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This is the part where I see most YouTubers and streamers get stuck for a bit. I think they tend to forget that the wardrobe was once in a different location and that the door was there.
Does it get worse after 2 years?
There should be tooltips or tutorial explaining how tab opens inventory, and that you can long press action button to pick different options in the doors and some containers.
There's a difference between not holding hands and not even explaining the basics. Game could be way better overall, if it had an isometric view and didn't have all the acid trips.
I also don't understand dudes who complain about opening old threads, as if old issues are not a thing in many games. Imagine someone triggered enough to go into rage mode because someone reopened an old thread on a game they play, how lame is that XD
Hard disagree. A lot of the game's horror stems from the limited FOV, which really only works because of the top-down perspective.
As far as acid trips go, the entire game is an acid trip. That's like, it's whole thing.
Then again, Games nowadays have to constantly remind people that wasd is too move and space is too jump so...
Plus... The game does have tooltips, Might wanna pay attention.
I am guessing you are a YouTuber? :D They are notorious for not noticing stuff.