Darkwood

Darkwood

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Frankly, 29 AGO 2017 a las 21:35
[Spoilers] Story and Ending Discussion
So the broad picture is made surprisingly clear, but there are a clearly a lot of details that will probably only be clarified by replaying the game and carefully searching for clues and theorizing.

Timeline:

1. At some point prior to 1975 (in 1973 perhaps?), the "Outsider" group (of which the protag, Maciek, Trader, maybe Elephant father, were presumably a part of) sets up bases and hideouts over a broad area for unknown reasons, perhaps to study whatever strange thing is growing under the area that seems to be full of energy. They are very well equipped and, if the Doctor is to be believed, actually watched and attempted to isolate the villagers themselves.

2. In 1975, the Being (aka the woods, aka the disease, etc) starts actively trying to isolate and destroy the Outsiders. Roads are swallowed are devoured. Disease is spread, with some people being physically mutated into the living tools of destruction, while others becoming mentally deranged until they succumb to the voice calling them to go to the Being, where they are kept in a Matrix-like dreamworld (which might explain why most people either have strong mental or strong physical symptomps, but rarely both)

3. At some point the Outsiders try to pull out but a botched evacuation leaves some dead, others mad (Maciek) or stranded (protag, trader)

4. Protag, presumably left behind during the evacuation as well as suffering memory loss, deformed, and mute, is rescued by Doctor who also steals his key. The Trader then brings protag to the safest area in the Woods, the dry meadow, and tries to discourage him from trying to leave claiming that there is no way out (and he is entirely ♥♥♥♥♥♥♥ correct)

5. Protag recovers his key and follows the calling of the Being as well as his own desperation to get home, but he ends up being tricked by the Being and ventures FURTHER into the woods towards it instead of towards the exit. From that point on one of two things happen:

6a: The player is, once again, tricked by the Being and is manipulated to come to it, and it puts him into the Matrix-like Dreamworld where he lives in the pleasant but peculiar hallucination of having come home to his appartment until the rest of his days.

6b: The player, warned by the Tree and his own intuition to investigate the Radio Tower first, is somehow able to break out of the dream at which point he can choose to willingly surrender himself to the Being's dreamworld or to burn the ♥♥♥♥♥♥♥♥♥♥♥♥ down using Maciek's wonderful flammenwerfer. In the case of the latter, the woods are burned away, killing some of their inhabitants and freeing others (if there are even any left by the time you are done with the game) and ending this ♥♥♥♥♥♥♥ nightmare forever, maybe.

So, what are some important details that need to be filled out?

1. What the hell is the Being, anyway? Perhaps we are not meant to know, and its something like the Strugatski Bros. Zone that is just...there, for whatever reason, an anomaly with an explanation that is beyond the feeble minds of Man.
2. What were the Outsiders doing exactly?
3. What came first, the chicken or the egg? Did the Outsiders come to the Woods to study the Being, as a result of which it lashed out at them, or did they come for reasons other than the Being, and it formed in order to combat them? The Doctor seems to imply that it might be the latter.
4. Why is the Protagonist mute, deformed, and wears clothing that he did not remember putting on?
5. Are there two factions in the Woods? The Tree, being assimilated villagers, as well as the Three (apparently intelligent, non-hostile savages) seem to be acting against The Being, attempting to block off the road to it. Plus there are weird talking growths that give you warnings in the Radio Tower as well, and Banshees that drop off an embryo for you.
6. What the ♥♥♥♥ are up with the fleshy bullet inside the head of the dying soldier connected with the Outsiders? Maybe they are the frankenstein radio controls the Being forms inside people in order to derange them mentally.
7. What is up with people connected to the Outsider faction being found frozen in places? This can be seen in Hideout Remains as well as the Burned House in the Old Woods. Perhaps that is just the way that the Being decided to dispatch them.

Comments and theories and stuffies:

-Doctor's story: arrived in the woods via crashed helicopter sometime after the Being became active. While it is easy to hate him at the beginning, it is clear that the only reason why he dehumanizes the inhabitants of the woods is because it is the only way that he can stomach the fact that he could not save them. The dream sequence he puts you through pretty much sums it up. You can also see the examples of his humanity not only in his attempts curing the villagers but also in him giving Musician the mask or teaching Piotrek about rockets (I think that is implied since a toy rocket is found in the safe in his house.) Very complicated character and ultimately sympathetic IMO.

-Trader: most likely a member of the Outsider faction. After being stranded in the woods with the protagonist after the evacuation, he started mutating. He is one with his hazmat suit and, if I had to guess, one with the Woods now: he probably could not live outside of them if he wanted to, which is part of the reason why he wants the protagonist to stay with him. Had Key 21 with him all along, as did all the other members of the Outsiders (presumably, anyway) but chose to hide it from the player as he knew that there is no exit out of the woods, hence the "LIAR" written on his helmet after his death. Despite this, he was obviously trying to protect the player, and he was 230% right about the fact that there is, in fact, no exit.

-Wolfman's story: maybe possibly a dog named Burek originally owned by the father and the two daughters living at where the Burned Houses are now in the Dry Meadow. After eating the shroom he may have mutated into a furry. Regardless of how he came to be, though, the Hunter (who was meant to marry the Pretty Lady) tried to kill him for his bestial appearance, resulting in the Wolfman becoming very bitter at the human inhabitants of the woods. As a result the Wolfman decided to take everything away from the Hunter, which is why he wears his clothes after shooting him through the heart and covets his bride (and he gets angry if you kill her, implying that perhaps he didn't just want to eat...let that sink in).

-The game nails the atmosphere of cosmic horror, as the protag is ultimately a tiny, insignificant, ignorant thing in the design of a superhuman intelligent that manipulates them as well as the player. Unless the player has some luck, a set of brass balls, and a flamethrower, of course.

-If I had to guess, the religious symbolism and defacement by applying mud, sticks, and horns over faces and eyes seems to be an extension of the madmen's desire to find bliss in ignorance of the Being's dreamworld. Maybe the devs are trying to make a statement about religion and authoritarianism given that Poland had and arguably still has problems with both? idk

-The true horror of the game is, of course, Polish communism. Having to wait in the breadline for a washing machine must have been rough for the Protag.


---

So, thoughts, theories, comments questions?

Also, has anyone recovered the first few pages of the protag's journal (they were apparently ripped out by Doctor)?
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JakeTheSnake 19 DIC 2017 a las 6:08 
Publicado originalmente por 5Y573M_F41LUR3:
Publicado originalmente por JakeTheSnake:
But only momentarily?
Was he tied from the very start? How were we then able to control him, walk around?
Sorry, I'm just very confused all of a sudden

This:
Publicado originalmente por 5Y573M_F41LUR3:
1. He talks about the accident when savages attacked their camp and tied him and other outsiders to a fake trees, he was supposed to be absorbed, but somehow managed to escape, tight ropes damaged his hazmat suit so he took clothes from nearby scarecrow leaving his suit there instead

Ohh, i actually knew this, i just didn't know it was a fake tree he was tied to - but i have found the scarecrow and rope before.
Thanks, yeeet again, for clearing it up!
Aquarius 19 DIC 2017 a las 7:35 
By being absorbed "eaten" by the being!!? So is the being "mother-nature" trying to rebalance herself?? Maybe mankind was destroying to much of her that she fought back in the form of fungus (which can be a slow killer & can alter the brain)??! Fungus can be very hard to kill ..spread slowly..and sure it can be deadly! Maybe the Doc was there to study it and knowing it was unsafe for his family and other workers & he warned them to leave or at least protect themselves with masks...which don't work (fungus can become airborne once manipulated) yuck! This would also explain the "no way out" by making you confused to the point of ..well "the road only goes deeper into the woods" kind of like a fog on the brain o.0! So did people just forget how to survive? IE ...we will all starve?? Maybe this is why the villagers were eating others? Maybe this is why they worshiped the pig o.0 pigs love fungus (mushrooms)!! Maybe we see mutants wolf/men spider/men centipede/men ect because our brain is distorted from the fungus ..so when we see a wolf eating a dead corpse we see wolfman or centipede crawling on a dying man we see them morphed together?? A freaking HUGE fear would be dying (but still not dead in the brain but couldn't move) while FN spiders nested and fed off me!!! So in the end FIRE would stop the fungus from spreading further and consuming more even tho it's sad not to be able to save those that were too far gone! Sorry for my winded response..but my brain is ticking with the "WTH" oh my Gosh syndrome!
Phatt Johnson 24 AGO 2018 a las 6:58 
Publicado originalmente por Lithium Flower:
Having to wait in the breadline for a washing machine must have been rough for the Protag

Ha! Was worth reading until the end for that zing :P

I agree with your synopsis of the plot points there, though I'm yet to corroborate them all myself. I just completed a 35 hour play through of the game but, like the movie "Fight Club" (which got better with a re-watch) now that I better understand what's going on and what I'm supposed to be looking for lore-wise, playing Darkwood through again is going to be a rather different and somewhat richer experience. Now that all the conversations and clues I come across have more context to them I'll be able to better appreciate how it all fits together and what the heck the Protag was doing there in the first place.

But most importantly I need to find out exactly what was trying to break through the barricaded door in the room next to where you hit the gas tank with the axe and set the roots of the talking tree alight . I whacked the barricade from my side with the axe, just once, and the nearby NPC told me that was not a good idea.. so I heeded his advice and stuck to plan A.

I regret backing away now.. mostly because I need to start a new save file to get the option again :P

Next playthrough I'm demolishing that barricade to let whatever's up there come down to get a torch shoved up its eye!
Última edición por Phatt Johnson; 24 AGO 2018 a las 7:05
KatoDog11 10 DIC 2018 a las 8:29 
Publicado originalmente por Ugly Butterfly:
Publicado originalmente por Void Dweller:

Sounds reeeeeaaaly far-fetched. Wolfman could just kill the Chicken Lady and take the key from her, she has to have the key if she's taking care of Pretty lady. As for villagers, the Wolfman has a freakin' assault rifle, he might just march in and no one would dare to stand in his way if they know what's good for them (or not be much of a trouble otherwise). Thinking about it, such a shame villagers can't be intimidated with firearms aimed at them.
Have you ever fought wolfman? He doesn't actually use his assault rifle, he just drops down on all fours and acts like a ♥♥♥♥♥♥♥ dog.
That being said, when you loot the Assault Rifle off him it never holds more than 3 or 4 bullets, and the Wolfman never sells any clips for it so he probably has very limited stocks of ammo and a very limited grasp on how firearms even work.

Usually within an hour or so I have two full magazines. At which point I gun the wolf down.
LBI 3 NOV 2019 a las 7:19 
Publicado originalmente por Lemartes:
Publicado originalmente por existential crisis.:
http://steamcommunity.com/sharedfiles/filedetails/?id=418588570 there are circles like this one in chapter 2. all these circles hint at posbile origin of the monsters. corpse covered with lizards and same for lizards. wolfman is what happens when you merge wolf and corpse together. do you remember that plague with mising head? thats his origin.
I find it more likely that these effigies are the savage's attempts at worshipping/venerating the creatures of the Dark Wood, thought I like the implications even if I'm wrong.

On a seperate note, who the ♥♥♥♥ killed our bro the trader? The only answer that makes any sense to me would be Maciek, because his murderer would have to have known him to both take such extreme methods and to label his remains (and Maciek was discribed as becoming psychotic), but I would have though Maciek would be at The Being by then.

Then, I just want to throw this out there:
Great catch by existential crisis about the Lamp dream which also ties in, that I completely forgot about, but you know what I really like about the ending?
It's a choice that calls back to one you had in a dream before.
You can lie down in your grave, or you can fight.
Either way, many, many people will die.
Ostensibly you save more if you fight, but you most definately kill far more than you save. Alternatively, if you don't fight a handful of people really live do in peace in the forest.
There's no real "right" answer. They both can be viewed as good ending.
Burn them all.

Just to pre-phrase all of this I don't think your ever meant to understand the being or its intentions just its influence on the world and the events around it.

If you ask what the being wants you get this dialogue:
"The everpresent whiteness blinds me. It explodes with brightness once more and then starts vibrating. Suddenly I realise that the pleasant feeling of warmth has been replaced by coldness. The coldness of the void that surrounds me."
Due to the language like coldness and void especially the line "The coldness of the void that surrounds me."
I believe The Being wishes to (like any intangible hive like alien threat) eliminate/absorb all life and perhaps replicate or store their consciousness. And no doubt it will keep doing this till all is consumed by it. So to say that the false ending is good especially considering that we know for sure that the forest will keep spreading due to the evidence from the merciful route to the epilogue would seem to be false. Even if this interpretation of all the info is wrong the fact that the influence of The being will continue to spread is definitely not a good thing. Would you want to die not knowing the truth as you disappear into your sleep? Perhaps get murdered by horrific beasts? Watch as your loved ones leave house and home to journey to the nearby forest where weird signals are transmitted on your radio tell you to find them? No, even if the fates of the people was to keep living it is surely not a ambiguous ending. The horror inflicted by the being to any species not of it is surely not a "Good ending" by killing it you most likely save all of humanity, as if left alone I think it would probably become impossible to beat. Especially for the time era.

I mean when describing itself in its mysterious communication it dazzles the player with bright light almost as if it is some sort of central infinitely complex mind, which may give credence to the weird symbols being its language as its brain is far more complex than we can imagine (Read the doctors dialogue in his second encounter in chapter 2 to suggest it's the being's language).
Corresponding dialogue to who are you?
"I'm drowning in an illuminating, pulsating whiteness. I squeeze my eyes shut, but the bright vastness continues to blind me. The silent grunt grows stronger with every moment. It stratifies into an unlimited number of abstract, incomprehensible sounds, only to combine into a distant, wailing voice. My eyes fill up with tears, my hands are trembling."

[The rest of this is based of 5Y573M_F41LUR3's rather compelling theory]

And it would be weird for something that is somehow just a predatory biomass/something which is trying to expel humanity to make things like the trader or the Wolfman if only to perhaps understand other life forms or replicate them as they are brought into The Being. Not to mention how they retain information of their past.

(The Wolfman who has his replica of the ring when he was human and engaged to the pretty lady and how he keeps his murderous ways like hunting humans instead of animals and using his taxidermy skill on them. No doubt he is bitter that the engagement failed somehow and that is why he is obsessed with her in some sort of love/passionate way. The Trader who knows the truth about the woods having no exit and no doubt being able to fully recall all that happened to the protag as he knows what's behind the underground entrance and where it leads and how it doesn't lead to freedom yet has seemingly never been through it as the door stays unlocked after opened.)

Either way it's intentions are incomprehensible to humanity but they are bad for humanity so stopping it is the only way to save us. I believe the clone it makes of you is not you due to the fact that all the people remade are dead and the one made of you still exists when your alive therefore it is not you.

I think we can definitely assume that if the goo people left the forest the goo that is animating them would simply stop moving. Turning them to a hardened substance akin to the sample found after the radio tower dream challenge. Perhaps this explains all the hardened bodies on the road to The Being? Maybe The Being hardened them to stop them from reaching it. Maybe they are the corpses that power the consciousness of the talking tree? It's hard to tell, I don't think there is (or should be) some sort of official scientific answer to the conditions needed to create everything in the woods, just know it is The Beings doing.

I think 5Y573M_F41LUR3 is right about the protag's fat before the prologue.

Publicado originalmente por 5Y573M_F41LUR3:
Publicado originalmente por kiario:
When the protag examines the oven he says that he has not felt hunger since the "accident" a few Days ago. Does he imply to the accident when he was captured and drugged by the doc or some other accident earlier?

Also, In the prologue, when you view the game from the Docs Eyes after he captured the protag the interior of his hideout looks different from when he left it and found the protag. It looks the same as when you get to Control the game with the protag.

Is it an oversight from the devs or has his hideout changed when he was gone.

1. He talks about the accident when savages attacked their camp and tied him and other outsiders to a fake trees, he was supposed to be absorbed, but somehow managed to escape, tight ropes damaged his hazmat suit so he took clothes from nearby scarecrow leaving his suit there instead

2. interior looks different because in prologue protagonist hallucinating, and thats why he sees black chompers which do not exist in real world

He can't be clone since the clones are controlled by the woods to some degree and we can assume they would probably die without it. So trying to escape would be foolish. However he is definitely a mutant. He doesn't need to eat suggesting he either produces his own food or simply doesn't have to eat for very long periods of time. Maybe he is part of the being somehow?

Extra evidence for the trader being a copy made of goo by The Being is the fact he stands the same height as the protag in his own words "A man, roughly my size, is standing before me."

A theory for what the being is
One extra thing, I can't find the evidence for it but I remember there being a picture/text describing/depicting a bright light falling from the sky and landing in The Darkwood Forest. (I believe it was removed from the game to keep it vague). I believe things started become strange a few years later leading to the Government's hushed investigation. This may be why it is shown as a baby in the first dream sequence as while it may not look like that it may have been/still be a baby since it landed, just not a human one. It is alien being from another world, space or time. Maybe it is a species which once it's finished consuming a world moves on to the next. If anyone who reads this knows the source of my theory please send it to me.

Sorry for any mistakes/contradictions I was kinda re-writing the whole thing when I was half way through.

(2018 play through for Halloween on nightmare, that's why I'm posting)
JakeTheSnake 4 NOV 2019 a las 10:00 

@Yellow

I beleive this is what you are looking for:

https://darkwood.fandom.com/wiki/Painting_from_1975

- and yes, you can still find this in the game. it has not been removed as to my knowledge.
Última edición por JakeTheSnake; 4 NOV 2019 a las 10:00
LBI 4 NOV 2019 a las 10:28 
neato

Publicado originalmente por JakeTheSnake:
@Yellow

I beleive this is what you are looking for:

https://darkwood.fandom.com/wiki/Painting_from_1975

- and yes, you can still find this in the game. it has not been removed as to my knowledge.
thanks
Kirathel 25 NOV 2019 a las 8:07 
It has been...a significant amount of time since I played the game, but I personally remembering thinking the Being was some kind of slumbering horror under the town, who was partially awakened by the villagers first coming to live over it. It began moving slowly, causing anomalies and such, which in turn drew the Outsiders to investigate.

When they came it fully "woke up", hence all the events of the game.

Skalpi 31 MAY 2020 a las 13:43 
Thanks to the combined knowledge of everyone I think we have actually found a surprising amount of definitive answer to the questions of the original post.

I have tried to look for details in my recent playthroughs after reading this discussion, so I'm just going to sum up what we have collectively found on how the Being works and where do the monsters come from.

To my understanding there is 2 ways to create a monster.

1- A living entity make undirect contact with the Being (eating mushrooms for example)
In this case, the entity will sustain mutations and possibly go mad.

A few examples:
-The Sow (she has been fed mushroom by her caretaker as stated in his scribblings)
-The pretty lady (We don't know exactly how it happened, but she is clearly mutated and have acquired an unnatural hunger for fresh meat as we discover in the Bliss ending.)
-The Musician (again, we don't know exactly how he came into contact with the being, probably eating mushroom as well and also have an unsatisfied appetite)
-The Chompers (Hanuska's son in the village well, the Musician parents, the people under the church and so on...)
-The protagonist (His blood got mixed with the Being's white goo when he was tied up to a fake tree.)

2- The Being make direct contact with an entity, living or dead.
This is linked to the main way the Being interact with the world: by replication.

The roots of the Being reach to dead bodies or the people that get attached to the fake trees and so on. This way he can replicate what he finds.

Let's see a few examples:
-The Wolfman is a replica of the dead Hunter in his house, covered in roots, mixed with a dead wolf. He even has a replica of the hunter's wedding ring.

-The Snail is a replica of the dead man covered in roots, in the Cottage near the Junkyard mixed with the snails he harvested to survive.

-The Mushroom Granny is a replica of the granny from the flooded village, obviously, the entire house has been replicated, as well as some part of the village like a little shrine.

-The man in the bunker is a replica of the dead man covered in roots at the end of the tunnel. The Being also replicate the bullet in his head.

-The trader is a replica of the protagonist the Being was able to make when he was tied to a tree. He also has a replica of his notebook and the key to the door 21.

-The monsters. Yes, the monsters are mostly replicas from the dead bodies we can find at the Markings locations in the swamp (probably set up by The Three, or at least some savages), mixed with whatever was put with it.
Crows will make Banshees, Insects will make Centipedes, white mushrooms will make Mushroom men, more humans will make Human spiders and so on.

-The petrified people. I think all those white figures we can find in the game are another form of replica. They have the same nature that the other examples, just not the same degree of autonomy. The two petrified Outsiders at the Burned House are replicas of the team that came to burn the place down, and one of them even have a flamethrower (Maciek ?). The petrified villagers in the mushroom glade are replicas from actual villagers. They are still talking about the incident with the Three and their father. Which means in my opinion, that they can't be villagers that came in the mushroom glade and then got petrified. Rather they have been replicated in the mushroom glade because they are part of the village the Being is replicating! Otherwise, they wouldn't know or talk about the incident taking place in said village, when they are in the middle of the forest.

A side note about The Three
I have seen the idea that The Three might be replicas as well or somehow resurrected by the Being because we can find their graves at the Radio Tower (This is also where we can find the markings with the crows).
But the graves are actually open and empty. It's going to sounds a bit creepy but I think The Three dug up the graves to sleep in it (it calls back to the dream in a sense). One of them is even covered with a blanket. So The Three are, in my opinion, the original boys that were chased from the Flooded Village.

A side note about The Being and the factions.
Now a more general response to several conflicting ideas I have seen.
I think that it would be a mistake to apply our logic to the Being or some characters of the game.

For example, we can't say that the Talking Tree is a separated entity from the Being just because it prevents villagers from reaching the Being. We can't just assume that the Being has absolut control on absolutely everything he replicates. The Trader, the Mushroom Granny and the Snail are clear example that sometimes, the Being replicate things without a specific purpose in mind, that's just what he does.
If we go back to the immune system analogy, well the immune system doesn't have a plan, he doesn't know that he is protecting something. Sometime the immune system can even actively starts working against the body.

One last anecdote on the Talking Tree, there is the figure of a cow at the base of the Tree. So I thought to myself "If the Tree is a product of the Being, then we should be able to find a cow covered in roots somewhere, like most of the things it replicates." And actually there is a cow! It's not in the village, but in the dream sequence we get when trying to access the root of the Tree, we can find a dead cow! No doubt that this area is overgrown with roots by now and that the Being replicated the cow like this.

The same goes for The Three. We can't assume that they are working for, or against the Being just because they protect the Talking Tree or just because they killed the Trader. They have quite obviously go nuts and their actions are no longer the result of clear motives or goals. They protect the Talking Tree because this is the only remain of their father, this is pretty certain in my opinion(the rest of the family are the Elephants). I don't know why exactly they killed the Trader, maybe because he is a replica? And therefore a "lie".
Última edición por Skalpi; 1 JUN 2020 a las 2:37
JesusIsFreedom 18 FEB 2023 a las 20:00 
Publicado originalmente por Lithium Flower:
Thanks for the responses, great stuff. By the way, if you guys have screenshots to share of clues and items, I think this would be a very good place for this kind of thing. I'm sure that everyone has missed a few in their playthroughs.

Bonus memes:

1. It occurs to me that I probably screwed up the dates. Maybe it looks something more like:
-1975: the being becomes active
-1977: the Outsiders arrive and do their thing
-Some time after 1977: the Being becomes hyperactive in response to Outsiders

Reasoning: 1975 seems to be the earliest mention of the Being (it is depicted in painting authored by one of the members of the Mushroom Granny's/Elephant Mother's household) while the presumably Outsider-penned note in the Radio Tower suggests the Outsiders have been around for 10 years before the savages started actively going after them. Game takes place in 1987.

The precise dates probably don't matter, but I think you are supposed to have a rough idea judging by the fact that you keep finding magazines that seem to have no significance accept being from different years.

2. Besides religious symbolism (crucifixes in particular) and the covering of faces with mud, sticks, and horns, other traits of madmen include trying to stretch their head through their upper arm (can be seen in the Dry Meadow Shrine, the person going mad in the Village, probably other places too) and the creation of strange circle-like patterns on the ground. I have explained my theory behind the religious and mud stuff above, not sure about the stretching, however the wierd circles may be representations of mutation/rebirth. It should be noted that the latter, as the user Existential Crisis noted above, sometimes contain human/animal hybrids, and seem to be implied to be the means of producing them (aha, so the game IS secretely about communism! We must cease the means of production...nah, I'm just ♥♥♥♥♥♥♥ with you)


I mean, given the extensive horror that communism has inflicted on mankind including 20th century democide of 100 million, in Eastern Europe in particular, it seems an appropriate allegory for the game setting, even if that wasn’t the developers intention.

During the mass executions of the Katyn Massacre in Poland alone more than 22,000 were killed and dumped into mass graves. Between 1945 and 1950 there were 206 forced labor camps with about 300,000 inmates.

During the communist regime and policy of forced state-atheism of Romania under Ceaușescu, christian dissenters like Richard Wurmbrand were brutally tortured at Jilava Prison. Pitesti Prison was also a prison in which inmates were tortured with brutal humiliation.

Activites of the League of Millitant Atheists/Society of the Godless in the Soviet Union from 1925 to 1947 included assisting the government in the slaughter of believers. Thousands of orthodox clergy and monks were sent to prisons and gulags.

Other atrocities include The Great Purge, demolition of thousands of churches, the Bolshevik Red Terror, the Khmer Rouge’s Cambodian Genocide, ethnic cleansing, Mao’s Chinese Famine and “Great Leap Forward/Cultural Revolution”, the French Revolution’s Reign of Terror, and dozens more. Here are just a few links for additional reading.

https://communistcrimes.org/en/countries/poland
https://en.wikipedia.org/wiki/Katyn_massacre
https://en.wikipedia.org/wiki/Mass_killings_under_communist_regimes
https://en.wikipedia.org/wiki/Crimes_against_humanity_under_communist_regimes
https://www.ranker.com/list/worst-acts-by-communist-regimes/daveesons
https://en.wikipedia.org/wiki/The_Black_Book_of_Communism
https://en.wikipedia.org/wiki/League_of_Militant_Atheists
https://en.wikipedia.org/wiki/Pite%C8%99ti_Prison
https://en.wikipedia.org/wiki/Richard_Wurmbrand
Huge Beard Guy 19 FEB 2023 a las 2:25 
Publicado originalmente por JesusIsFreedom:
YOUR TEXT

You're replying to someone who posted back in 2017. This thread has been dead for years.
Lemartes 20 FEB 2023 a las 13:03 
Publicado originalmente por Huge Beard Guy:
Publicado originalmente por JesusIsFreedom:
YOUR TEXT

You're replying to someone who posted back in 2017. This thread has been dead for years.
And it is dead no longer.
LBI 24 FEB 2023 a las 12:48 
Publicado originalmente por Lemartes:
Publicado originalmente por Huge Beard Guy:

You're replying to someone who posted back in 2017. This thread has been dead for years.
And it is dead no longer.
It's the crawler from annihilation
*tower
Última edición por LBI; 24 FEB 2023 a las 12:48
Trollog's_Crunch 25 FEB 2023 a las 12:16 
Hi. I believe the trader is "goo" you. Just fyi. ;)
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