FaceRig

FaceRig

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LIve2D use blend mode is not show in Facerig
Live2d (sdk3.0 / cubism3.0 (3.2)) + facerig
I found that if you set the parts
Blend Mode = "Multiply"
or
"Blend Mode = Additive"
Output to facerig does not have an effect
So we can only use "Blend Mode=Normal"

This was not the case with cubism2
If you can only use Normal, your creativity will be limited
So I hope you can fix that
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Showing 1-4 of 4 comments
egg boom Mar 9, 2019 @ 11:37pm 
Yes, I also have this problem.
david_animaze  [developer] Mar 11, 2019 @ 9:34am 
Hello, send us the model at info[at]facerig[dot]com and we'll take a look at it.

Do not forget to mention this thread so we know to whom the model belongs.
Violentology Jun 16, 2019 @ 1:26pm 
Was this ever resolved?
ZeloAn(安瑟羅) Jun 17, 2019 @ 4:43am 
Not resolved for a cheaper version
But he told me that the expensive version does not have this problem.
(I bought it, it is true)
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Showing 1-4 of 4 comments
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