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The ration stamps for example are one item that tells you there was possibly a rationing going on if you theorise hard enough, but that doesn't really hold much value on its own or even be an integral enough of a story item to matter, since you can't even show it to any npc. It could have also very easily been a clue to a code, but to my knowledge that isn't the case.
You don't need to theorize anything. It gives you proof that the game takes place in a Soviet-era country which gives you information about the setting, which has always been an integral part of any story, also indicating that the game takes place in the real world. You are also disregarding the fact that the most important story items in the game are the ones that you cannot show to NPCs. I agree that it could have been used for a code though.