Gods Will Be Watching

Gods Will Be Watching

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shaddy 21. des. 2014 kl. 7.16
Issue with start. Linux OpenSSL 1.0.0 required.
At first - it just needed libssl.so.1.0.0 and libcrypto.so.1.0.0. I gave it through creating a link to my libssl.so.1.0.1e, same with libcrypto.

Then when I run it by ./run.sh I get:
./runner: ./lib/libcrypto.so.1.0.0: version `OPENSSL_1.0.0' not found (required by ./runner) ./runner: ./lib/libssl.so.1.0.0: version `OPENSSL_1.0.0' not found (required by ./runner)

I understand that there may not be full compatibility, that what causes the error. But why does game require it? Oh, well, maybe that not as much as a question as how to solve that issue. Does anyone solve somewhat similar problem?
Sist redigert av shaddy; 22. des. 2014 kl. 10.40
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sarcastic cat 21. des. 2014 kl. 10.35 
You'll need ubuntu or launch game from steam (libssl.so.1.0.0 is included in steam-runtime)

Anyway, it still fails to run, segfaulting.
*************************************** * YoYo Games Linux Runner V1.3 * *************************************** CommandLine: -game game.unx ExeName= /media/2TB/SteamLibrary/SteamApps/common/Gods Will Be Watching/runner MemoryManager allocated: 17925 RunnerLoadGame: game.unx RunnerLoadGame() - assets/game.unx Checking if INIFile assets/options.ini Exists assets/options.ini file contents: [Linux] DisplayName="Gods Will Be Watching" NewDebugger=1 INI DisplayName=Gods Will Be Watching Reading File assets/game.unx Loaded File assets/game.unx(288657656) IFF wad found Get Resolution Get Header Information InitGMLFunctions HighScore..SavePrePend /home/isage/.config/Gods_Will_Be_Watching/ Game..Math..Graphic..Action..File..Resource..Interaction..3D..Particle..Misc..DS..Sound..Physics..Gamepad..GAMEPAD: Initialising Ubuntu support GAMEPAD: 4 axis values (last) at 0x85b48e8 GAMEPAD: Enumerating 3 GAMEPAD: device name Logitech Logitech RumblePad 2 USB GAMEPAD: buttons - 12, axes - 6 GAMEPAD: 4 axis values (last) at 0x85b4cf0 GAMEPAD: 4 axis values (last) at 0x85b5020 GAMEPAD: 4 axis values (last) at 0x85b5350 Buffers..Networking..Shaders..Steam_Init szCmd: /bin/sh -c '"/home/isage/.local/share/Steam/steam.sh" "steam://run/274290"' & Detaching after fork from child process 29570. Steam - Restart required InitPushFunctions...YoYo..Fini Code_Load() VARI_Load() ID_STRG Steam restarting via client Program received signal SIGSEGV, Segmentation fault. 0xf7bb6835 in XUndefineCursor () from /lib/libX11.so.6 Missing separate debuginfos, use: debuginfo-install glibc-2.18-16.fc20.i686 libX11-1.6.1-1.fc20.i686 libXau-1.0.8-2.fc20.i686 libXext-1.3.2-2.fc20.i686 libXxf86vm-1.1.3-2.fc20.i686 libgcc-4.8.3-7.fc20.i686 libstdc++-4.8.3-7.fc20.i686 libxcb-1.9.1-3.fc20.i686 mesa-libGLU-9.0.0-5.fc20.i686 openal-soft-1.16.0-2.fc20.i686 zlib-1.2.8-3.fc20.i686 (gdb) Running Steam on rfremix 20 64-bit STEAM_RUNTIME is enabled automatically bt #0 0xf7bb6835 in XUndefineCursor () from /lib/libX11.so.6 #1 0x082404b9 in ?? () #2 0x08241da8 in ?? () #3 0x0823ddd1 in ?? () #4 0x082612ff in ?? () #5 0xf78edb73 in __libc_start_main () from /lib/libc.so.6 #6 0x08050c75 in ?? ()
sarcastic cat 21. des. 2014 kl. 10.43 
removing libsteam_api and copying ssl libs from steam runtime allows to go further, but it still segfaults

Create Window display=140259576 Display Size(Pixels): 1920,1080 GameDisplayName=Gods Will Be Watching Win #1 XF86VidModeExtension-Version 2.2 Got Doublebuffered Visual! glX-Version 1.4 Icon: w=64 h=64 WindowCentre: 0,0 Depth 24 Congrats, you have Direct Rendering! Set Fullscreen 1 sync = 1 **** GLX Extensions *** GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_ARB_get_proc_address Checking for GLX_EXT_swap_control Vsync: GLX_EXT DOUBLE BUFFERED Program received signal SIGSEGV, Segmentation fault. 0x08262d0b in ?? () Missing separate debuginfos, use: debuginfo-install glibc-2.18-16.fc20.i686 libX11-1.6.1-1.fc20.i686 libXau-1.0.8-2.fc20.i686 libXext-1.3.2-2.fc20.i686 libXxf86vm-1.1.3-2.fc20.i686 libgcc-4.8.3-7.fc20.i686 libstdc++-4.8.3-7.fc20.i686 libxcb-1.9.1-3.fc20.i686 mesa-libGLU-9.0.0-5.fc20.i686 openal-soft-1.16.0-2.fc20.i686 zlib-1.2.8-3.fc20.i686 (gdb) bt #0 0x08262d0b in ?? () #1 0x082624c2 in ?? () #2 0x08262684 in ?? () #3 0x0823cf65 in ?? () #4 0x08260e48 in ?? () #5 0xf78edb73 in __libc_start_main () from /lib/libc.so.6 #6 0x08050c75 in ?? ()
shaddy 22. des. 2014 kl. 10.54 
Thanks for heads up about libssl in steam runtime.

I have fedora 20, though it strange that even when running from steam, I get the same error. Fix that with removing my links, and now I have that segfault too. Good that now we are on the same page.
shaddy 24. des. 2014 kl. 9.44 
Opprinnelig skrevet av dpc:
On F21 the following helped:

sudo yum install xorg-x11-fonts-misc

(solution found in: http://steamcommunity.com/app/279160/discussions/0/558749190629603548/ )


just make a double here from another thread
sarcastic cat 24. des. 2014 kl. 10.00 
OMG. Thank you, that actually solved this for me.
morphalus 9. feb. 2018 kl. 10.40 
Same problem on Debian Stretch (required libssl version is no more packaged). If you have Steam but a GOG edition for GWBW, you can tell game binary to use Steam version of libssl (which is required and available in Steam for compatibility with games). For example, in game folder (not mandatory):

$ export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:/home/my_user_name/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu" $ ./start.sh

Enjoy!
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