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That is what I call hazard. I mean, that is certainly better than the current campaign.
It is important that every direct combat boss has some close range AoE attack, but it has to be telegraphed well, like the grenade flurry of most bosses. I imagine a boss who stick out an antenna and some electrical explosion happens.
The bigger worm from the trailer is available in the editor, but it does not appear to function.
Maybe worms should be easy to kill. I mean they are just giant worms...that spit acid.