FaceRig

FaceRig

檢視統計資料:
Dojii 2018 年 1 月 25 日 下午 3:10
Facerig causing OBS stream LAG with less than 25% CPU
My cpu is only hitting about 15-20% max.... but the stream is losing tons of frames. the KB/s bit rate is green and working fine. OBS doesn't say it's losing frames... but you can see it visually in the stream itself. it's very choppy and laggy.
< >
目前顯示第 1-5 則留言,共 5
Dojii 2018 年 1 月 25 日 下午 3:12 
can watch in real time https://www.twitch.tv/dojii
Janttu 2018 年 1 月 26 日 上午 3:55 
I had to lower the quality setting (resoltion and fps) in facerig to fix the issue. Seems it was GPU that was overloaded with certain games + facerig.
Adina_Animaze  [開發人員] 2018 年 1 月 26 日 上午 5:55 
Hi,
Adding FaceRig to your streaming configuration (stream software + game) will add some CPU/GPU load. Note that face tracking and high quality rendering come with the CPU and GPU resource cost, so if you are running a game at high quality graphics option, you may have frame drops.

There are some things that you can do to make FaceRig footprint smaller on your setup:
1. use FaceRig at a lower resolution, you can go as low as 960x540. I assume you are using FaceRig as webcam view, so the view is already small.
2. use a lower setting in the game you are streaming, after all, you are basically streaming two games (resource wise)
3. use window capture instead of FaceRig Virtual Webcam and disable Broadcast. There is an option to hide the interface.
4. limit FaceRig's refresh rate to 24-30 fps. Go to General Options, Performance Tab.
5. Camera resolution needs to be low.

We have streamed on twitch actually, and we had no issue on a mid-range computer (i5-4690 and nVidia GTX 750). We streamed Rocket League and Don't Starve with FaceRig running as a facecam. Unfortunately, the vods aren't available anymore.
Dojii 2018 年 1 月 26 日 下午 11:33 
yea after lowering the settings to bare minimums basically the stream performs better. Also going to be building a new Gaming rig., and my current rig will become my stream PC :D so it will solve any issues hopefully.
realism51 2021 年 5 月 18 日 下午 10:06 
引用自 Adina_Animaze
Hi,
Adding FaceRig to your streaming configuration (stream software + game) will add some CPU/GPU load. Note that face tracking and high quality rendering come with the CPU and GPU resource cost, so if you are running a game at high quality graphics option, you may have frame drops.

There are some things that you can do to make FaceRig footprint smaller on your setup:
1. use FaceRig at a lower resolution, you can go as low as 960x540. I assume you are using FaceRig as webcam view, so the view is already small.
2. use a lower setting in the game you are streaming, after all, you are basically streaming two games (resource wise)
3. use window capture instead of FaceRig Virtual Webcam and disable Broadcast. There is an option to hide the interface.
4. limit FaceRig's refresh rate to 24-30 fps. Go to General Options, Performance Tab.
5. Camera resolution needs to be low.

We have streamed on twitch actually, and we had no issue on a mid-range computer (i5-4690 and nVidia GTX 750). We streamed Rocket League and Don't Starve with FaceRig running as a facecam. Unfortunately, the vods aren't available anymore.
Goes to show what you offer is utter garbage. Here it is 2021 and I have a beast of a machine and I still experience lag even lowering everything you have suggested. I have had nothing but problems, who the hell wants to stream a game but have it lag because your resource hog waste of space cant be slimmed down to actually function without interferring.
< >
目前顯示第 1-5 則留言,共 5
每頁顯示: 1530 50