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I believe there is a bug with the game engine we use (Unreal 3) which causes this problem and we unfortunately can't really fix. For me personally, I only have the problem occur when I have two or more applications running that use DirectX. For example, two games; Depth and Photoshop; etc. When you only have Depth open on your PC (No Web-browser, etc. just Depth) do you still have the problem?
Having a quick look online, it looks like there may be some mouse locking application you could run to help with this problem. I haven't used any before, so unfortunately I can't recommend anything...
Hopefully we can figure a solution out!
2. Tried mouse locking applications: Cursor Lock, AutoHotKey. Both no success.
Most of the solutions online seem to deal with locking the mouse within the program itself (which Depth already achieves), or issues with multiple monitors (but I'm using a single monitor so no problems there).
Anyway one problem I foresee with external applications locking the cursor to the center, is that I wouldn't be able to move the cursor in the main menu or weapon loadout screens, so it won't be much of a solution either.
I had assumed this issue was a programming or scripting "feature" of the game that could be solved by the devs, although I don't know any coding so I can't say. If this is a bug in the engine itself, then it seems I'm out of luck.