Dishwashing Simulator

Dishwashing Simulator

Interesting so far, but small suggestion
I think it would be good to lock certain buildings behind progression. For example, with automation, you can get amazing dishwashers immediately... but then there's no reason to get the less optimal ones, that I can see.
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Showing 1-3 of 3 comments
Metal Apr 6, 2024 @ 7:37pm 
The physics need touched up, too. I just lost a clean obsidian plate that decided to drop through the sink and through the floor. That feels really nice.
ThePurbleKing Apr 6, 2024 @ 8:01pm 
Originally posted by Metal:
The physics need touched up, too. I just lost a clean obsidian plate that decided to drop through the sink and through the floor. That feels really nice.
The problem I've had with the physics is the starter box just flipping over whenever I set it down, no matter how flat I make it. It doesn't happen every time, but that's part of the problem - I don't really know what I'm doing that impacts the physics.
Frinky  [developer] Apr 6, 2024 @ 9:46pm 
Originally posted by Metal:
The physics need touched up, too. I just lost a clean obsidian plate that decided to drop through the sink and through the floor. That feels really nice.

you should be able to recover that one, if you repackage the sink (x) you should be able to get the plate, but yes, we'll be working on collision overtime
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