Broforce
Good game, but why the hell always these pixel graphics?
I never got this "trend".

I started gaming in the 80's with Commodore 64, and pixel graphics were fine then, but it's not like we thought they are awesome, it was just the best we could get. When we finally got better resolution with Commodore Amiga, nobody missed crappy pixel graphics in decades.

Why so many people think they are suddenly "cool"? Who sold us this idea? I, for one, never bought it. Maybe because I lived that crappy period of every game looking like this. And I don't miss it. Simple and fun games yes, but not the pixel graphics.

They hurt my eye in long gaming periods. And it can be very hard to see what happens on screen, when action gets tense. Making quick distintion of different enemy types, stuff like that. It just gets tiresome to watch, fast moving pixely mush...

I wish this game was exactly like it is, but with a bit modern take. I'm not talking 3D or anything fancy, but just normal 2016 resolution with antialiasing.
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What is with others demanding "Gamer correctness"? Its like you're not allowed to voice your views without somebody demanding others to leave, or stop whining . Truly sad how the gaming community can't rationalize individual viewpoints. :steamsalty:
The thing is that there's nothing that can be done about it at this point. There no point in being bitter about the art for the sake of being bitter if you know it can't be changed at this point
I say let him or her get it out of their system. Not hurting anyone. If others are done with his views, they can back away or continue the debate.
Its a dumb argument though when it comes to the hyperbolic "the only good graphics are 60fps 1080p gaems"

its like saying a jackson pollock painting is bad because its splatters of paint and that all artists should aspire to a style of photorealism...when games much like art should be looked at for how they make you feel and the original intention of the art...the aethstetics can be appreciated but are by all means secondary to the bigger picture. And much like art games can have any number of styles forms and playstyles...so why limit artists to one type?

That's like saying an artist is not allowed certain varieties of paint because you don't like that color. People should make the types of games they want..with the types of graphics they like. If its not your thing that's cool. But it still has a place within gaming at the end of the day. And regardless of good graphics a good game is a good game.

Just agree to disagree. People are allowed to like things.
Legutóbb szerkesztette: Goose; 2016. márc. 16., 19:30
I agree with what you're saying, though I'm not sure Jackson Pollock was the best example. The dude's work pretty much is just "throw a bunch of color at a canvas." Maybe I'm just a philistine.
Colonel Mustache eredeti hozzászólása:
I agree with what you're saying, though I'm not sure Jackson Pollock was the best example. The dude's work pretty much is just "throw a bunch of color at a canvas." Maybe I'm just a philistine.


it was just colors, but at the same time prior to that period pollock became accomplished making hyper realistic paintings...which is precisely why the splotches were such a big deal. It was basically deconstruction at its finest.
Legutóbb szerkesztette: Goose; 2016. márc. 17., 2:54
It's a bad comparison because there's no skill involved in accidentally spilling some paint on a canvas, but you do still have to try to make everything look good when you're doing a pixelized art style.
I just tried playing this on steam to test it out and for whateer reason it's missing files...meh not gonna bother fixing it. It's basically an indie game it's not all bad but since it's supposed to be a group game and since you lag terrible as soon as people start joining up it becomes unplayable and very little fun, not to mention no one uses the headset or anything so meh.
can't go wrong with pixels
Pelaaja eredeti hozzászólása:
Soup Calhoun eredeti hozzászólása:
http://www.game-sphere.fr/wp-content/uploads/Broforce-New.jpg

It is cheaper and simpler to do pixel graphics.

That is exactly type of graphics I want! Is there a version like this somewhere? I would gladly pay for it.

The gameplay is awesome, and I miss this type of games. I'm just not fan of the graphics. It's cheaper and easier to do for sure, but also lazy.. they've made a ton of money with this game.

And I feel it has become somehow "trendy" to have pixel graphics in a game? Like gamers actually think it's a "cool" thing? To me it's very weird.

Actually this is the first pixel style game I've ever bought, because I absolutely hate the idea of pixel graphics and giving money to people creating them, but the game looked so cool I thought "♥♥♥♥ it, I simply have to try it.."

I don't mind mediocre or dated graphics (gameplay matters more), but pixel graphics go too far IMO. It's just developer laziness cleverly masked in trendy image, that everybody seems to take, hook, line and sinker..
i dont know why but im more interested in games like this than lets say assasins creed. why? i dont know why but i enjoy reliving my child hood and look for many ways to do so by playing games that are close to what i remember.
"I say let him or her get it out of their system. Not hurting anyone. If others are done with his views, they can back away or continue the debate."

But in the same way, some people want to get out of their system how irritated they are by irrational rage against particular graphical styles. When someone comes onto a discussion form for a particular game and starts ranting about a major aspect of its appeal, you get the strong impression they want every game to conform to their own expectations - they can't just leave other people to enjoy the games they happen to enjoy.
They tend to over egg the size of the pixels. Mega Drive and Amiga games at the end of the 80's and start of the 90's had higher fidelity sprites. The other thing is, it was the best we had at the time and it's not representative of that era. We also had the advantage of CRT's to smooth out the jagged edges of pixels, that we did NOT want to see. Not only are the pixels massively exaggerated we don't have the luxury of CRT's to blend the pixels these days. It's something that's rarely considered. Occasionally a game will include a CRT filter option. (which helps.... that makes me feel nostalgic). Please Devs , look at the sprite maps in old computer/console magazines from early 90's The sprites are of very high quality e.g. Turrican / GODS. I see the Sprites in a lot of new games as if they are similar to the cyborgs in Syndicate (AMIGA) then blown up so you can see every pixel. PC ports of AMIGA games (or vice versa) ... always seems more pixelly on a friends PC and distracted me. Glad I had the AMIGA and the natural anti-aliasing of the RGB CRT monitor.
Anti-Aliasing exists, because we don't want to see jaggies !! :-)
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Közzétéve: 2016. febr. 26., 7:57
Hozzászólások: 44