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Yeah I would like to know too. At first I thought it was the ghost, like at the torture chamber, but then he started to speak with all the others and my face was like... what the
I finished the chapter with him lacking an arm and he kept a sweep cyborg hand in the next mission tho
I haven't finished chapter 3 yet, but if Jack loses his arm in chapter 2 he will mention having a new robotic arm on the starting cinematic. If Jack died earlier, he will spazz the f*** out when you first interact with him (this does not happen if he lived, I checked) , and Sgt. Burdon will even say 'What? Jack?', but the game goes on. His body mass and other stats remain the same for chapter 3 too.
Maybe the devs just wanted to make the whole Jack situation a challenge for chapter 2 and not really have influence over the main sotryline, and as they said the game only has one ending.
One ending is fine, but if you're going to kill off a character who can appear in later chapters, you keep said character dead. Sure it could be alternate universes, but that's kind of lazy. It's not like these are entirely unrelated scenarios, they're part of an ongoing story and you should only be following one thread unless it's set up in such a way to make other 'universes' more of a possibility. If you're not going to keep Jack's death cannon, make it a fail situation plain and simple.
Burden, for whatever reason does not die. He even acknowledges this himself and states when he does die he wakes up in a desert which is the reason behind chapter 5, being a bit of a self narration or a flash-back Burden finds himself in this desert and wanders until he begins the circle that he has been doomed to repeat. This explains the game over screen as Burden has been forced to repeat everything again.
Because Burden has lived this small, four year life over a million times he has experienced every possible outcome/conversation/result that is possible. One of two explanations is that his mind slips people into these situations, but there's too much group interaction to believe that just one person is a hallucination. At the same time you can say it's all his imagination or he's insane but that's just an easy way out for players who looking for a more mundane explanation.
The second explanation is that the Gods might be sliding Burden into different timelines or existences much like the multi-verse theory. Whenever someone who's important to what they deem necessary or desirable dies along Burden's story they replace them or move him into another, nearly identical, existence leaving only a shred of memory to interfere between Burden's past and what now exists around him.
I personally believe Burden is in a figurative hell. He is forced to repeat his hellish experiences and tasks to no avail. Like Sysiphus he is bound to repeat his task for all eternity.
Hopefully people will give the occurrence of these "bugs" some more thought. Aside from that the game can be very cruel with the combination of combining experience and memory with the use of random number generation and I did get quite angry myself after having to repeat specifically chapter two as I would be doing fine and suddenly die on the "1 and 7 chance of boom." If things like that weren't implemented I could see more liking the game but even so his life has never been fair and considering the theme of the game is repetition, trial and error and chance it still fits.
Aside from my few complaints and a few non-answered questions about the story it was still one of my favorite experiences all year.