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Not having 16:9 is unacceptable in this day and age.
Go into windowed and compare the width of objects, it took me a while to notice aswell but when I compared it I noticed that it was stretched.
It will either stretch or have black bars, the problem is that the game doesn't really support 16:9, or other common ratios, meaning that it either becomes a stretched image or has black bars, wasting screen space.
The only thing I can think of is that the developers needed to do this to ensure that everyone can see the same amount, allowing them to design levels around that (such as having to jump into a building to see more of it, rather than giving an advantage to people with wider monitors.
Legacy version uses nearest neighbor.
I see. Another Devolver-published game Fistful of Gun suffers from the same issue.