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DId you actaully craft a lockpick?. Do you hold ctrl while you try to use it?.
The cellar door appears locked for me too, after picking the lock. I could do a "search" and get some items, but it would not open as a passage. Is it supposed to do that?
This is where I got stuck too. I think we are supposed to break the house door? That's what I would try next anyway. I foolishly tried breaking a window, but the tool I crafted (some club with nails) broke and I could not do anything else.
edit: It's clear to me that it is an alpha. The game looks great and has interesting mechanics. I hope the developers take this feedback as well meant, rather than pointless compaints about stuff that bothered us.
Yes the cellar is just a small storage area, basically a hole in the ground.
Maybe that part should be communicated better, being the tutorial...
You're supposed to use the shovel to break down the door, it has just enough durability for that. (Or it's scripted to break on the last swing that breaks the door.)
My issue was* that after using the shovel on the initial room door, and then picking the lock on the trapdoor, I encountered this bug saying that the door was still locked. I was able to loot it, but my mind got stuck thinking I should be able to use the door to escape the house.
When it became obvious that I could not, I crafted the other tool that you are able to (the board with nails) and thought that I had to break down the front door (the character refused) or a barricaded window (the tool broke, the generator also ran out and I got stuck). My settings were so dark that I could not locate that other door that needs to be ... noticed next (although I got some text when I went near it, but thought it was some illusion or something in the cages that I could not see - this game makes me paranoid).
*. Like I mention above I have since got past this point. It was quite easy, and turning the gamma up helped a lot (I had completely miscalibrated the game in the gamma setup screen).
I just noticed in another thread, there's been a patch released just now.
Trapdoor is fixed, among other things. Saves will be wiped though.