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Maybe if you're only 1 shark - then I could see it being a bit tricky - but with two? - nah..
Personally, I can't stand the losing crutch, it needs to go and be forgotten about as if it never happened.
And not to rehash an old thread but for the losing bonus, if losing bonuses are staying why use something thats much worse for a GW then a mako or tiger?
Very disturbing.
Dev pls nerf shield and add tinfoil hat as diver item!
But Focus seems a tiny bit op maybe minesweeper is better?
I once played a round on hillside and I COULDN'T SEE AT ALL! Seriously you took one shield down and another popped up, I won though.
If these sort of changes keep up, we will all just get more free stuff that will make the game far too easy. Before you know it divers will have free gold at the start, sharks will have free evo points over time, STEVE will have upgradeable armor, sharks will explode like pinatas and spill gold all over the ocean!!! Yes thats a game reference. Deal with it! :P
Then, when the game has gotten far too easy, it will get very boring for anyone who does make the effort. This is just aother step towards the game dying out.
The gaming world these days is no different than what we all deal with in the real world. Too many unappreciative newbies and youngsters who want a free pass, and the highly skilled players disapproval of the newbies being spoon fed by the devs.
But lets not forget, that the indie game scene relys heavily on its community for some of their ideas, all or most of their funding more so than big name companies like EA etc.
Back to the original topic.
IMHO STEVEs auto dropped shield should be only 1 free shield at each safe room after you get below that specific ticket total. Should probably have a shorter durartion too if it doesn't already.