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翻訳の問題を報告
And since it takes mouth open even when i have it closed in reality i can't even use some other expresions like sad that i animated because the trackir doesn't recognize it
The mouth can be moved in the Cubism Viewer, so it means that something happened during the export. However, the PARAM_MOUTH_OPEN_Y parameter does not work in the Cubism Viewer.
The problema was because I used the facerig templete from live2d, and since the blinking that the template created was aweful I handmade it. But I might have miss clicked while creating it because instead of doing the blinking over "PARAM_EYE_L_OPEN" I did it on the PARAM_EYE_L_SMILE, and then renamed them, so I couldn't notice.
I'll take a look at the mouth later, maybe I can fix the problem
And if i cant fix it i'll try to make and merge both param X and Y so i can reanimate the mouth to see if it works.
Before at least opened and was possible to close if you forced your smile a lot, because for some reason the default in facerig was different from the default from cubism viewer (facerig default open- viewer default closed), now something similar happens (cubism editor & viewer default happy- facerig default sad). It's fully animated,maybe some param has sometehing wrong again, but can't find it.