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Normally the odds are very low (only 5%).
I got mine on the tenth roll, which is still pretty good. It was lucky that I had ten scrolls stockpiled; I wanted to see if I could use them all at once with the right-hand button on the summon screen. Turns out you can't, and that button is only for jade.
If you get the absolute worst possible results from the 10-summon, which is 10 blue gifts, it takes mercy on you and upgrades one of them to a purple gift.
Since it is completely random, you will average approximately a 50% chance of a new character per 10-summon over a large enough sample size of attempts, but you may get streaks with no characters and you may get multiple characters in a single attempt. A couple of the hidden achievements involve getting particularly lucky in this way, and getting multiple characters or multiple decorations from a single 10-roll.
For most practical purposes, summoning 10 times is just a way to get the same stuff as you would have gotten with single summons, but with five minutes fewer unnecessary clicking.
No, it doesn't. The chances for characters stay the same. It's a 5% bracket. But "the more dice your throw"/the more pulls you do, the higher the chance you hit the bracket.
Like basic probability. (random example) To roll a 6 with a six-sided die, is a chance of 1 in 6 (16%). If you have two dice, the chance to hit the 6 at least once is 30%. More dice (more tickets/attempts) make it more probable you hit the bracket you're going for.
And to correct some nonsense that has been written: A ten-pull has a statistical chance of 40% to hit the 5% bracket (a character) at least once. A purple present is guaranteed in a ten-pull no matter what else you get. A fated character has a 60% up-rate (60% of the 5%) which means an overall chance of 3%.
I never tried to accumulate 10 free scrolls to see if it's possible to do 10-summon with free scrolls, but i think it's not possible. Even then, it would be very heavy for you to wait this to happen (playing just by free).
I have many hours of play for now, and my maximum number of pulls (tries) is actually 6. Neither of them got characters, but i got decorations quite frequently... making chances alive yet, for characters, as i reached the 15% odd (decorations) relatively easy.
Assuming you're using jade, the main reason to do the 10-pull is to reduce the amount of time clicking through when you honestly don't care about most of the results. Blue gifts are probably just getting recycled anyway.
The second reason to do the 10-pull is there are three hidden achievements that require using the 10-pull, and therefore also require buying the premium currency. You get them for getting lucky 10-pull rolls where you get multiple characters or multiple decorations in the same 10-pull.
A vanishingly small additional reason to do the 10-pulls if you're using premium currency anyway is if you get the exact results of 10 blue gifts with zero purple gifts, decorations, or characters, you instead get 9 blue gifts and 1 purple gift.
I'd always try to do ten-pulls.
But as you said, I find myself playing a lot during events and then putting the game down until the next one.
I logged every day for one month (by subscription fee) and got only single decoration (1/10)... the rest was a mixture between blue and pink bonds. Obviously that we can trade bond gifts for scrolls, but it has a limit of 5 scrolls per month.
I don't know why they do that... they're trying to difficultate our lives, we who like (and pay) for their game?? Or they're just lying about the character's percentage chances?🤦🏻♀
If every pull only has a 5% chance to give you a character, then the probability of you getting at least one character after 22 pulls = 1-(0.95^22) = 67%.
It's all meant to frustrate and make you spend money to roll more.