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Alright.
-Keep only 1 stack of matches
-You can have 2 stacks of nails if you find yourself wasting a lot of resources on barricades
-I'd keep 2 stacks of planks (20)
-I'd keep no more than 5 gas tanks at a time. If you think you're gonna stay in silent forest or Old Woods for a long time you might want to keep more than that
-Keep scrap metal, really useful resource
-20 rags is excessive. I'd keep 2 stacks at most
-Don't throw ammo away, or sell ammo types you don't need and don't think will need in near future
-Keep a stack of bottles, useful for making molotovs, gas bottles or throwing them on the ground which creates a trap that can't damage you, but damages enemies
-I'd sell the knives if you don't use them, if you do i'd keep 1 or 2
You can also just throw stuff on the floor, it won't despawn. But it won't be picked up by the bike man.
When bike man delivers all your stuff it will ALL be in one container, a pack which you can leave in the middle of the floor.. it will contain your endless supply of stockpiled items.. lanterns/armors, healing items (pills), metal/rags/glass, etc.
So while you are in this resource rich stockpiling area, you could craft as many utility items as possible (armors, lanterns, etc.) & stockpile ammo and survival gear...
Try not to hoard rep.. instead try to convert the rep everyday into useful things as prep for old woods.. weapons and utility items are more valuable than 2000+ rep doing nothing.
If you've been stockpiling red eggs, bikeman will deliver them all to HO3 where you can then cook them to level up all your remaining skills tiers (on the high efficiency oven).
If you've been stockpiling pipes you can craft a bunch of homemade shotguns, have them all delivered (10+ guns = 20+ free insta kill bullets) then just take them from the delivered backpack whenever needed (like an armory)..
..the benefit of this means you wont ever have to dip into your supply of real ammo, therefore you can take all your stockpiled shells to the 4th area instead.
If you don't use any bear traps in the first 2 areas (and stockpile all the ones you find), you can have them all delivered and stored in the pack..
All your pre-crafted/stockpiled throwables will be in the same container. Basically 1 huge container with everything in it, easy access. This solves the whole too much stuff issue.. the 4th area solves the issue even further (you will find out how).
Small cal mags - save up some if you use the pistol, i personally never used anything sides shotgun.
Pills - 1 or 2 stacks of healing pills will do.
Bottles - 2 or more stacks depending on your usage of molotovs/lantern.
Knives - sell every single one.
Crafting components - depending on your progression and if you plan to craft a lot of firearms. I'd save up parts for single shot shotgun and sell all the rest. Aswell as all toolboxes and a wielder once you get to workbench level 5.
Scrap metal - save as much as you can, bear traps come in handy in zone 3. Also upgrading melees eats up a bunch.
That special bikeman container... does it stay there forever or do you have to get your stuff out of there after a certain time limit?
It cannot be re-delivered to the next hideout, so empty the pack when you move back to dry meadow (if you want whatever's left in the pack to be delivered there).