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Seems like a major oversight for a PC game.
Controller support is fine and dandy, but if you want to design a game that doesn't care about the keyboard, then don't design the game for computers.
I think he meant, if you could remap the keys, what would you want to remap them to?
I'm going to look into doing this, but with launch like, super close it's tight :D
For me, using XCV doesn't work simply because my hand will always go back to the home row, but it might work for other people, which is why custom key mapping, if implemented, needs to be done in a way where players can customize them to suit their needs.
So... pretty please?:)
Talk about missing base functionality...