Gods Will Be Watching

Gods Will Be Watching

View Stats:
Stop complaining about Jack
Alot of negative reviews are going on about how there are empty decisions which never end up going the whole way through, the biggest one i see is that people are complaining that SPOILER Jack dies in an earlier chapter and in another chapter which is set after that incident he is alive, but has anyone noticed that as you click on jack at the beginning of each chapter set after that, that he has some weird glitch (almost as if he isn't real) followed by Burden saying "Jack?". Im sure all of you that have finished the story mode know that this is the case and even though i havent completed it yet i'm certain people are complaining over nothing.
< >
Showing 1-15 of 15 comments
You don't own it but are comepletely right...
xXBong_WagonXx Aug 10, 2014 @ 10:49am 
Originally posted by Variant:
You don't own it but are comepletely right...
GoG...
Then... Post it on GoG
xXBong_WagonXx Aug 11, 2014 @ 3:11am 
I dont see anywhere near as many people ♥♥♥♥♥♥♥♥ on GoG.
Robin Aug 12, 2014 @ 7:16am 
(Spoilers, obviously): Well, even if Jack just ends up being imagined, it still doesn't explain, why he can interract with everyone and the environment. And (more spoilers), no, it doesn't get solved later (unless there's hidden story elements that can only be unlocked on either normal difficulty or by doing certain things).
The explanation is hidden, so... Spoilers:

Burden isn't human, he was created by the gods in the cold void of space, people don't die because the gods revive them so Burden can complete his journey the right way.

That or Burden is insane, you can choose.
xXBong_WagonXx Aug 12, 2014 @ 10:37am 
If Burden is insane then that would support my theory. In alot of movies and games people that are insane tend to fill in gaps and things they do by imagining other people doing them, i cant think of a good example but i know there is one.

Just remembered, COD Black Ops 1. Mason remembers things that happened with the thoughts of someone who died earlier in the game.
Last edited by xXBong_WagonXx; Aug 12, 2014 @ 10:40am
76561198016658739 Aug 12, 2014 @ 9:02pm 
Jesus you all are wrong. He comes back because ITS SUPPOSE TO BE LIKE THAT. Finish the damn game and it will make sense.

Jack is alive and well in the next chapter because Burden is imagining him there, or Burden is in another scenario that has no connection to the previous chapert. By Scenario, I mean Burden relives his live every time he dies, he is reset back in the desert to relive the story again, until he gets it right in the end of the game and defeats Liam. Burden has relived the events millions of times before, he just doesnt remember it until he nears the end of his goal. Upon reaching chapter 6, Burden remembers everything that has happened to him. He remembers every possible scenario that has ever happened on every chapter, and he remembers fighting Liam a million times before. This explains the glitch as he is imagining jack there because hes interacted with the living jack at that very moment a million times before.

Its difficult to explain, but in a nutshell, you are the God Watching Over Burden. You reset him on his journy every time he fails. The game is about resetting and retrying over and over, every potential scenario everyone has ever done in this game is canon, because it has all happened at some point is Burdens ever-looping life.

This is the point of the game. The reason why the come back to live is that they were alive before in a different scenario, or they were dead, or mamed, theyed been every possible outcome before. They glitch because Burden may be seeing them from a previous scenario. Note the flashbacks upon Ch6, you'll notice things happening that probably didnt happen in your current gameplay. He is reliving these moments as his memories are coming back to him.
Last edited by Crayon; Aug 12, 2014 @ 9:04pm
Saint Rubenio Aug 13, 2014 @ 11:27am 
Originally posted by Kpats:
Jesus you all are wrong. He comes back because ITS SUPPOSE TO BE LIKE THAT. Finish the damn game and it will make sense.

Jack is alive and well in the next chapter because Burden is imagining him there, or Burden is in another scenario that has no connection to the previous chapert. By Scenario, I mean Burden relives his live every time he dies, he is reset back in the desert to relive the story again, until he gets it right in the end of the game and defeats Liam. Burden has relived the events millions of times before, he just doesnt remember it until he nears the end of his goal. Upon reaching chapter 6, Burden remembers everything that has happened to him. He remembers every possible scenario that has ever happened on every chapter, and he remembers fighting Liam a million times before. This explains the glitch as he is imagining jack there because hes interacted with the living jack at that very moment a million times before.

Its difficult to explain, but in a nutshell, you are the God Watching Over Burden. You reset him on his journy every time he fails. The game is about resetting and retrying over and over, every potential scenario everyone has ever done in this game is canon, because it has all happened at some point is Burdens ever-looping life.

This is the point of the game. The reason why the come back to live is that they were alive before in a different scenario, or they were dead, or mamed, theyed been every possible outcome before. They glitch because Burden may be seeing them from a previous scenario. Note the flashbacks upon Ch6, you'll notice things happening that probably didnt happen in your current gameplay. He is reliving these moments as his memories are coming back to him.
The glitch may be like when you die in chapter 7 and you see all the chapters flashing quickly on the screen, it may be a flash of all the poses of jack (or whoever has died) but extremly fast... or at least it may be the intention.
Gouda Aug 13, 2014 @ 2:44pm 
the problem with this game is that it assumed that people are smart and had the patience to beat the game before they started questioning the propeties of the story, the game constantly gives hints that there is something wrong with burden and that things "glitch" occasionally.

ive sene people claim that the game is BUGGY because of this, yet burden specifically comments on the glitch himself.

moral of the story is, finish something before you claim to have a legitment opinion on it.
xXBong_WagonXx Aug 14, 2014 @ 3:11am 
yeah, i thought it was a bug at first, then i thought to myself "Burden comments on it" so it must be purposeful
Robin Aug 14, 2014 @ 8:01am 
I DID finish the game, explanation still makes no sense. Every playthrough is a continuation of its own (or else you'd need to die everytime and start again, just so that characters come back in the next chapter, which doesn't happen).

The instanity-idea also makes no sense, as that would require Burden doing all the actual physical interactions (along with no one else questioning him for speaking with ghosts), which is also impossible.
1: The game starts and ends at the beginning to Chapter 5, which is a mission set many years ago, everytime you die, Burden goes back to Legin and does all his stuff there, goes to the Hollistic Empire's space lab, gets tortured (Everyone who died, dies during this period), etc until he gets to the mission he was on, where you resume control. People who die are replaced by the gods because the gods intended for everyone to live, so they place Burden in an alternate timeline, where everyone lives, and heance the bugs.

2: We assume we see everything from Burden's perspective in the insanity theory, we don't know what actually happened.
xXBong_WagonXx Aug 14, 2014 @ 10:37am 
Originally posted by Variant:
2: We assume we see everything from Burden's perspective in the insanity theory, we don't know what actually happened.
And that is what i had in mind.
bliss Aug 23, 2014 @ 1:58am 
Originally posted by Robin:
I DID finish the game, explanation still makes no sense. Every playthrough is a continuation of its own (or else you'd need to die everytime and start again, just so that characters come back in the next chapter, which doesn't happen).

The instanity-idea also makes no sense, as that would require Burden doing all the actual physical interactions (along with no one else questioning him for speaking with ghosts), which is also impossible.


It's neither of those explanations. You're seeing things through Burden's eyes. His memories are muddied by all the iterations he's experienced, and his lack of a childhood. In each chapter, you're seeing a confused blend of various iterations, sometimes rationalised (Jack's arm) but increasingly disjointed as he becomes more consciously aware of his true nature.

For me, the entire game takes place in a flashback while he's drifting into the nebula.

Perhaps this premise was originally conceived out of convenience to keep the game winnable while not requiring 100% success each chapter, but even if so, it was still an idea which came to inform and entwine with the games development. I can understand why some people aren't satisfied with non-obvious stories or see that as a cheap trick, but I for one love the plot depth and originality it created.

Sometimes, he met Jack in a desert. Sometimes, he was recruited into Everdusk. Sometimes, they called him Burden.
Last edited by bliss; Aug 23, 2014 @ 2:07am
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Aug 9, 2014 @ 2:29am
Posts: 15