FaceRig

FaceRig

View Stats:
exoLL Apr 1, 2018 @ 4:20pm
HELP with Cubism3!
Hello, community.

I created my own character and I applied a Haruto teamplate to it, buyting a PRO license to be able to save it.

But when I try to export the file as a " .moc " , it gives me this error:
" Invoke after texture atlas is generated "

Now, I want to say that instead of creating a full body just like Haruto, I just drew the chest and the arms without the rest of the lower body. Could that be the reason?
If so, how do I fix that? Do I have to precisely crop the canvas around my character?
Originally posted by Sue:
You should generate the texture atlas first before trying to export it.
On the main toolbar, click on Texture Atlas edit button, then just follow the instructions there.
< >
Showing 1-2 of 2 comments
david_animaze  [developer] Apr 2, 2018 @ 6:25am 
Hello, this issue is related to the Cubism 3 Editor, and so your best bet would be to contact the Live2D support.
The author of this thread has indicated that this post answers the original topic.
Sue Apr 3, 2018 @ 12:02am 
You should generate the texture atlas first before trying to export it.
On the main toolbar, click on Texture Atlas edit button, then just follow the instructions there.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Apr 1, 2018 @ 4:20pm
Posts: 2