Darkwood

Darkwood

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Games like Darkwood?
Is there anything that is compareable to the playstyle? Top-down survival horror? And please don´t tell me "Dont Starve".... no don´t.
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Showing 1-15 of 44 comments
Null Winter Aug 24, 2017 @ 1:06am 
Cataclysm: Dark Days Ahead? It leans more towards survival than horror, but Darkwood leans more towards horror than survival.

Edit: The devs stated that Teleglitch was one of their bigger inspirations.
Last edited by Null Winter; Aug 24, 2017 @ 1:45am
Joris Aug 24, 2017 @ 2:13am 
Same art style, almost identical to Darkwood, also Polish.

http://store.steampowered.com/app/593560/The_Last_Cargo/

Last edited by Joris; Aug 24, 2017 @ 2:17am
FireRanger Aug 24, 2017 @ 2:24am 
Knock-knock :bloody:
Morrigu Aug 24, 2017 @ 2:33am 
I got the same vib from Sunless Sea.

http://store.steampowered.com/app/304650/SUNLESS_SEA/
gwalive Aug 24, 2017 @ 3:13am 
I second Sunless Sea, excellent game, similar to DW in style
MazyRun Aug 24, 2017 @ 3:50am 
I know this is a bit off on a tangent (and it's neither a survival horror or top down).. but I think on some levels Darkwood is comparable to This War of Mine. I love both games for similar reasons.

Both are really interesting survival games, with the emphasis on survival rather than combat. Both have combat mechanics that are tricky, and at times desperate and awkward (not arcade like combat).

Both are excellent examples of 'inventory management' style games, with just the right amount of resource management and crafting (not over the top like Dont Starve). Base management is integral to both games.

They share a similar learning curve.. to inexperienced players they can feel like really difficult games at first, but if you put a lot of hours in you can master them, which is really rewarding.

Both are good examples of how a 2D world can be more immersive than a 3D 'style over substance' extravaganza.

Both very replayable, it always feels like you can do things a bit differently in each new playthrough, constantly adapting different methods (or choosing slightly different paths).

(I really need to try Sunless Sea)
Last edited by MazyRun; Aug 24, 2017 @ 3:56am
Juular Aug 24, 2017 @ 4:49am 
Originally posted by FireRanger:
Knock-knock :bloody:

Yep, totally agree! Closest thing to Darkwood, even though not as hard or grim, still has a lot in common!
http://store.steampowered.com/app/250380/Knockknock/
Maci Aug 24, 2017 @ 9:10am 
It's not top-down, but from what I saw about Darkwood, Lone Survivor seems to be somewhat similar.
I just bought subterrain and am 6 hours in. Fantastic game. Not as horror as Darkwood but it does alot things realy realy well.
Serulin Aug 24, 2017 @ 11:31am 
Originally posted by MazyRun:
I know this is a bit off on a tangent (and it's neither a survival horror or top down).. but I think on some levels Darkwood is comparable to This War of Mine. I love both games for similar reasons.

Both are really interesting survival games, with the emphasis on survival rather than combat. Both have combat mechanics that are tricky, and at times desperate and awkward (not arcade like combat).

Both are excellent examples of 'inventory management' style games, with just the right amount of resource management and crafting (not over the top like Dont Starve). Base management is integral to both games.

They share a similar learning curve.. to inexperienced players they can feel like really difficult games at first, but if you put a lot of hours in you can master them, which is really rewarding.

Both are good examples of how a 2D world can be more immersive than a 3D 'style over substance' extravaganza.

Both very replayable, it always feels like you can do things a bit differently in each new playthrough, constantly adapting different methods (or choosing slightly different paths).

(I really need to try Sunless Sea)

I have to agree with this. From the atmosphere to the light and sound stealth systems these games are quite similar. I just wish This War of Mine allowed a more combat focused run. I don't care for the depression system.

Sunless sea is a game I really want to like, but no matter how much I play of it, I just kinda can't. You spend way too much time in crappy or crappily armed ships. Minimal trade with slow ship speeds. It has a cool world and stories, but the game to get there just doesn't feel that great.
Kwisatz Quakerach Aug 24, 2017 @ 1:11pm 
Keep in mind, as someone with like 170+ hours in Sunless Sea, it is primarily a game that spooks you through copious amounts of text. It is almost a light Visual Novel. For people expecting heavy and involving gameplay, Sunless Sea is not that gameplay oriented.
ttv/RogueArcade Aug 24, 2017 @ 2:02pm 
SUBTERRAIN is amazing, it gets much more intense when you get deep into the Infection Levels @ OP
Last edited by ttv/RogueArcade; Aug 24, 2017 @ 2:03pm
ZZtheTOP Aug 25, 2017 @ 2:05pm 
There needs to be a playlist type thing of top down survival games with field of view cones. I am really liking this style, and there seems to be at least a handful of them.
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