Mahjong Soul

Mahjong Soul

Still trying to get out of bronze hell
because then the game will actually start
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Beiträge 1629 von 29
Ursprünglich geschrieben von Ruldra:
every match costs copper to enter, and you lose even more for finishing 3rd or 4th.
wait, what? People run out of copper?
But like others have said: each rank is a big jump in difficulty increase.

If you struggle in Copper you will be outshined in Silver
Silver is a lot harsher and there are tons of decent players in there.
You can easily lose all the progress you made the past few games if you hand someone a great hand and they capitalize on it. It's quite common to see beginners end with negative scores in silver lobbies (which is an insane punishment when it comes to your rank).

Gold is somehow a weird place. On one hand I found it easier, because people have become more consistent in their gameplay, but take way less risks. But well, gotta get out of there myself before I judge it.


I understand it: getting to silver means the game opens up a bunch. If you need help, just post some log for others to review it.
Hae 28. Aug. 2024 um 16:12 
Ursprünglich geschrieben von HoneyDrake:
Ursprünglich geschrieben von Ruldra:
every match costs copper to enter, and you lose even more for finishing 3rd or 4th.
wait, what? People run out of copper?

Yes, if you play in Jade Rooms the amount of copper you lose per game while getting 3rd/4th place is insane. That's why you can often see people who are Masters playing in Gold Rooms because they run out of copper and they don't want to spend real money on buying more copper.
Zuletzt bearbeitet von Hae; 28. Aug. 2024 um 16:13
The amount of copper you get from dailies far outweighs that. I've never had to worry about it. I used to be sitting on far more than I knew what to do with, then I started spending it all simply in order to get low enough to claim the daily refresh - 18k if you're Master Rank.

Copper doesn't matter. At all. Running out is not something you will ever have to worry about.
Yagoo 29. Aug. 2024 um 4:11 
Google 'riichi book 1 daina chiba.' It has all the basic strategy you need to reach Master rank.

The #1 tip is just not to deal in. When someone riichi's, immediately fold unless you have a monster hand worth risking it.
PRiSMA 6. Sep. 2024 um 19:15 
Just leaving this here... If you want a shortcut to get out of bronze don't call Kan "EVER", don't chii, or pon unless it gets you to tenpai and don't go for big hands.

If you want a shortcut to get out of silver just spam Honitsu
I really don't like forcing Honitsu too much. I take it the idea is that Silver Room players don't fold ever so you're more likely to get away with it there, but I think it's better to teach players good habits right away than let them fall into bad ones.
PRiSMA 6. Sep. 2024 um 20:13 
Then just teach them the 5 block theory asap - but pretty sure no bronze or silver has the patience or will to learn that before the reach gold

Also.
Novice -
What is this furiten thing...? It's written in red. Must be worth a lot of points

Adept -
Why are people always faster than me? I'm so unlucky - Never Bail. Bail is for the weak!

Expert -
If anyone is tenpai always bail. If no one tenpai Always Riichi - ("Even without winning tiles?")

Master -
NEVER
ALWAYS
FULL
BAIL
Zuletzt bearbeitet von PRiSMA; 6. Sep. 2024 um 20:23
If you're looking for easy games, my win rate went from 50%+ (in bronze) to 25%~ the moment I hit Adept and started going to Silver rooms.

Believe me, if you can't survive in bronze, Silver is going to crush you.
Zuletzt bearbeitet von Glimmer; 7. Sep. 2024 um 4:25
Udy 8. Sep. 2024 um 9:50 
As someone who has played a lot of Riichi Mahjong before and recently dowloaded Mahjong Soul, I feel like a lot of the "weirdness" of bronze is that Players are occasionally so new that you simply cannot predict their actions.

Like, the amount of times, someone won with a hell wait for a terminal or non-live honor is just... astounding. And then there are those who don't realize that you need a yaku and call 4 times, with Shuntsu, terminals and simples mixed and end up with a naked wait without any yaku.

However, arguably the worst part about this, is that Kuitan is always allowed and most ranked matches are Tonpuusen instead of a hanchan. This just leads to everyone going for extremely fast but cheap hands, which means tile efficiency and acceptance are a lot less relevant.
Nine 9. Sep. 2024 um 7:43 
Well, if you queue for South you get hanchan, the problem is, almost nobody in bronze queues for that since people in bronze just really want to get out of bronze as quickly as possible because you don't start earning anything until silver.

I really don't understand their decision to lock earning anything to silver+, I don't see why bronze players shouldn't be allowed to earn chests and bond for playing. I'm silver now so it's not like i'm only saying this due to not being allowed to earn anything. it's just a questionable decision and it distorts how people in bronze play the game. There's a lot of stress and anxiety playing in bronze because of the desperation of wanting to get out of it and be able to start finally earning things, once you get out of bronze all of hte pressure and stress is gone, even if you get 4th, so what? You can't demote in silver and you still gain progress towards chests even in 4th. Only then can you finally start playing and enjoying the game.
It sounds to me like you're more focused on grinding currency than actually playing mahjong. "Only then can you finally start playing and enjoying the game" sounds like you're saying you don't even enjoy the game without currency. Did you not actually enjoy playing mahjong back in bronze?

Remember that none of this even does anything, you don't get an in-game advantage for having more copper, it's just psychological tactics game devs use to extract money from you. And I know it can be hard not to fall for, they wouldn't do it if it wasn't so effective, but be careful not to let Skinner Boxes control your playing habits.
Ursprünglich geschrieben von Nine:
I really don't understand their decision to lock earning anything to silver+, I don't see why bronze players shouldn't be allowed to earn chests and bond for playing.

I don't see why does grinding appeal to you so much in a mahjong game. You get more gifts, therefore bond points from a single event than from months' worth of grinding, it's literally not worth it. And you'd see me dead before I buy anything in the coin shop, the prices are crazy for what they're offering.

And anyway, your argument about the devs' decision to gatekeep rewards falls apart when you factor in special ruleset rooms (Tournaments section) where you do get those chests and bond points before getting to silver.
Zuletzt bearbeitet von Сосочка-девочка; 10. Sep. 2024 um 1:31
Twichigo 21. Sep. 2024 um 15:30 
Search for "UmaiKeiki's defense guide -- Betaori and Suji" and check the betaori section. You'll be surprised how far you can go just by not dealing into somebody's hand. Utilizing Betaori doesn't require more than knowing the basics of the game rules, too.
Just reached Adept in 16 games - only played South 4P, but that's my own the preference. And this is my first time ever touching online mahjong (or Mahjong Soul), before that I only played some other mahjong games against a CPU.
https://i.imgur.com/7bpgADj.jpeg
You can do it too.
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