isn't much to eat, so you have to be able to expend minimal energy to catch your food). Their bite is fast, but the bite pressure itself is phenomenally low. It doesn't actually need to bite hard to catch its prey and as a result has very weak jaw muscles. Most of the time, the jaws are retracted, and look like this:
http://netstorage.discovery.com/feeds/brightcove/asset-stills/dsc/137590640176014126703501197_Alien_Sharks_Goblin.jpg
Notice a few things about this shark. First, the teeth are utterly unsuited for biting anything larger than small fish. In both pictures, you can see clearly that the teeth are thin, needlelike, and widely spaced, a trait evolved for a highly specialized diet. This is counterpoint to what literally every other shark in the game has; Teeth designed to rip and tear into flesh, to bite big chunks of meat off whatever they chomp on.

This brings me to my third point about Goblin Sharks. As a deep-sea lamniform, they are slow, lethargic predators who are utterly incapable of moving quickly. They haven't had to, so natural selection selected against goblin sharks with large, calorie-burning muscles and instead leaned in favor of those that had smaller musculature, more efficient bodies, and as a result less expenditure of energy. This also works its way into how they bite. The picture next shown shows a juvenile shark that bit a diver on a deep-sea rebreather dive and didn't so much as pierce the outer layer of a regular neoprene drysuit. (Neoprene is rather easy to cut, and for most sharks, it serves as absolutely no barrier at all. it's about as effective at stopping most shark teeth as it is stopping bullets. Read; it doesn't.) Picture here:
http://images.techtimes.com/data/images/full/30051/screenshot-2014-12-23-20-39-56-png.png?w=600
Any truly dangerous shark that size, even as a juvenile, would have bitten clear through the neoprene and at least cut flesh. Necropsy reports on the nearly-18 foot individual caught in a net in the gulf showed that the jaw musculature of the fully developed adult goblin shark in question was approximately equal to an average human bite. This is on a shark that is longer than most sedans. The only other sharks that approach that size are things like the Bull Shark, Tiger, Great White, and other large-species sharks. All of those are capable of ripping the flesh from your bones with a test-bite, not even full-force. All of those sharks are capable of biting in excess of 1000lbs (A number verified by multiple experiments done over many years), a number that eclipses what a human (or by extension, a goblin shark) is capable of; a measly 120lb is what your average person is capable of.

tl;dr I-don't-wanna-read-science explanation; Goblin sharks are slow, lethargic, fat, lazy, and have a bite less than half as strong as a golden retriever's.

mfw they just added goblin shark into the game:awkward:
the post you quoted is from 2016
Отредактировано Hash Flipping Fragger; 21 сен. 2017 г. в 21:35
Автор сообщения: Jynn
Автор сообщения: ACIDZOMBIE6516
the most broken class ever i didnt know a shark had superpowers

you mean like a bullet proof great white?

or a tiger shark turning invisible?

Oh wait maybe it's the bull shark going 'hulk' and gaining power?

No it must be hammerhead and his ability to slam head first into walls without damaging himself...
LMAO bull going hulk DA. I actually laugh a little harder every time I think of this.
Автор сообщения: Hash Flipping Fragger
Автор сообщения: Goobstop

mfw they just added goblin shark into the game:awkward:
the post you quoted is from 2016
my point went so far over your head.:goldtiki:
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Дата создания: 4 фев. 2016 г. в 21:00
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